Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Diablo III review (PC)Reviewed on May 26, 2012With so many of Diablo III's core functions being handled on Blizzard's end, the game's performance is directly tied to how well their servers are running. When you buy Diablo III, half of the game is still in another part of the country, and millions of people are trying to access it all at once. |
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Henry Hatsworth in the Puzzling Adventure review (DS)Reviewed on May 24, 2012Overall Henry Hatsworth in the Puzzling Adventure is an enjoyable game that is simple to pick up, yet challenging enough to keep you engaged. I recommend it for both puzzle game fans, and plat former fans. |
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EvilQuest review (X360)Reviewed on May 24, 2012Once the shock that I was playing a wanna-be retro title wore off, all that was left was a basic, by the books action RPG. As Rotten Tomatoes likes to say, it was a genre exercise. |
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Sonic the Hedgehog 4: Episode II review (X360)Reviewed on May 20, 2012While I'm disheartened that Episode II feels the need to reuse stuff from past titles instead of attempting a 100% fresh game, for what it is... it's still fun to play. |
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No Escape! review (A2600)Reviewed on May 17, 2012I found myself playing session after session, hopelessly addicted to something so archaic, so simplistic. The furious pace and wicked challenge kept things interesting, and the peculiar enemy designs piqued my interest. I had to see what abomination awaited me in the next round, had to know what abilities it brought to the battle. Most of all, I had to know if I was good enough to survive. |
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Tutankham review (A2600)Reviewed on May 16, 2012The adventurous moments, the challenge, the action... those are things I remember. It's not that they aren't present, it's just that you have to tolerate a lot of questionable decisions made by the developers. Why can't you shoot vertically? Why sport such drunken play control? Maybe they felt it would have made the game too easy, but I beg to differ. I'm sure they could have found other ways to turn up the challenge. |
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Atlantis review (A2600)Reviewed on May 14, 2012Atlantis obeys Atari 2600's golden rule of keeping everything simple while maintaining a fast pace. |
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Choaniki: Kyuukyoku Muteki Ginga Saikyou Otoko no Gyakushu review (SAT)Reviewed on May 12, 2012!!~CAUTION~!! This review is best read with unsuspecting family members, close friends, or complete strangers for maximum effect. You have been warned. |
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Forest review (A2600)Reviewed on May 12, 2012This game is the definition of repetition. |
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Brave Fencer Musashi review (PSX)Reviewed on May 09, 2012Most people anticipated games like Parasite Eve and Xenogears, but I showed zero interest in those, following instead a title called Brave Fencer Musashi. Touted as a 3D adventure similar in style to oldschool games like The Legend of Zelda, I was captivated by the colorful imagery and descriptions in magazines, about a blue-haired sword fighter summoned through time to a kingdom in distress. |
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Dragonfire review (A2600)Reviewed on May 08, 2012What this game needed was some refinement. Certain areas should have been smoothed out for fairness, other areas more structured to cut the reliance on luck. It had a solid idea, it had a fast pace and it was simple. In some ways it was too fast-paced and too simple. |
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Tax Avoiders review (A2600)Reviewed on May 07, 2012Dunhill did a great job of adapting a piece of every day life into an arcade game, but they left too much of the game to chance. If there were a way to know which investments were wiser at various points in time, include more brainpower to the equation than simple guess and pray, then this game would have been brilliant. All it took to harm the game's greatness was one small misstep. |
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Awesomenauts review (X360)Reviewed on May 06, 2012Awesomenauts is easy to recommend simply because it’s so different from other experiences available on consoles. It brings in the competitive edge that makes online FPS games so popular but does something wholly different with it. |
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Shark Attack review (A2600)Reviewed on May 03, 2012It was clear that [the developer] didn't put much time, attention or care into their product, especially when you consider the oversized scuba sprite. A move like that bespeaks lazy and cheap development. In the end, you're left with little reason to play Shark Attack over the piles of more effective Pac-Man clones. |
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Street Fighter X Tekken review (PS3)Reviewed on May 02, 2012Problems begin to arise when players realize the clock is running out on them, and often. |
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Wolf Fang: Kuhga 2001 SS review (SAT)Reviewed on May 01, 2012Vapor Trail has a sequel called Wolf Fang. Let's focus on the more pressing issue first: Vapor Trail managed a sequel. |
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Metroid II: Return of Samus review (GB)Reviewed on April 30, 2012Samus may have returned, but as failure. |
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ActRaiser review (SNES)Reviewed on April 30, 2012At a time when your simulation options were either Sim City or ActRaiser and games weren't exploring concepts such as existentialism and spirituality, the experience held up a lot better. In other words, ActRaiser's main selling point was how different it was at a time when gamers were eager to see something new. Had ActRaiser been just a great action game, it might not have stood out so much in 1990, but it would still be enjoyable now. |
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Circus Caper review (NES)Reviewed on April 28, 2012I felt little guilt replaying through it with cheats on, and I recommend anyone who wants to check it out do the same...But fortunately the cheap deaths will fade away much sooner than the bears on unicycles and such instead. |
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Pitfall II: Lost Caverns review (A2600)Reviewed on April 28, 2012Pitfall II isn't a great game. It's tedious at some points, overly frustrating at others. However, it isn't a terrible one either. It has the classic Atari charm and an adventurous atmosphere. |
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