Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Atom Zombie Smasher review (PC)Reviewed on October 26, 2013Zed's dead, baby. But his army? Well... |
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Resident Evil 4: Wii Edition review (WII)Reviewed on October 26, 2013Finally, you can truly aim for the head! |
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The Stanley Parable review (PC)Reviewed on October 25, 2013Is The Stanley Parable fun? No, I wouldn't say that it is. But it's mesmerizing, to the point that players will likely play through it so many times that each and every possible ending and branched path is exhausted, and they're left with but a ponderous thought that gnaws and claws at the things they thought they knew about video games, limitations and life. |
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Alan Wake review (X360)Reviewed on October 25, 2013I really wish I liked this game more. |
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The Last of Us review (PS3)Reviewed on October 25, 2013The tension I felt while playing is like nothing I've ever experienced. |
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F.E.A.R.: First Encounter Assault Recon review (PC)Reviewed on October 25, 2013Rather than delivering an outstanding first-person shooter with plenty of chills and psychological taunts, it seems like the developers just copied and pasted the same battle repeatedly and tacked on a scary girl. |
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Musya: The Classic Japanese Tale of Horror review (SNES)Reviewed on October 24, 2013Going to hell has never been so awkward. |
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Dead Space review (PS3)Reviewed on October 23, 2013My character is a silent protagonist and he must scream. |
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Clock Tower 3 review (PS2)Reviewed on October 22, 2013What kills this game most of all is its unnecessary silliness combined with viciousness and brutality, resulting in an unstable mixture that few creative minds can utilize with success. |
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Beyond: Two Souls review (PS3)Reviewed on October 21, 2013As a fan of Heavy Rain, I wasn't expecting anything really amazing from the gameplay of Beyond. What I was excited for was another dose of what made that game good: a compelling, if sometimes bizarre story that forces the player to think about his or her choices. In this regard, Beyond fails completely. |
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The Texas Chainsaw Massacre review (A2600)Reviewed on October 21, 2013How many &^%$*#@ wheelchairs does Franklin own? |
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Quake review (PC)Reviewed on October 20, 2013Meanwhile, on the corner of Reznor Rd. and Lovecraft Blvd... |
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Jaws review (NES)Reviewed on October 19, 2013Smile you son of a... |
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Portal 2 review (MAC)Reviewed on October 18, 2013The many extra obstacles add plenty of freshness and the counterpointing speech of Wheatley and GlaDOS (plus Cave Johnson’s flamboyant tycoon-like persona) are highly entertaining themselves. However the cinematic blemish can unnecessarily stretch the game, whereas the co-operative campaign is straightforward and thus more entertaining. |
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Alan Wake's American Nightmare review (PC)Reviewed on October 18, 2013Ironically not that nightmarish... |
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Miracle Warriors: Seal of the Dark Lord review (SMS)Reviewed on October 17, 2013I have to say that I did enjoy playing Miracle Warriors. There are certainly some flaws with the game, however, many are minor with the only real unforgivable flaw is the horrendous UI that keeps the player concentrating on about 35% of the screen while in the overworld. I don't really mind the grind times, nor do I mind that Miracle Warriors, for the most part, stuck to a very generic RPG formula for its gameplay and storyline. |
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Dead Island review (PC)Reviewed on October 17, 2013Taken in moderate doses...Dead Island is a pretty good zombie game. |
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Dragon's Crown review (VITA)Reviewed on October 16, 2013Everything in the design and atmosphere is played straight, but just barely. It's a very loving, very Japanese look at the silliness of Western fantasy. |
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Alien review (A2600)Reviewed on October 16, 2013In space no one can hear you sigh. |
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Ghost Master review (PC)Reviewed on October 15, 2013Call me crazy, but I don't find rudimentary [ability] spamming and long moments of inactivity to be a proper test of anyone's strategic abilities. |
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