Staff reviews
4,734 reviews · showing 2,861–2,880
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Staff Wii HG exclusive
Naruto: Clash of Ninja Revolution 2 review
The game heavily touts its original storyline, which was written exclusively for this North American release. It's supposed to feature two newly created members of the Anbu, the traditionally anonymous black ops squad serving Naruto's…
Benjamin Woodhouse · December 1, 2008
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Staff PlayStation 2 HG exclusive
NCAA Football 06 review
And then the hedonistic binge called recruiting begins. You'll be confronted by a map of the United States. Clicking on any state will give you the list of all the potential recruits residing there. Or, to simply things, you can go to a…
Rob Hamilton · December 1, 2008
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Staff DS HG exclusive
Pony Luv review
Here, all you need to is run through a virtual checklist of tasks that keeps your horsie happy, then put the bugger to work to earn more cash which gets swallowed up by further investing in the original checklist. And that’s it.
Gary Hartley · December 1, 2008
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Staff PlayStation 3 HG exclusive
Legendary review
The story of Legendary is undeniably shoddy, a fact that becomes all the more apparent when Spark Unlimited insists on shoving it in your face with boring cut-scenes before each mission, done in the still frame style of Resistance: Fall of…
Jonathan Stark · November 30, 2008
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Staff Xbox 360 HG exclusive
The Last Remnant review
Strategic RPGs have only come so far in advancing the traditional turn-based gameplay we have seen implemented in past video games. With The Last Remnant, Square-Enix tries to do something different, offering larger scale battles that…
Adam Beck · November 30, 2008
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Staff PSP HG exclusive
Star Ocean: First Departure review
It's all quite basic and it works smoothly without any noteworthy hitches except the obvious one: it gets repetitive. By the time you reach the end of the game, you'll probably have faced more than 800 different enemy groups, with most…
Jason Venter · November 30, 2008
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Staff PC HG exclusive
Pathologic review
Pathologic is gloriously ambitious and intentionally abhorrent, but in pushing the boundaries of game design, it manages to cross them to often disastrous effect. It realises the best and worst of the medium's potential and, while I'm…
Lewis Denby · November 29, 2008
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Staff PC HG exclusive
Super Text Twist review
Feel free to eat all the cod you want, but koi is not on the menu. Pay for your fish craving with yen, but smaller denominations such as ren are not accepted here. You can bring your sis but not your bro. You can be an ace or a con, but…
Jackie Curtis · November 28, 2008
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Staff TurboGrafx-16 HG exclusive
Hatris review
You are Alexey Pajitnov. Perhaps the name rings a bell. You've just created Tetris, the mega-hit puzzle game that has sparked legal battles across the globe over licensing rights and taken both eastern and western audiences by storm. Atari…
Jackie Curtis · November 26, 2008
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Staff Atari 2600 HG exclusive
Mouse Trap review
I'm not sure why the mouse looks so happy, all things considered, as a number of (possibly starving) felines patrol the corridors of the maze. Working in the mouse's favor were a few dog biscuits, which would turn it into a dog that could…
Rob Hamilton · November 26, 2008
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Staff Game Boy HG exclusive
Pokemon Red review
But it doesn't have to be Mankey; it could be Ratatta. It could be Nidoran. It could be Pidgey, or Pikachu, or Geodude. There is a tendency for the Pokemon you start with to become one of your strongest, but it's not a necessity, and any…
Jackie Curtis · November 26, 2008
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Staff DS HG exclusive
Disgaea DS review
It's this trio that quickly become the driving force of Disgaa, be it through Etna's constant sadistic mocking every time Laharl makes a mistake or Flonne's unflagging insistence that both of her new demon friends are basically good people…
Gary Hartley · November 26, 2008
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Staff Nintendo 64 HG exclusive
Space Invaders review
No shooter formula is more archaic. No shooter formula holds such nostalgia either. Space Invaders has been a simple concept since its first appearance in the arcades of the late 1970s, a classic dance with death from above. The aliens…
Jackie Curtis · November 26, 2008
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Staff PC HG exclusive
Bejeweled Twist review
As always, the basic goal is to clear three panels adjacent panels of a particular color: red, yellow, blue, green, white, orange or purple. Previously this was accomplished by moving a single piece through the grid, swapping out as you…
Jason Venter · November 25, 2008
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Staff DS HG exclusive
Tecmo Bowl: Kickoff review
Tecmo Bowl: Kickoff isn't just a distant descendant of Tecmo Super Bowl; it's a reincarnation. Recognizable names are the sole component that died for good.
Benjamin Woodhouse · November 25, 2008
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Staff PC HG exclusive
The Hardy Boys: The Hidden Theft review
To find the whole truth behind The Hidden Theft, the Hardy Boys must scour the town for clues, interview all the witnesses, and continuously think outside the box. But before the journey can begin, the pair has to get past Mom. She…
Benjamin Woodhouse · November 25, 2008
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Staff PC HG exclusive
Agatha Christie: Peril at End House review
Peril at End House is another of those “search and find” experiences so reminiscent of the puzzles in old issues of Highlights for Children. You're presented with a list of objects, then must locate them by carefully poring over a…
Jason Venter · November 25, 2008
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Staff PlayStation 3 HG exclusive
Mortal Kombat vs DC Universe review
The result is something that feels more like an old-fashioned fighter and less like a grim SoulCalibur clone with too many characters. Instead of a cluttered roster, you'll be asked to choose from the distinct likes of Kano, Baraka, Sonya…
Jason Venter · November 24, 2008
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Staff PC HG exclusive
FIFA Soccer 09 review
Annually updated for pretty much as long as I can remember, it's always sat a little behind the Pro Evolution series in capturing what makes this most godlike of sports so magical. This year's – or, if you go by the date, next year's…
Lewis Denby · November 23, 2008
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Staff Wii HG exclusive
Cooking Mama: World Kitchen review
The real problem is a lack of consistency. A horizontal arrow might mean just a quick little shuffle for one task, while in another situation a huge sweep is mandatory. You just never know until you've tried a few times and gotten the hang…
Jason Venter · November 22, 2008




















