Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Assault review (A2600)Reviewed on December 25, 2003I'll admit, when I first powered up Bomb's Assault cartridge, I was prepared to hate it. After discovering that it has a quirky control system that required you to push the joystick up to shoot, I was prepared to really burn it in this review. When I saw that the enemies looked just like the ones in Imagic's Demon Attack, only drawn with a dull crayon, I was prepared to give it a 3 at best. |
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Galaga review (ARC)Reviewed on December 24, 2003I don't know many people my age who haven't played Galaga at one time or another. Galaga is a classic space shooter in which you control a spaceship at the bottom of the screen and attempt to exterminate all the aliens that are moving back and forth in the galaxy above you. Galaga wasn't the first game of its kind (Space Invaders and Galaxian paved the road for it to shoot down), but it was definitely the best of its kind back in the day. |
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Artillery Duel review (A2600)Reviewed on December 24, 2003The creators of Artillery Duel, Xonox, were most noted for their gimmick of “double ender” cartridges. The “double ender” cartridge looked more or less like two Atari cartridges fused end to end, and you could insert one side or the other depending on what game you wanted to play. Two games for the price of one, as it were. There were various combinations, and Artillery Duel appeared no less than 3 times in the Xonox collection coupled with the lamentable Chuck Norris Superkicks... |
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Resident Evil review (GCN)Reviewed on December 23, 2003Welcome to the world of survival horror |
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Armor Ambush review (A2600)Reviewed on December 23, 2003M-Network, the not-so-secret identity of Mattel Electronics, makers of the Intellivision, brought several Intellivision ports over to the 2600. Today's subject was a port of Intellivision's answer to Atari's Combat, Armor Battle. Although this port, retitled Armor Ambush, doesn't come close to achieving the depth of gameplay provided by Armor Battle, it is still an excellent port, and definitely provides some much needed depth to the Combat formula. |
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3-D Tic-Tac-Toe review (A2600)Reviewed on December 23, 2003I sat down to spend a little quality time with the games of yore on the venerable Atari 2600. First out of the box was 3-D Tic-Tac-Toe. This was one of the ''launch titles'' for the Atari 2600. However, when held up to such classics of that time, games such as Combat, Adventure, Night Driver and the seminal Space Invaders, 3D Tic-Tac-Toe doesn't hold up very well. |
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Final Fantasy X review (PS2)Reviewed on December 21, 2003Final Fantasy X is the exact product of what everyone said it would be. The visual entourage that dazzles and delights rarely lets up. The game upon full completion reaches far into triple digits according to the game's hourglass. Furthermore, this installment of Square's all but worshipped franchise really does throw caution to the winds in more ways than one. To be brief, Final Fantasy X is almost everything Square said it would be. Sadly, this doesn't mean that it is jus... |
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Crystal Castles review (A2600)Reviewed on December 21, 2003It’s been nearly two years since I dusted off the old Atari 2600 and allowed myself |
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Chip's Challenge review (PC)Reviewed on December 20, 2003Crammed inside the miniature mysteries of Microsoft's pack-in puzzler Chip's Challenge is a larger conundrum that bears worth pondering. What kind of game is this, really, and who is it for? It's easy to picture people who normally are puzzle game fans becoming bored of it quite easily, but then again, who's to say they won't try and keep on keepin' on through all 144 levels of this 16-color riddle? What starts as a simple game to waste your time may evolve into a ruthless slave driver who deriv... |
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Tyrants: Fight Through Time review (GEN)Reviewed on December 20, 2003Mega-Lo-Mania: A psychopathological condition characterized by delusional fantasies of wealth, power, or omnipotence. |
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Rings of Power review (GEN)Reviewed on December 19, 2003If asked who Naughty Dog software are, most answers would probably include Crash Bandicoot or possibly Jak and Daxter. You would be lucky to hear the words Rings of Power, and indeed, it was well after Crash Bandicoot was released that I realised that it was the same developer who was behind the games. Rings of Power was their only venture into the world of the Genesis, and furthermore, only their fourth game to be released – the previous three being on the PC, Amiga and Apple. |
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Hydlide review (NES)Reviewed on December 19, 2003Rumors have it that Hydlide was released on this planet to turn humans into weaklings so a bunch of cutesy, bi-colored characters could invade us. |
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Virtua Cop review (SAT)Reviewed on December 18, 2003Light Guns are fun accessories. They add a whole new dimension to first person shoot' em up games, especially automated ones such as Virtua Cop for the Sega Saturn. But when Sega failed to release a solid first-party company Light Gun unit, gamers were forced to put up with un-calibrated third-party bull crap. People who lacked the availability to get any Light Gun of some sort, they were forced to tag along with the directional pad on the Sega Saturn controller. |
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A Nightmare on Elm Street review (NES)Reviewed on December 18, 2003Don't deny it! You were afraid of Freddy Kruger. You know, the guy who was killed by his neighbors because he murdered their children... or something like that. Well, he comes back to haunt the remaining neighbors by entering their dreams and killing them there. Of course, the drawback to this is that they would parish altogether, asleep or not. |
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Kirby's Adventure review (NES)Reviewed on December 18, 2003The stars... they're bright tonight. |
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Pokemon Silver Version review (GBC)Reviewed on December 18, 2003The pinnacle of portable gaming is Pokémon. It doesn't matter what version, of the six, you're playing. It doesn't matter if you think Pokémon is nothing but a childish waste of time. The pinnacle of portable gaming is Pokémon. |
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Doom review (PC)Reviewed on December 18, 2003Before there was 3.0 Ghz hyper-threaded processors. Before people had 1GB of DDR Ram. Before there was 128MB DDR video cards. Before all that crap... there was Doom. |
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Klonoa 2: Lunatea's Veil review (PS2)Reviewed on December 18, 2003Klonoa 2: Lunatea's Veil is one of those priceless gems that exercises that well-known saying ''Don't judge a product by its cover.'' K2 was a breath of fresh air for me. I hadn't been indulged in such 2D platforming bliss since the old SNES days, where classics such as Donkey Kong Country and Super Metroid reigned supreme. And since then, I've had the misfortune of playing a lot of sour games that, quite frankly, tested the loyalty that I have devoted to my beloved gaming hobby. Thank God the l... |
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Lunar Rescue review (ARC)Reviewed on December 18, 2003In 1979, Americans' fascination with space was at its peak. The year marked the 10-year anniversary since man first stepped foot on the moon, and the country couldn't have been more into aliens and UFOs. Whether you were watching movies about them or playing the classics such as Space Invaders, interest in aliens was blooming faster than the speed of light. |
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Chicken Run review (GBC)Reviewed on December 18, 2003Movies usually makes lousy games –at most, decent. Don’t worry; Chicken Run is no exception. It isn’t a decent game –rather, it is a lousy game. The repetition in this introduction can as a matter of fact be observed throughout the whole game. |
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