Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Nicktoons Unite! review (GCN)Reviewed on June 11, 2012Want a trip down memory lane? This game will make anyone who grew up with the Nicktoons in the early 2000s |
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Bubble Bath Babes review (NES)Reviewed on June 08, 2012That describes Bubble Bath Babes: yet another dull puzzle game fused together with yet another unsexy piece of gaming erotica. If I can say anything positive, it's that Babes is not complete dreck like the porn games on Atari 2600 or Commodore 64. Really, though, that's much of a compliment. |
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Vanquish review (X360)Reviewed on June 06, 2012In the moment... |
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Max Payne 3 review (PS3)Reviewed on June 05, 2012Thinking on your feet is a necessity. The development, execution, and results of a plan happen almost simultaneously so that, by the time you've decided what to do about the guy sneaking up on your hiding place, you've already blind-pumped bullets into him, leapt out of cover across a bar counter crowded with glass, and bullet-time vaulted your way to a new hiding location—popping a guy in the head who was there before you—and are already dealing with the next situation. |
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Mario Tennis Open review (3DS)Reviewed on June 04, 2012Mario Tennis is one of the most underrated spinoff series ever conceived. Ever since its debut over a decade ago, it’s gained a small, but devout following. While not quite as addictive or challenging as the Mario Kart titles, the games won over audiences with a blend of wacky personality and creativity. They demonstrated how the normally tepid sports genre could be made fun and interesting. Though Mario eventually branched out into other pastimes like soccer and baseball, his tenn... |
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Deus Ex review (PC)Reviewed on June 02, 2012The tech-noir feel can be cheesy at times, and the visuals are dated, but the game is still great. Here's a game that's versatile enough to allow you to play how you want. Here's a title filled with cleverly designed levels, special skills and a variety of gadgets that help meld the game to your playing style. Maybe it's not as relevant today as it was in 2000, and maybe it's an eyesore, but it's definitely still an exciting title. |
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Orcs & Elves review (DS)Reviewed on May 31, 2012The developers brought us old school style, but left out the substance. The end result is a game that feels more antiquated than it should. It's funny because this game is only five years old and it's already aged worse than many of the other rat maze RPGs it pays homage to. |
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Tomb Raider: Underworld review (PS3)Reviewed on May 28, 2012I don't see why the enemies have an AI that might compliment a stealth element though, when you can barely do anything with the latter, anyway. It only slightly works because the human enemies are so stupid. Seriously, throw a grenade so that it blows up two feet away from some dude, and he'll still be all like, ''where she at?!'' I just don't get why battle was programmed that way, when waltzing in there and busting peeps down works just fine. I've not once seen any use at all for the stealth a... |
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Xenoblade Chronicles review (WII)Reviewed on May 28, 2012Eons ago, two titans clashed in the middle of an endless ocean. The Bionis and the Mechonis – essentially the deities of natural and mechanical life respectively – fought each other for reasons unknown. Neither side prevailed; locked in an eternal stalemate, both beings eventually died with their bodies petrified in mid-battle stances. Rather than succumbing to the ravages of time, their corpses gradually became a new world. Forests, valleys, whole civilizations grew on top of the fallen ... |
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Final Fantasy VIII review (PSX)Reviewed on May 28, 2012FFVIII is just all around average. Not Square’s (now Square Enix) best showing. |
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Monster World IV review (GEN)Reviewed on May 27, 2012What's interesting about the dungeons though, is that they all have different ideas about them, and while the overall conquering method stays the same, you'll need to borrow different approaches to do so. |
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Alien Crush review (TG16)Reviewed on May 26, 2012It's also interesting to note that a lot of the sound in this game isn't violent or hyper like you would expect a pinball game to sound like. |
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Diablo III review (PC)Reviewed on May 26, 2012With so many of Diablo III's core functions being handled on Blizzard's end, the game's performance is directly tied to how well their servers are running. When you buy Diablo III, half of the game is still in another part of the country, and millions of people are trying to access it all at once. |
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Henry Hatsworth in the Puzzling Adventure review (DS)Reviewed on May 24, 2012Overall Henry Hatsworth in the Puzzling Adventure is an enjoyable game that is simple to pick up, yet challenging enough to keep you engaged. I recommend it for both puzzle game fans, and plat former fans. |
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EvilQuest review (X360)Reviewed on May 24, 2012Once the shock that I was playing a wanna-be retro title wore off, all that was left was a basic, by the books action RPG. As Rotten Tomatoes likes to say, it was a genre exercise. |
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Sonic the Hedgehog 4: Episode II review (X360)Reviewed on May 20, 2012While I'm disheartened that Episode II feels the need to reuse stuff from past titles instead of attempting a 100% fresh game, for what it is... it's still fun to play. |
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No Escape! review (A2600)Reviewed on May 17, 2012I found myself playing session after session, hopelessly addicted to something so archaic, so simplistic. The furious pace and wicked challenge kept things interesting, and the peculiar enemy designs piqued my interest. I had to see what abomination awaited me in the next round, had to know what abilities it brought to the battle. Most of all, I had to know if I was good enough to survive. |
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Tutankham review (A2600)Reviewed on May 16, 2012The adventurous moments, the challenge, the action... those are things I remember. It's not that they aren't present, it's just that you have to tolerate a lot of questionable decisions made by the developers. Why can't you shoot vertically? Why sport such drunken play control? Maybe they felt it would have made the game too easy, but I beg to differ. I'm sure they could have found other ways to turn up the challenge. |
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Atlantis review (A2600)Reviewed on May 14, 2012Atlantis obeys Atari 2600's golden rule of keeping everything simple while maintaining a fast pace. |
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Choaniki: Kyuukyoku Muteki Ginga Saikyou Otoko no Gyakushu review (SAT)Reviewed on May 12, 2012!!~CAUTION~!! This review is best read with unsuspecting family members, close friends, or complete strangers for maximum effect. You have been warned. |
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