Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Sly Cooper and the Thievius Raccoonus review (PS2)Reviewed on February 16, 2012While Sly Cooper occasionally shows glimpses of stealth, it just doesn't do enough to be called a stealth game. It's a decent action game, and a very good platformer. But, a stealth game, it isn't. |
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TNN Motorsports Hardcore Heat review (DC)Reviewed on February 15, 2012When the Dreamcast was released in the U.S. on September 9, 1999, it had a bevy of varied launch games to back it up. Some were titles everyone knew and had to get, like SoulCalibur and Sonic Adventure, then there were the rest, the "second choices" that spanned many genres: action, racing, sports, and so on. It was easy to get lost in the shuffle, fallen to obscurity, and it happened with quite a few. Hardcore Heat was such a GD-ROM, an off road-ish racing game of the arcadey kind. |
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Godzilla 2: War of the Monsters review (NES)Reviewed on February 15, 2012Welcome to Godzilla 2, where every mission is a tedious uphill struggle against a collection of nearly undefeatable colossi. Not unless you want a jaw-jacking challenge with little reward will you find this game entertaining. The first mission will be enough to convince most to stop playing all together and forget that Toho ever developed their own Godzilla game. |
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Final Fantasy XIII-2 review (PS3)Reviewed on February 14, 2012There seem to be many who think that just because a game has high production costs it should automatically have a grade of average or higher, especially when it comes from Square Enix. But people should have learned by now that high production values do not make a good game. Competent script writing and involving gameplay have been sacrificed once again for pretty graphics. |
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Final Fantasy XIII-2 review (X360)Reviewed on February 12, 2012I’ve now wasted 60 hours of my life on FFXIII-2. I’ve found all of the fragments, earned all of the achievements, and seen all of the endings. I know this game inside-out. I know it better than many of the people who like it. No one could accuse me of not giving it a fair chance. And yet every effort I made to find value in it was unceremoniously shot down. |
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Sega Classics Collection review (PS2)Reviewed on February 10, 2012Easily one of the most deceiving titles ever, Sega Classics Collection does include an array of old-school Sega games, sure, but, besides an exception, the games featured are not the original versions. The titles in this compilation were first released individually in Japan as part of the Sega Ages budget line for the PlayStation 2, which lasted for five years and had a total of 33 volumes, though, at the time of this collection's launch, only 17 were available. |
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Tales of Phantasia review (GBA)Reviewed on February 10, 2012One word: Kangaroo |
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Final Fantasy XIII-2 review (PS3)Reviewed on February 08, 2012Why didn’t Square just make Lightning a pop singer and call it a day? |
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White Knight Chronicles: International Edition review (PS3)Reviewed on February 08, 2012White Knight Chronicles would have been better had Level 5 focused on creating an entertaining single player game with an engrossing story, and then marketed the online components as a separate title. The developers spread their attention on each aspect too thin, and crafted a mediocre addition to the J-RPG library with a ho-hum story. |
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Dragon Wars review (APP2)Reviewed on February 06, 2012Bard's Tale IV never came--in name, anyway. It took a couple times through Dragon Wars (DW) for me to see I'd found something as good. |
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SoulCalibur V review (PS3)Reviewed on February 06, 2012It’s got a lot of great ideas, but ultimately falls short of its potential. |
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F-Zero GX review (GCN)Reviewed on February 05, 2012F-Zero GX is an extreme game. Extremely difficult, extremely gorgeous, extremely fast, extremely deep roster, extremely bad voice acting, and extremely fun. |
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Paper Mario: The Thousand Year Door review (GCN)Reviewed on February 02, 2012The first Paper Mario was an unexpected gem released at the end of the Nintendo 64 lifespan. And the third installment felt less like an RPG, and more like yet another Mario platformer. But, to this day, I still hold the second game in the series, Paper Mario: The Thousand Year Door as one of the best games ever. |
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Pokemon Snap review (N64)Reviewed on January 28, 2012I watched the TV series, I got the games, I collected the cards, I played with the toys, I read the books, and I went to see the movies. (The first movie is still one of the only movies that ever made me cry, and DON'T PRETEND LIKE YOU DON'T KNOW WHAT I'M TALKING ABOUT.) And even though I missed out on Hey You, Pikachu (oh dear?), I was able to get the other non-RPG N64 Pokémon game, Pokémon Snap. |
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Final Fantasy X-2 review (PS2)Reviewed on January 28, 2012Having finally played and completed Final Fantasy X-2 after all these years, I find that it is neither as bad as its detractors have painted it, nor is it as good as its fanbase says it is. It's not as good as its predecessor, but it's far from being the worst entry in the series, as some would have you believe. |
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Eternal Eyes review (PSX)Reviewed on January 28, 2012One could make the argument that the game accomplished what it set out to do in providing a generic, affordable title. Eternal Eyes's issue isn't that it didn't succeed at what it attempted to do, but that it set its standards way too low. No one aspires to be an average singer, a mediocre actor, or a ho-hum painter with the cost of little training or devotion. Even at a discounted price, no one wants mediocrity. |
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Kirby Air Ride review (GCN)Reviewed on January 26, 2012How many games do you know of that an experienced, early-20s gamer and his 6-year old step-nephew can both enjoy at the same time? Not many, but one that pulls this off masterfully is 2003's Kirby Air Ride... |
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Rotastic review (X360)Reviewed on January 23, 2012It's not until you reach the 40s where Rotastic starts presenting some truly tough and frustrating levels. Scenarios within each level change the structure of the map as jewels are collected, blocks broken, and switches pressed. A typical example starts a level off very open and simple, only to turn into a nightmare as walls are moved in, cannons placed in the most irritable locations, and saws, rotating saws, are positioned right beside rows of jewels. |
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Halo: Combat Evolved - Anniversary review (X360)Reviewed on January 22, 2012Anniversary is a remake in the visual department only, and the enhancements actually make Halo a worse overall game. You can avoid this by switching over to Classic Mode, but then you might as well just save yourself a healthy chunk of money and download the original game off XBLA, unless you think it’s worth paying nearly three times the price for widescreen support. |
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Astyanax review (NES)Reviewed on January 22, 2012[Astyanax] may not stand above such brethren as Ninja Gaiden or Castlevania, but it sure beats out other rough awesome-wanna-bes like Castle of Dragon and Frankenstein: The Monster Returns. Astyanax doesn't suck up or beg for your love and respect; it commands it with a stiff punch that will break your jaw in six different places.... and you'll like it. |
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