Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Assassin's Creed III review (X360)Reviewed on November 04, 2012Shenmue on the Dreamcast was once the king of offering pointless, “life-like” diversions to punctuate downtime in its main storyline. It offered Ryo Hazuki, the game’s protagonist, such tantalizing options like collecting toy figurines, drinking soda pop, and driving a forklift to make a living. That game first saw release in Japan in 1999. Now that it is 2012, Ubisoft Montreal, the makers of Assassin’s Creed III, still have not come up with a better way to pass the time than by offering up m... |
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Kane & Lynch 2: Dog Days review (X360)Reviewed on November 02, 2012Avoid Kane and Lynch 2: Dog Days like you would a slavering rabies-infested hound, unless you want to see just how depressingly bad a modern videogame can be. |
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Sweet Home review (NES)Reviewed on October 31, 2012Regardless of Sweet Home's lacking challenge factor, the game still won my heart. As a lover of all things horror, from films to literature, playing an NES game that was as brutal as some of my favorite '80s fright flicks was a treat. |
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DecapAttack review (GEN)Reviewed on October 31, 2012DecapAttack, a 2D platformer on the Genesis, takes the general premise of Frankenstein and adds several twists to it. |
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Zombie Nation review (NES)Reviewed on October 28, 2012In a shooter, extremely loose controls serve only to infuriate gamers by adding an element of cheapness to the difficulty. This is precisely what the game does, and it pays for it in the end. Instead of an action-packed mixture of beauty and quirk, Zombie Nation is an unstable and tedious shooter. |
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Ace Combat: Assault Horizon Legacy review (3DS)Reviewed on October 27, 2012Ace Combat: Assault Horizon Legacy is a conventional plane game with straight-up aerial dogfights, taking place on Earth with a fictional alternate history, with a NATO-like organisation fighting to reclaim a member country usurped in a successful coup d'etat by rebels. Doing so takes you through 22 stages of action, some intense, some deliberately more passive. |
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Haunted House review (A2600)Reviewed on October 27, 2012I'll dare to say what other niche fans will consider blasphemy: Haunted House has aged poorly. |
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Putt-Putt Goes to the Moon review (PC)Reviewed on October 25, 2012I remembered how much fun I had as a kid joining the purple car and his dog Pep on their adventures, and so I brought the PC home along with my old computer games and dusted them off. Putt-Putt Goes to the Moon booted, reintroducing me to the nostalgic music of MS-DOS quality. It took nearly thirty minutes of playtime for me to guide Putt-Putt and Pep from Earth to the moon and back, and at the end of it all I just felt good. Putt-Putt Goes to the Moon is a fantastic game. |
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Zombies Ate My Neighbors review (SNES)Reviewed on October 25, 2012Without missing a beat, I crushed all opposition, rescued every neighbor, and stockpiled weapons and items like mad. With fluid and fast-paced mechanics paired with simple arcade-style action, it was difficult not to stomp my enemies into the ground and develop a complex. |
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Frankenstein: The Monster Returns review (NES)Reviewed on October 24, 2012...[Frankenstein: The Monster Returns] is a ho-hum action title unworthy of your valuable time and brain cells. Skip it and read the original novel instead. |
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Radiant Silvergun review (X360)Reviewed on October 22, 2012We really do live in fortunate times. Used to be that if you wanted to play a game like Radiant Silvergun, you had to own a Sega Saturn. Worse, you had to own a Japanese Sega Saturn or doll up your inferior North American console with a boot disc to get the darn thing to play. Now, thanks to Xbox Live Arcade, you don’t have to do that. You don’t have to own a stodgy video game console procured from some shady eBay urchin (our product *like new* A++++++++++++++), and you don’t have to plop do... |
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Frankenstein's Monster review (A2600)Reviewed on October 22, 2012Its thanks to its simple structure, swift pace, and impressive implementation of an actual ending that Frankenstein's Monster is a stellar entry into Atari 2600's library. Unfortunately, it's not a well-known title, though it deserve to be. I say this because it's unlike other obscure Atari 2600 titles in that it's actually worth playing for fans of the console. |
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Resident Evil 6 review (X360)Reviewed on October 21, 2012I guess the enemy design is pretty cool for being imaginative, but the enemies employed by Resident Evil 6 are so different from the series’ earlier installments that they may as well serve as the crux for an entirely different intellectual property all together. The zombies may have made a return, but they’re flanked by a motley band of foes that range from Arkham Asylum foot soldiers to Graveler from Pokemon Red/Blue. Mid-way through Chris’s campaign, the enemies will abruptly change from gr... |
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Pokemon Blue review (GB)Reviewed on October 21, 2012Pokémon Red and Blue started a huge franchise and helped prolong the Game Boy, getting many casual gamers on board like Tetris did ten years prior. Single-player trainer battles may be mostly mundane, but leveling up feels very rewarding, as does the intentionally difficult task of catching 150 Pokémon. |
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Hell Yeah! Wrath of the Dead Rabbit review (X360)Reviewed on October 20, 2012One moment, you'll "casually" fight a cybernetic, visor-wearing panda with your bazooka, and in another instance, you'll be shot out of numerous, fancy-pants cannons in an Egyptian casino, in an attempt to reach Zeus, finishing him off with a Jules Winnfield-esque Ash firing a giant bullet. |
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Dr. Chaos review (NES)Reviewed on October 15, 2012At no point was I required to execute tough leaps or weave through a complex arrangement of platforms while worrying about a nearby winged skeleton. Everything was straightforward and obvious, and actually quite dull. Such vapidity brought down the experience as a whole and left me with a new unfortunate outlook on the game. |
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NiGHTS into Dreams review (X360)Reviewed on October 14, 2012The Sega Saturn is a go. It’s out at stores near you. It’s bigger, badder, and more uncut than any piddly PSX. It features Sonic Team’s, and therefore SEGA’s, most state-of-the-art |
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Ghost Manor review (A2600)Reviewed on October 14, 2012Ghost Manor sacrifices incremental difficulty boosts for variety, essentially providing you with multiple "level ones" that lack the challenge, bite and addictiveness of a typical 2600 game. |
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Vampire Rain review (X360)Reviewed on October 13, 2012For five years, Vampire Rain had me spooked, and not because of the experience I had with it. In fact, I never even played this release until 2012. |
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Dishonored review (X360)Reviewed on October 12, 2012It's not the shooting or the sneaking or the cutting of throats that makes Dishonored fun. So many games are all about figuring out precisely what the developers intended for you to do. In Dishonored, you'll frequently do things that the developers didn't intend, but it'll work anyway, and it'll be awesome. |
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