Staff reviews
4,693 reviews · showing 3,681–3,700
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Staff PSP HG exclusive
Gradius Collection review
When the ship begins, it fires small pellets in a straight path. These are soon supplemented with peripheral shots, lasers and shields that give you a better chance against whatever the alien empire you’re battling happens to throw your…
Jason Venter · June 13, 2006
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Staff Xbox HG exclusive
The Da Vinci Code review
On the one hand, this is a satisfying way to fight that emphasis mental power over the ability to simply button mash. On the other, it just doesn’t feel quite natural. Fights seem to happen in fits and spurts. Worse, fighting multiple…
Jason Venter · June 11, 2006
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Staff PlayStation 2 HG exclusive
Metal Saga review
I had no reason to go anywhere other than to get in fights and earn money to buy better equipment for my characters and their tanks. With no motivation beyond personal gain, everything I accomplished in Metal Saga seemed hollow — a…
Rob Hamilton · June 9, 2006
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Staff Genesis
Shining Force review
During the game’s final battles, I didn’t have the courage to send Max into the heart of conflict. Why? Because if he gets defeated, the game ends and I found out the hard way that one unlucky confrontation can accomplish that in the blink…
Rob Hamilton · June 8, 2006
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Staff NES HG exclusive
Formula One: Built to Win review
There wasn’t much of a difference between the first few Formula One races and the last few American ones, so I jumped out to a hefty lead in the points standings over real-life drivers of the time (with slightly altered names, such as “A…
Rob Hamilton · June 5, 2006
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Staff PlayStation 2
Fight Night Round 3 review
Fighting without the energy bar, with no concrete way to gauge my opponents health and stamina, has made this game one of the most intense experiences I’ve ever had on any console; it’s amazing on multiple levels. The opponent’s body…
Zack Little · June 5, 2006
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Staff PlayStation 2 HG exclusive
Tom Clancy's Splinter Cell: Pandora Tomorrow review
Your parents were wrong. What you can’t see, certainly can hurt you.
Brian Rowe · June 2, 2006
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Staff NES HG exclusive
Mike Tyson's Punch-Out! review
France’s most stalwart athlete, Glass Joe, quickly finds out his career is heading for a humiliating end, as his punches are easily dodged by Mac, who then responds by sending jab after jab into Joe’s face. The fight is short and brutal —…
Rob Hamilton · June 1, 2006
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Staff PlayStation 2 HG exclusive
Steambot Chronicles review
Steambot Chronicles is cool like that; there’s an overlying story, sure, but progressing it rarely requires you to do anything hard. Hell, it rarely requires you to do much at all.
Zack Little · May 29, 2006
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Staff NES
Faxanadu review
However, one cannot simply loiter near town enriching themselves through the lucrative practice of repeated suicide. The regions of Faxanadu are loaded with dungeons, as well as hostile, mutated dwarves that mean business! Considering the…
Rob Hamilton · May 21, 2006
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Staff DS HG exclusive
New Super Mario Bros. review
I knew better than to hope for a DS game that could capture all of that for me again. Nostalgia sets unrealistic expectations. No, I’m not bitter because things weren’t exactly as I wished for them to be. In many ways, they came much…
Jason Venter · May 20, 2006
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Staff Game Boy Advance HG exclusive
Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006 review
World Championship 2006 is a great game that hints at a potentially excellent future. Unlike its drooling idiot siblings on the half-powered Yu-Gi-Oh! Double Pack, this final GBA edition combines all the card game's actual rules (including…
Zigfried · May 19, 2006
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Staff PlayStation 2
Tomb Raider: Legend review
Fortunately, the boring fights only make up a small part of the game. You've got exploration. You've got puzzle solving. 1/3 suck, 2/3 good.
Zack Little · May 19, 2006
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Staff Xbox HG exclusive
Dreamfall: The Longest Journey review
As a result, there are plenty of times where you’ll be working through an area and the adventure is cut short because someone was alerted to your presence. The circumstances aren’t always the same—sometimes you’re ducking around robots and…
Jason Venter · May 18, 2006
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Staff PSP HG exclusive
Generation of Chaos review
Every unit you command is controlled through this set-up. Each time you want to recruit someone to your cause, or give a gift to an especially useful warrior, or develop the land around a stronghold or whatever, you have to wade through…
Jason Venter · May 12, 2006
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Staff Genesis
Justice League Task Force review
The problem here is that, even though Task Force does some things right, it nullifies the good points by being flat-out boring.
Zack Little · May 12, 2006
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Staff PlayStation 2 HG exclusive
LEGO Star Wars: The Video Game review
Most zones require rapid character swapping if you want to discover everything. For example, you might see a ledge you can’t reach. Your Jedi only has a limited jump, but perhaps you have Padme along. She can use her grappling hook to…
Jason Venter · May 8, 2006
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Staff PSP HG exclusive
Sweet Paradise review
Quick show of hands, who here wants to date a pre-teen Japanese girl? Better yet, what if you could take this lovely young lady on a private holiday, just the two of you exploring the sandy tropical beaches of Bali... would you like that?
Michael Scott · May 6, 2006
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Staff Arcade
X-Multiply review
One memorable section sends the player down a long corridor to a vast chamber while dodging deadly drops of fluid dripping from the ceiling, leading me to believe my travels had taken me into the depths of the digestive system, where…
Rob Hamilton · May 4, 2006
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Staff PC
The Elder Scrolls IV: Oblivion review
Elder Scrolls IV: Oblivion truly is one of those titles that only appear once in a blue moon; in a time where dry points are strewn about the gaming scene.
Branden Barrett · May 2, 2006




















