Review Archives (Staff Reviews)
You are currently looking through staff reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Xexyz review (NES)Reviewed on July 08, 2013Other than them, Xexyz is a pretty manageable game with my main stalling point being one particular boss fought fairly late into the game. Horrza looks pretty awesome (the fact that he’s a jet-pack-wearing dragon wielding a pair of guns — one seemingly grafted into its tail — might be the coolest thing imaginable), but he'll utterly slaughter all but the most skilled players with nonstop fire aided by his erratic movements up and down the screen. |
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Code Name: Viper review (NES)Reviewed on July 07, 2013People use the word “clone” a lot these days as they talk about video games, sometimes unjustly. Some games really do deserve that unwanted label, though, and there are few titles with a more legitimate claim to it than Code Name: Viper for the NES. That isn't to say that it’s a poor product, however. |
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Mendel Palace review (NES)Reviewed on July 06, 2013Puppet Master + 8-bit + Japanese = Mendel Palace |
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Remember Me review (PC)Reviewed on July 06, 2013It's not dull; it's too varied for that. What it's lacking, though, is anything that truly makes it stand out on the gameplay front. It would have only taken one thing to elevate this material, and the memory remix levels almost do that, but there are only four of them, in a campaign that'll run you nine or ten hours to complete. |
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Formation Z review (NES)Reviewed on June 21, 2013It came from the Arcades of Japan. I wish it had stayed there. |
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Jackie Chan's Action Kung Fu review (NES)Reviewed on June 20, 2013It’s entirely possible that this game isn’t based on the real life of Jackie Chan. |
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Double Dragon II: The Revenge review (NES)Reviewed on June 20, 2013Double Dragon II is the quintessential example of what a video game sequel should be. |
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Mega Man review (NES)Reviewed on June 20, 2013I don’t think that the first Mega Man game holds up as well as many of its sequels did, but it’s still a fun and challenging title. |
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Double Dragon III: The Sacred Stones review (NES)Reviewed on June 20, 2013I spent so many years of my life convincing myself that I loved Double Dragon 3. I see now the error of my ways. |
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Over Horizon review (NES)Reviewed on June 20, 2013The next level drops you into an icy cavern where you'll find yourself shooting blocks to temporarily move them out of the way so that you can slip through the gaps before the ice returns to its original position. When you get used to doing that, you'll confront small machines capable of also moving the blocks — except they kick the dang things right into you, which keeps you on your toes. |
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Home Alone review (NES)Reviewed on June 20, 2013"Kevin's home alone, and he's only 8-bit!" |
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Bomberman review (NES)Reviewed on June 17, 2013The surprisingly strong start of the long-running series. Multiplayer sold separately. |
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Mighty Final Fight review (NES)Reviewed on June 14, 2013Mighty Final Fight is a prime example of what happens when a developer competently ports a big game to a smaller platform. |
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Double Dragon review (NES)Reviewed on June 14, 2013Double Dragon was an instant arcade classic that has been ported to a multitude of consoles over the years. |
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Crash 'N the Boys Street Challenge review (NES)Reviewed on June 14, 2013As a party game, Crash ‘N the Boys: Street Challenge could be a blast. It’s designed for trash talking and the raucous shenanigans that occur when four gamers crowd around a TV. |
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Hudson Hawk review (NES)Reviewed on June 14, 2013Lame Duck. |
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Binary Land review (NES)Reviewed on June 13, 2013How did penguins and spiders even end up in the same place? |
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Blaster Master review (NES)Reviewed on June 09, 2013I’ve come back to Blaster Master time and time again, and I’ve never gotten tired of it. To me, that’s the true definition of a video game classic. |
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Adventure Island II review (NES)Reviewed on June 06, 2013Adventure Island II is the game Adventure Island wanted to be. The first game was only worth playing for the novelty of its unreasonable difficulty, but this one is worth playing because it’s actually good. |
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Space Megaforce review (SNES)Reviewed on June 06, 2013At heart, everything about this level is pretty simple and basic — heck, its boss fight really isn't much more than a large collection of those guns you'd been blasting on the station's surface for much of the level — but the presentation makes it feel like so much more; like you're actually waging a one-man assault on a giant enemy base. |
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