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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Mortal Kombat (SNES)

Mortal Kombat review (SNES)

Reviewed on July 30, 2003

Legend has it Super Nintendo and Genesis owners fought over which Mortal Kombat port was superior, but arguments with my Genesis owning friend involved us claiming our respective port was the worst. The truth is, of course, that neither version does the arcade game justice and Acclaim obviously relied on brand recognition alone to sell sloppy products. Unfortunately, they succeeded.
whelkman's avatar
Castlevania: Aria of Sorrow (Game Boy Advance)

Castlevania: Aria of Sorrow review (GBA)

Reviewed on July 27, 2003

At first I was skeptical about purchasing Castlevania: Aria of Sorrow. My original thoughts were one of disapointment that they would be taking my favorite series and moving it into the future. I thought it would be a diversion of the original gameplay, and I expected to see a game that was subpar in this great series. For a while my thought were even considering boycotting a Castlevania game, something I never thought my brain could process. But when the time came around, and Aria of Sorrow was...
ratking's avatar
WarCraft III: Reign of Chaos (PC)

WarCraft III: Reign of Chaos review (PC)

Reviewed on July 24, 2003

Few companies produce games like Blizzard. Years of development, endless play testing and character balancing, and unbelievable hype in PC gaming circles are all signs of a Blizzard game. They have yet to disappoint - the triple headed monster of Starcraft, Diablo, and Warcraft has dominated the sales chart. The long development phase ensures that every Blizzard product is polished right from the start.
sgreenwell's avatar
Tomb Raider: The Angel of Darkness (PlayStation 2)

Tomb Raider: The Angel of Darkness review (PS2)

Reviewed on July 21, 2003

If you're a fan of the Tomb Raider franchise at all, then I have no doubt you've at least heard of this title. As Lara Croft's first outing on the Playstation 2 console, you're probably expecting this game to make an impression.
kieran's avatar
The Sims (PC)

The Sims review (PC)

Reviewed on June 24, 2003

Maxis has had a formula in place for developing video and computer games for the past decade. It has proven to be phenomenally successful. Their method is as follows: 1) Pick some aspect of life. 2) Craft a game around this aspect. 3) Slap the term “Sim” somewhere in the title. This formula has obviously worked, judging from all the Sim games on the market: SimCity, SimEarth, SimIsland, even SimFarm.
sgreenwell's avatar
Captain Tsubasa V: Hasha no Shougou Canpione (SNES)

Captain Tsubasa V: Hasha no Shougou Canpione review (SNES)

Reviewed on June 24, 2003

Very few series can claim to be as successful as the Captain Tsubasa series. By ''Successful'', I am not referring to the sales of the game or how popular it was when it was released. I am referring to the essence of games, that thing that simply drags you in and makes you yearn for more. The video game industry abounds with series in every genre. As a matter of fact, one could even say it is plagued with such series, with titles that fail to appeal, but that continue to be release...
siegfried's avatar
Captain Tsubasa II: Super Striker (NES)

Captain Tsubasa II: Super Striker review (NES)

Reviewed on June 23, 2003

siegfried's avatar
Tactics Ogre: The Knight of Lodis (Game Boy Advance)

Tactics Ogre: The Knight of Lodis review (GBA)

Reviewed on June 22, 2003

Ogre Battle has become a fairly popular series on American shores, and for a good reason. Tactics Ogre found its way through Atlus, and I looked forward to playing this game. I am sad to say, it was not near as good as I dreamed. The game became almost a chore to completely beat, and I would spend weeks on end not playing it, because I really did not have the ambition to go play it. There are some positive aspects to Tactics Ogre, but for every positive there is a negative.
ratking's avatar
Shinobi III: Return of the Ninja Master (Genesis)

Shinobi III: Return of the Ninja Master review (GEN)

Reviewed on June 18, 2003

Joe Musashi, renowned master of the Shinobi, may have peacefully gone on a well-earned vacation, but it seems that Neo Zeed apparently never learnt it was futile to argue against the world's greatest ninja. To reassert this fact, Neo Zeed even went as far as placing a bounty on the ninja's head upon its stylish return. As a self-respecting ninja, Joe nevertheless anticipated this move from the powerful organization; all the time that elapsed since his last 'mission' was spen...
siegfried's avatar
Superman: The New Superman Adventures (Nintendo 64)

Superman: The New Superman Adventures review (N64)

Reviewed on June 18, 2003

It is a recurring event to say gamers join in chats to talk about their passion and to exchange views, amidst profound remarks (sometimes) and insults (often). Ever since I gleefully joined all these legions of gamers, there is always one topic that is bound to pop up, whether intentionally or by accident (most likely, the result of another weary insult): ''what r t3h worsts game s EVAR?''
siegfried's avatar
Teenage Mutant Ninja Turtles IV: Turtles in Time (SNES)

Teenage Mutant Ninja Turtles IV: Turtles in Time review (SNES)

Reviewed on June 17, 2003

The cross between turtles and ninjas worked wonders, as kids marveled at the adventures of the Teenage Mutant Ninja Turtles. As the new generation of heroes battled against the almighty Shredder’s legions of foes, always ending with a confrontation with Shredder himself (where the latter would invariably lose and flee after claiming he would one day finally dispose of the turtles), kids eagerly awaited each episode and bought whatever product was spawned off the series. The Teenage Mutant Ninja ...
siegfried's avatar
Brain Lord (SNES)

Brain Lord review (SNES)

Reviewed on June 17, 2003

There was a time when the vast majority of games released on the SNES consisted of action RPG's. Games like The Legend of Zelda had made such an impact that developers soon realized the genre was a favorite among gamers and this potential was savagely exploited with titles upon titles being released. Enix shined as one of those companies specializing in the genre with popular titles that such as Soul Blazer, which would later evolve into one of the most formidable series for the SN...
siegfried's avatar
Mortal Kombat: Deadly Alliance (PlayStation 2)

Mortal Kombat: Deadly Alliance review (PS2)

Reviewed on June 06, 2003

Mortal Kombat had, for the most part, faded away into the pits of gaming death, garnering
jdog's avatar
Burnout 2: Point of Impact - Developer's Cut (Xbox)

Burnout 2: Point of Impact - Developer's Cut review (XBX)

Reviewed on June 05, 2003

*Note : This review is for the Xbox version of the game, but you could also apply it to all other versions. Just take out the bit about Live! support. Oh, and for the PS2, you only get 15 Crash Junctions.*
cheekylee's avatar
Super Metroid (SNES)

Super Metroid review (SNES)

Reviewed on June 05, 2003

It is always amazing to me how incredibly popular the Metroid series has become. The original was a deep and expansive game, but it didn’t have the personality of Super Mario Brothers or the mega-hit stamp of other games. The first sequel was relegated to the Game Boy, land of puzzlers, yet became an action game that survived and thrived. Continual growth was a calling card for both: they lurked and lurked on the Nintendo Power charts for years after their original release. Whe...
sgreenwell's avatar
Altered Beast (Genesis)

Altered Beast review (GEN)

Reviewed on June 04, 2003

Timing is everything in the business of video games. A simple difference of a year can radically change everything. Just ask Sega; they’ve been on both ends of the stick with all of their system releases. The Genesis capitalized on a public that was fed up with constant delays to the Super Nintendo. However, the Saturn and Dreamcast both showed signs of being ill-conceived consoles that were not powerful enough to satisfy developers.
sgreenwell's avatar
Legend of Mana (PlayStation)

Legend of Mana review (PSX)

Reviewed on May 30, 2003

Non-linear gameplay is an odd subject. Games such as Final Fantasy X are routinely villainified for their adherence to linear gameplay. The masses shout, “Give us freedom!” Yet games which do feature non-linear gameplay do not sell as many copies, the genre of MMRPGs excluded.
sgreenwell's avatar
Chrono Cross (PlayStation)

Chrono Cross review (PSX)

Reviewed on May 29, 2003

A wise man once said, ''Thus you’re epic journey into the realms begin, tis a journey only the brave should take.. ''
psychopenguin's avatar
Brute Force (Xbox)

Brute Force review (XBX)

Reviewed on May 29, 2003

deedob's avatar
Castlevania: Symphony of the Night (PlayStation)

Castlevania: Symphony of the Night review (PSX)

Reviewed on May 21, 2003

Castlevania: Symphony of the Night in my mind was the highest plateau of the Castlevania series. Everything grand that was made throughout the series was packed into this one game, and it has become what some would call the greatest 2D adventure game of all time, rivaled only by the original Super Mario Brothers Games. Castlevania: SOTN is just that good. At first it may look complicated and bland, but the game picks up fast, and it never dies out. With classic bosses revised, and just an overal...
ratking's avatar

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