4,731 reviews · showing 4,361–4,380
Staff NES
Thankfully, the story told here can be skipped by pressing the start button. However, should you care to know, Astyanax is a young blonde high school freshman, selected for a world-shattering mission by fate (what else?) and accosted by a…
Marc Golding · December 31, 2003
Staff TurboGrafx-16
Hudson made a departure from their axe and boomerang throwing Higgins play mechanics, and decided that Bonk would be equipped with all his necessary weaponry right on his person. When you first play the game, and watch your onscreen…
Marc Golding · December 29, 2003
Staff TurboGrafx-16
The challenge in SSS is very high, and very fair. The boss patterns are clever and taxing, and as I intimated earlier, the smaller scale of everything in motion on the screen simply allows for more of everything on the screen. More…
Marc Golding · December 29, 2003
Staff TurboGrafx-16
The main character’s name is Moonlight (not the most fearsome moniker, true enough, but full of, er, grace). His father has been killed and Moonlight seeks revenge. The opening scene is nothing special - it certainly isn’t as eye-catching…
Marc Golding · December 29, 2003
Staff TurboGrafx-16
The premise of the game is surprisingly compelling. You are a farmer, stricken with a curse. You were bitten by a bat that turned out to be Hecate, the Queen of Darkness. You must hunt down and destroy this nefarious night creature that…
Marc Golding · December 29, 2003
Staff TurboGrafx-16
As you fight through the Hudson-trademark, vibrant, ultra-colourful scenarios, you’ll encounter fuchsia snails, yellow cobras, purple frogs, and green clovers. Alright, the clovers bit was just to see if you were paying attention. Deadly…
Marc Golding · December 29, 2003
Staff PlayStation 2
On the one hand, it's good that Spawn can mostly focus on shooting when the situation calls for it. There's hardly a pause as he empties one weapon's chamber and switches to the next, which is good if you've got a giant crab or whatever…
Jason Venter · December 27, 2003
Staff NES
If the tedious fights were taken out of Base Wars, or if the faulty computer intelligence had been fixed, a better baseball game would have been produced. As it stands though, Base Wars is just an inferior hybrid.
Stephen Greenwell · December 22, 2003
Staff Genesis
Wardner strikes a blow for overweight kids everywhere. Because the hero of Wardner is… well, fat. And he’s not one of those fat kids looking (illogically) for a supermodel either; his girl is also pretty portly. There’s nothing more…
Marc Golding · December 22, 2003
Staff Genesis
I didn't even really want to review Valis. Another reviewer (we'll call him ''Zigfried,'' a close personal friend of mine), showed me his 3/10 opinion on the game, but he pointed out that for the sake of justice, we have to offset the…
Marc Golding · December 22, 2003
Staff Genesis
Twin Cobra is Raiden with boxes. It's also an overhead helicopter shoot-em-up. A shoot-em-up that is mediocre at its absolute best, for a system that was inundated with shooters, some of them phenomenal. Without proceeding any further…
Marc Golding · December 22, 2003
Staff Genesis
The vertical shooter, Truxton, at the time of its release looked alright. Not spectacular, even then, but alright. With time, the game has not aged gracefully.
Marc Golding · December 22, 2003
Staff Genesis
A cloaked bad guy named Stark made off with your number one booty call, making a monkey out of you, and to add insult to injury, he made a monkey out of you. Naturally, catching up with the withered old fool and killing him and his monster…
Marc Golding · December 22, 2003
Staff Genesis
Thunder Fox for the Genesis, like the arcade version, features five intense levels of straightforward anti-terrorist ass-kicking. You'll have to tackle terrorists on their carrier, in their mining facility and their headquarters, among…
Marc Golding · December 22, 2003
Staff Game Boy Advance
Overall, Breath of Fire 2 is a game that's just below great because of a bad translation and a lack of new content from the previous release.
Stephen Greenwell · December 21, 2003
Staff PlayStation 2
Tougher than tough actin’ Tinactin! Tastier than Outback Steakhouse! Better to watch than Little Giants! A better deal than Greyhound buses!
Stephen Greenwell · December 21, 2003
Staff PlayStation 2
Ever Wonder Why 'Taxi' Has An I But 'Candy' Has A Y, Unless It's An Exotic Dancer? Me neither, so luckily I'm reviewing Crazy Taxi and not our country's exotic dancing scene!
Stephen Greenwell · December 21, 2003
Staff Arcade
Every once in a while, the screen will fade, the sound clatters even more unrecognizably, or the button will jam, but these are inconsequential annoyances which do not interrupt the unconscious flow of gaming.
Stephen Greenwell · December 21, 2003
Staff Genesis
This early Genesis release is not graphically or sonically stunning, as can be expected (old games still impress in these categories, but we needn't expect them to), but the lackluster presentation is not wholly or even largely the reason…
Marc Golding · December 21, 2003
Staff Genesis
Sega's Strider was every bit as engaging as Capcom had made it in the arcades. Truly, it was a memorable experience with only two weaknesses worth mentioning: the length of the adventure, and the limitations of the hero's jumping…
Marc Golding · December 21, 2003