Staff reviews
4,690 reviews · showing 3,901–3,920
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Staff GameCube
Skies of Arcadia Legends review
Nevertheless, with time I soon realized, had I given up on it, I would have missed out on a refreshing adventure that has something that many generic role-playing games lack. Heart. Throw some innovative physics on into the fray and you…
Branden Barrett · September 25, 2005
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Staff PSP
Star Soldier review
Over the years, games have taught us many things, little lessons as relevant to the real world as they are to the virtual. First person shooters for instance, have demonstrated the importance of gun control while Grand Theft Auto's message…
Michael Scott · September 24, 2005
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Staff Xbox HG exclusive
Burnout Revenge review
As the game’s title suggests, revenge is a common theme. The ‘Takedown’ has returned from the last game, but now it’s all about evening the score. If another racer plows into your side and sends you spiraling into a concrete slab, the…
Jason Venter · September 22, 2005
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Staff PSP
Bleach: Heat the Soul 2 review
Still, as disappointing as all that may seem, I've found myself oddly enjoying Sony's none too delicate rim-job. The controls for instance are next to flawless, the full analogue support provides players with a total 360 degree field of…
Michael Scott · September 20, 2005
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Staff Xbox
Brian Lara International Cricket 2005 review
Time your strike too early and risk catching an edge that will be easily collected by the awaiting slips. Too late, and you could miss the ball all together, giving it the chance to whip your bails out of the ground. Either way, poorly…
Gary Hartley · September 13, 2005
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Staff PlayStation 2 HG exclusive
InuYasha: Feudal Combat review
Characters also benefit from the same visual strength. They move with surprising fluidity, just as they would in the hand-drawn cartoon. Sesshomaru leaping into the air, ethereal sword-whip winding about him before lashing forward in a…
Jason Venter · September 8, 2005
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Staff DS
Nanostray review
Nanostray's portable, shoot'em up action is remarkable in so much as it plugs a hole I never knew I had. Like a virgin on prom night coming to the realization that there's more to the world than football and smoking after school, my eyes…
Michael Scott · September 5, 2005
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Staff Turbografx-CD HG exclusive
Advanced V.G. review
Advanced V.G. actually tries to be a "wacky" game with "crazy" characters. I spent most of my time stone-faced, wondering who decided that parading a bunch of stereotypes across the screen qualifies as comedy. It certainly doesn't qualify…
Zigfried · September 5, 2005
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Staff X68000 HG exclusive
Mid-Garts review
Lightning flashed across the screen, volcanoes erupted in the background, laser beams blocked my way, fiery chimerae hurtled through the air, orcs tossed hammers from below, and gigantic rocks tried to squish poor me (and my dragon). The…
Zigfried · September 4, 2005
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Staff Saturn HG exclusive
Shienryu review
Even thinking about the genre-defining Thunder Force IV was more exciting than playing this, the most forgettably average vertical shooter ever created.
John L · September 3, 2005
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Staff Dreamcast
KISS Psycho Circus: The Nightmare Child review
Now take a second to reflect; someone out there thought it would be a good idea to take an aging rock band and throw them into a video game. Consider with horror the fate we would suffer if this trend would have caught on. Ziggy Stardust's…
Gary Hartley · August 31, 2005
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Staff Game Boy Advance HG exclusive
Riviera: The Promised Land review
Riviera: The Promised Land was one of the most kick-ass games ever released on the underachieving WonderSwan Crystal. Its GBA incarnation features loads of new voices (that's good) and majorly cutified character designs (that's bad), but…
Zigfried · August 28, 2005
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Staff DS HG exclusive
Pac 'n Roll review
When you swipe the stylus across the screen, his counterpart in the top screen will move a bit. If you repeatedly make quick but short strokes, he’ll sort of wander about as desired. Swift and longer brushes, particularly those executed in…
Jason Venter · August 26, 2005
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Staff Game Boy Advance HG exclusive
Sigma Star Saga review
As you wander about, beams of light sometimes begin to rise around your body and you won’t be able to move. In terms of plot, this means one of the ships is asking the armor you wear for assistance. In terms of gameplay, it means you’ve…
Jason Venter · August 22, 2005
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Staff PlayStation 2
Twinkle Star Sprites: La Petite Princesse review
It's a strange old world we live in when someone can look down on you for playing a game like Twinkle Star Sprites: La Petite Princesse. Explaining that it's the latest in Playmore's line-up of rejuvenated, Neo Geo classics does nothing…
Michael Scott · August 21, 2005
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Staff PlayStation 2 HG exclusive
Makai Kingdom: Chronicles of the Sacred Tome review
Any character can learn the skills associated with any of the numerous classes available in the game. This means that you can start a character out as a witch, learn a few powerful spells, then switch her over to the archer class to boost…
Jason Venter · August 18, 2005
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Staff PSP
Taiko no Tatsujin Portable review
Under ideal circumstances, I doubt I would have given Taiko no Tatsujin Portable the time of day. Stripped of its hulking arcade cabinet and matching drum kits, it's easy to believe the resulting experience might be found lacking. The…
Michael Scott · August 13, 2005
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Staff DS
Jump Superstars review
Reviewing Jump Superstars is like putting your manhood on the table and asking a jilted ex-lover to hold the knife: you can only close your eyes and hope for the best. Should the game be total and utter rubbish, my opinion stands to not…
Michael Scott · August 11, 2005
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Staff Turbografx-CD HG exclusive
Mami Inoue: Kono Hoshi ni Tatta Hitori no Kimi review
As you play this Super CD that uses chip music (except for one excruciatingly long and badly-photoshopped karaoke sequence), you get to do such exciting things as LOOK, TALK, and THINK. On one of the scripted adventure paths, you get to…
Zigfried · August 10, 2005




















