Review Archives (Staff Reviews)
You are currently looking through staff reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Alisia Dragoon review (GEN)Reviewed on November 12, 2008But she does have need of two things that set her apart: a quintet of highly-destructive pets that faithfully tail her wherever she treads and the rather handy ability to channel flickering forks of lightning into the faces of evil hostiles ranging from hives of undead monkey-bats to teleporting guardsmen swinging mammoth claymores. |
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Celebrity Sports Showdown review (WII)Reviewed on November 12, 2008As for the actual celebrity roster, it doesn't do the game any favors. About half of them are washed-up athletes that you may or may not recognize, while the other half are generally successful pop and country artists. You've seen better line-ups gathered for VH1 specials making fun of stupid criminals and the 80s. It's so underwhelming that to add some flair, the developers even threw in 'wannabe' celebrities such as Steve (he looks kind of like Elton John with a potbelly hanging out of an Elvis-style jumpsuit), Chad (goth all the way) and Kylie (some girl who runs around in a bunny suit). |
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Rock Revolution review (X360)Reviewed on November 12, 2008It by no means beats out Harmonix's effort in terms of gameplay, but if you've played so much Rock Band that you're in danger of burning out on the series -- or if you were disappointed by the lackluster Guitar Hero: World Tour -- Rock Revolution is a refreshing alternative. |
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Midnight Club: Los Angeles review (PS3)Reviewed on November 12, 2008If you can get past the pain of losing the same race for the umpteenth time, Midnight Club: Los Angeles is a very good racing game. |
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Fable II review (X360)Reviewed on November 11, 2008One of the most impressive evolutions in Fable II is the way it holds your hand in a non-intrusive manner. For years, games have been including mini-maps in the lower corner of the screen so that you can check at a glance where you are in your environment. Here, there's none of that... and the game is actually better because of it! No longer do you have to consult a semi-transparent overlay to see where the next exit lies. You can still pause the game and bring up a cumbersome—and sometimes useful—map if that's what you want, but often there's no reason. |
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Nancy Drew: The Haunting of Castle Malloy review (PC)Reviewed on November 11, 2008Nancy Drew can do everything. This adventure, her 19th game outing, gives her an opportunity to work as a wedding planner, chemist, musician, bartender, astronomer, mathematician, and shepherd. But of course, her most important role is always that of super sleuth. To completely unravel The Haunting of Castle Malloy, Nancy must decipher an intriguing blend of old world folklore and modern scientific mysteries before her friend's wedding is canceled for good! |
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Xenogears review (PSX)Reviewed on November 11, 2008And there were plenty of moments like that throughout the game that kept me wanting to keep playing so the countless number of questions I had could be answered. Why did imperial commander Ramsus have a serious grudge against Fei, considering that Fei seemingly has no clue as to who the man is? Why does Citan (the doctor you visit in the game's beginning) seem to know so much about virtually everything? What is the connection between Fei and the ominously threatening Grahf, who constantly preaches the joys of utter destruction? |
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The Legend of Spyro: Dawn of the Dragon review (X360)Reviewed on November 11, 2008To make matters worse, sometimes you aren't provided with enough information to solve puzzles even when you're looking right at the various components of a given solution. Though each challenge you face is logical and you'll find yourself saying “Aha!” at several points throughout the game, the many situations where you just don't know what to do can be exasperating. |
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NBA 2K9 review (PS3)Reviewed on November 10, 2008Though you can acquire almost the exact same experience from NBA 2K8, you have to play 2K9 to experience the living rosters (which allows 2K Sports to update your rosters as the sport evolves in real life), full five-on-five multiplayer and updated Association mode. Basketball fans will love how the game changes when every teammate and every opponent is controlled by a real player. Gone are the days of shouting at the screen because the AI screwed up – now you’ll spend these moments shouting at your friends. |
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Namco Museum: Virtual Arcade review (X360)Reviewed on November 10, 2008Namco truly was at the top of its game when the selections here were originally produced. The result for today's retro gamer is a backlog that includes familiar classics such as Mappy, Pac-Mania, Xevious and Pole Position. Many of those have been offered numerous times in past compilations, so some extra treasures have been added to the mix. Rally-X, King & Balloon, Dragon Buster and The Tower of Druaga are all examples of quality games that you may have heard of but never tried for yourself. Now you can. |
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Bladestorm: The Hundred Years' War review (X360)Reviewed on November 09, 2008Some would say it's better to be remembered in death than not remembered at all. That is the motto of the mercenaries — the warriors who didn't give a damn about national pride, the warriors who sacrificed their lives for a one-in-a-million shot at immortality. Bladestorm: The Hundred Years' War is their story. |
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Strong Bad's Cool Game for Attractive People Episode 3: Baddest of the Bands review (PC)Reviewed on November 08, 2008It was somewhere around the middle of Baddest of the Bands that it became obvious the series was almost more sitcom than game. At the time, I was attempting to set a car on fire, so that I could take a picture of it for an album cover which I would use to win a contest to recruit celebrity judges. I needed celebrity judges to hold a benefit concert, raising money to repair my video game console. A worthy cause if ever there was one. |
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Castlevania: Order of Ecclesia review (DS)Reviewed on November 06, 2008Castlevania: Order of Ecclesia is a really good Castlevania game, and among the best games on the DS. |
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Sacred 2: Fallen Angel review (PC)Reviewed on November 06, 2008This prequel to 2004 Diablo-clone Sacred seems to be suffering from an identity crisis. In attempting to combine in-depth role-playing with hack-and-slash action and odd, self-depreciating humour, Sacred 2 manages to miss the mark in all the key areas, emerging as a horrendously dull and needlessly fiddly release. |
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Lightning Warrior Raidy review (PC)Reviewed on November 06, 2008But if you're expecting an amazing, old-school crawler experience like Wizardry or the more recent Etrian Odyssey like I was, well... This isn't it. Lightning Warrior Raidy is littered with a ton of flaws that make it a hard recommendation for all but the most desperate of dungeon crawler fans. |
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Tak and the Guardians of Gross review (WII)Reviewed on November 06, 2008It’s charming for younger gamers, but not really worth more than a rental thanks to its brevity. |
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Pitfall: The Big Adventure review (WII)Reviewed on November 06, 2008You'll probably want to pass if you’ve already played the original game. |
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7 Sins review (PS2)Reviewed on November 06, 20087 Sins too many. |
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The Sims 2: Apartment Life review (PC)Reviewed on November 05, 2008Once you're happily—or unhappily, if art imitates life—dwelling within your humble abode, the differences don't necessarily stop. If you've moved into someone's apartment, they're not going to look kindly on you knocking down walls or making major renovations, so put such thoughts out of your head. Instead, you can focus on the usual things that have for so long been a staple of the series: interior decorating. |
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Tom Clancy's Ghost Recon: Advanced Warfighter 2 review (X360)Reviewed on November 05, 2008You finally accept that you're safe. You switch off. Thoughts of caution are pushed to the back of your mind and you think about the next trial, the next slice of war. You're wrong to do so. There's not going to be a happy ending. |
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