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Review Archives (Staff Reviews)

You are currently looking through staff reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Mega Man 5 (NES)

Mega Man 5 review (NES)

Reviewed on Date Unknown

The eight stages may not seem all that original (many of them just seem like variations of some of the less memorable stages from past games), but their actual construction is still proficient. Gamers will guide Mega Man along the top of a train, and inside its engine. They'll ride bubbles toward a spike-lined ceiling, hop aboard a watercraft for some shooting fun on the river.
honestgamer's avatar
Jet Grind Radio (Dreamcast)

Jet Grind Radio review (DC)

Reviewed on Date Unknown

From what I understand, Sega created a new program, apparently called ''CelShader,'' that draws a black outline around three-dimensional polygon figures, giving them a cartoony-look. Well, they decided to use this in Jet Grind Radio, and the result is some very pretty characters.
Knux's avatar
NFL 2K1 (Dreamcast)

NFL 2K1 review (DC)

Reviewed on Date Unknown

Both the play-by-play and color commentary are awesome, and that play-by-play excellence should be noted a million times. The commentators accurately depict the events of the contest, and include player names, yardage, and...
Knux's avatar
Spiritual Warfare (NES)

Spiritual Warfare review (NES)

Reviewed on Date Unknown

It's all quite cool, but odd in that the setting is contemporary (obviously that would explain the forklifts I mentioned above). Link never visited a bar and got thrown out. Link never went through the junkyard. So even if this is a clone, it covers some new territory.
honestgamer's avatar
NHL 2K (Dreamcast)

NHL 2K review (DC)

Reviewed on Date Unknown

And finally, even on All-Star mode, it's too damn easy to score goals, and it's too damn hard for the other team to score. This basically leaves you to either an undefeated season, or a 150-point journey...
Knux's avatar
Phantasy Star Online (Dreamcast)

Phantasy Star Online review (DC)

Reviewed on Date Unknown

Not only are the textures incredibly smooth and detailed, but the characters are very well animated, and their appearance changes under certain lights, such as turning a realistic orange tint under an orange light, and looking like a disco bouncer when standing under a teleport, with the strobe light effect reflecting on them.
Knux's avatar
Paperboy 2 (NES)

Paperboy 2 review (NES)

Reviewed on Date Unknown

If Paperboy was John Candy, then its sequel is Chris Farley. The colors are gaudy, they clash ridiculously with even themselves, and yet somehow they look bland and unremarkable unless they're throwing themselves in your face. The cartoony look from the first title is mostly gone, yet the NES can't really handle the new visual direction. As a result, it's almost depressing.
honestgamer's avatar
Shenmue (Dreamcast)

Shenmue review (DC)

Reviewed on Date Unknown

With plenty of twists and turns and loops and corkscrews, and several different ways to reach a certain objective, the story is neither flat nor boring. And, may I note, is a far different story than your traditional RPG, along with a difference in gameplay.
Knux's avatar
Chip 'N Dale: Rescue Rangers (NES)

Chip 'N Dale: Rescue Rangers review (NES)

Reviewed on Date Unknown

Ahead, a kettle lies over a burner, boiling a sludgy mixture while killer bees bomb at you kamikaze-style from the right. You know that a single misstep will turn you into an appetizer, so you watch a bee and then plot your jump as the space is clear. Suddenly, your bushy charge is plummeting into the soup and instant death, the victim of a crate to the head. It appears your devious cohort was waiting for you to let down your guard.
honestgamer's avatar
Skies of Arcadia (Dreamcast)

Skies of Arcadia review (DC)

Reviewed on Date Unknown

This is perhaps one of the best RPGs ever created. Excellent graphics, a moving, imaginative story, a simply amazing soundtrack, awesome gameplay, wonderful detail... They all add up for what is one of the best experiences in video game history. This game is brilliant.
Knux's avatar
The Simpsons: Bart vs. the Space Mutants (NES)

The Simpsons: Bart vs. the Space Mutants review (NES)

Reviewed on Date Unknown

When the flash is gone, you’re left with a rather hollow husk that’s satisfying only because the game keeps kicking your butt. Some of you freaks enjoy that, I know. You’ll revel in the amount of effort you must exert just to beat the first level, grin as wide leaps over bottomless pits in the museum send you to your death and back to the game’s beginning. For the rest of us, though, something is slightly off-center.
honestgamer's avatar
Sonic Adventure 2 (Dreamcast)

Sonic Adventure 2 review (DC)

Reviewed on Date Unknown

Though Sonic and Shadow's levels are fun, it's a shame the game isn't exclusive to them. Tails and Eggman's levels are decent, but hardly great. And Knuckles/Rouge's levels are--oh my God--BAD! Since I love Knuckles, I kept trying to reassure myself saying, ''it's not that bad, it's not that bad,'' and then realizing, through the awful time I was having, that they really...
Knux's avatar
Tennis 2K2 (Dreamcast)

Tennis 2K2 review (DC)

Reviewed on Date Unknown

The key is to find out when to use each of these techniques, as a successful strategy will wipe out your opponents easily. If the ball is volleyed high enough, your player (or the computer--yikes!) will automatically jump up (when you press a button, obviously), and spike it. This adds another level of strategy, forcing you to control your volleys so they stay low, and don't sail up high leading to your ultimate doom.
Knux's avatar
Advance Wars (Game Boy Advance)

Advance Wars review (GBA)

Reviewed on Date Unknown

Factors like terrain and weather effect the performance, speed, and attack damage of units. Units have special abilities, like being able to capture bases or transport other units. Most of the game takes place on the map-screen, but once the option to attack is selected, a new, split-screen appears which shows the battle actually taking place in detail.
ender's avatar
Castlevania: Circle of the Moon (Game Boy Advance)

Castlevania: Circle of the Moon review (GBA)

Reviewed on Date Unknown

The backgrounds are well detailed, and in certain parts actually move, and appear to be 3D. The animations in the game are fairly choppy, but you really won't notice if you're paying attention to the game. Menus and labels are clear and easy to read, and enemies are easily distinguishable. I was very happy with the graphics, but not astounded.
ender's avatar
Super Mario Bros. 3 (NES)

Super Mario Bros. 3 review (NES)

Reviewed on Date Unknown

As you play through this title, you're likely to pause at least once and wonder why games aren't this good anymore. The level design is bliss, the graphics beyond good and appropriate, the music engaging, the challenge level perfect.
honestgamer's avatar
Doom (Game Boy Advance)

Doom review (GBA)

Reviewed on Date Unknown

Probably the first aspect of this game you'll notice are the graphics. You'd also probably be wondering about them the most--Are they as good as the PC version? Are they up to the standard? And, sad as it may be, the answer is no. Let's face it--Having those kind of graphics on a handheld game would seem impossible, and really...
ender's avatar
Dark Castle (Genesis)

Dark Castle review (GEN)

Reviewed on Date Unknown

Of these gaming failures, there has to be one above all others that misses even the lowest and most reasonable of expectations. That game is Dark Castle: a title with a target audience of none.
zigfried's avatar
F-Zero: Maximum Velocity (Game Boy Advance)

F-Zero: Maximum Velocity review (GBA)

Reviewed on Date Unknown

And because of the fact that there are NO other elements incorporated into the game except straight racing (and this isn't even realistic, folks), the game gets incredibly boring. I don't want to make it sound as if there is no fun whatsoever in this game; it's just that after a while, it can get rather dull.
ender's avatar
Golden Sun (Game Boy Advance)

Golden Sun review (GBA)

Reviewed on Date Unknown

If you're unsure of what you'd be enjoying visuals-wise when you buy Golden Sun, expect lush, detailed backgrounds with the most variant and complex color palette of any GBA game so far. Sprites are well-animated and look better than many PSX sprites.
ender's avatar

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