Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Hot Potato! review (GBA)Reviewed on April 06, 2004In Hot Potato, a group of however many players you want gathers in a circle, with the required equipment being: a small beanbag or ball or even an actual potato, some sort of musical recording and an appropriate playback device, and an impartial outsider. One usually finds this unbiased observer is a nursery school teacher, since most often the group of players is a nursery school class. The players proceed to pass, or throw -- you should decide at the outset what types of deliveries are permitt... |
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Jikkyou Oshaberi Parodius review (SNES)Reviewed on April 06, 2004I’m sure that horizontally-scrolling Super Nintendo shooter Jikkyou Oshaberi Parodius has a plot. After all, if you wait after starting up the game, you will be taken into a cinema scene. While the Japanese words and voice are both indecipherable to me, it is quite apparent that the game is trying to give me some form of story. |
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Boulder Dash EX review (GBA)Reviewed on April 05, 2004Though Boulder Dash is not the most famous franchise name in the video game universe, it actually has a long and boring history. Read on to find out more! |
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Color a Dinosaur review (NES)Reviewed on April 03, 2004So here we are on the day known 'round the world as April Fools Day, and what game is considered a bigger joke among denizens of the gaming world than Color a Dinosaur? I believe I could bet that at some point in their childhoods everyone involved in the development of this game either ate rusty nails and paint chips, jumped off into a ravine because they thought they could fly, put plastic bags over their heads and had to be saved from asphyxiation by their parents, or did something that involv... |
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Hellfire review (GEN)Reviewed on March 31, 2004Being fronted with the one-man-against-the-universe plot isn’t something unfamiliar when playing any of the multitude of shooters on the Genesis. Hellfire - one of the many arcade shooter ports here on the Genesis – isn’t any exception, quite the same in fact. Set adrift from your mothership armed with only your regular weapon and the devastating, but limited, Hellfire laser, you are expected to save the universe from its impending doom. |
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1941: Counter Attack review (SGX)Reviewed on March 30, 2004On the surface, there really wasn’t that much wrong with Capcom’s first two World War II-based shooters. Both 1942 and 1943 had loads of fast action complete with an unbelievable number of planes and other vessels quivering with the uncontrollable urge to blast your little plane from the sky. But after playing those two classics from the days of yore for an extended period of time, some major problems began to emerge. |
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Grand Theft Auto III review (PS2)Reviewed on March 29, 2004There’s nothing like good ol’ fashioned violence and crime, and Grand Theft Auto III has plenty of it. The Grand Theft Auto series became notorious for its violence and “go anywhere, kill anyone” gameplay. While the previous 2 installments had to be played in an annoying and limiting overhead view, Grand Theft Auto III represents the series’ jump to 3D. The jump to 3D can be disastrous for a game series; just look at what happened to Bubsy way back in the early da... |
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Breath of Fire III review (PSX)Reviewed on March 26, 2004One could easily say that the Super Nintendo was the first American console system to truly embrace role-playing games. From unforgettable legends such as Final Fantasy 3/6 and Chrono Trigger to more mundane offerings such as the slow-paced initial Lufia game and the confusing action RPG known as Brandish. |
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Activision Anthology review (GBA)Reviewed on March 25, 2004Rumors have been around for years about a ''portable system that plays Atari 2600 games.'' Being one whose favorite motto has always been ''I'll believe it when I see it,'' I never gave in to the rumors. Perhaps a portable 2600 was released somewhere, but never nationwide or I'd be one of the first to have my greedy little hands on it. I was one of the first to get my hands on Activision Anthology, a collection of 55 Atari 2600 titles that were all made by what may be the best company tha... |
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Samurai Shodown V review (ARC)Reviewed on March 22, 2004Samurai Shodown 5 is very, very difficult for me to review. On the one hand, I thoroughly enjoy the game, and I find myself playing it more and more. On the other, it’s basically a slap in the face to fans of the series; which I am admittedly not. |
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F-Zero GX review (GCN)Reviewed on March 22, 2004Skip the cheesy lyrics to the late 80s power electric guitars in the background, as I’m taking you on a journey to the future! Not a future that exists in a cyber world where crime is around the bend of every corner, or a future where we live in floating homes that resemble bubbles, but a future where all of the music sounds like the them song to Gem, and all of the vehicles hover in the air! F-Zero GX, developed by the same team at Sega that is responsible for the critical successes in the Supe... |
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The Suffering review (XBX)Reviewed on March 22, 2004Midway has recently taken a new direct route towards gamers: their objective is to create new, exciting games that actually play decently. With a bright 2004 line-up in check, including Mortal Kombat: Deception in the fall, Midway has delivered a striking blow with the release of The Suffering, which has been in the making so long that dinosaurs were planned as the original development team. When the meteor hit, Surreal took the project away, and ran with it. After so much time in tweaking and a... |
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Final Fantasy X review (PS2)Reviewed on March 21, 2004Final Fantasy is perhaps the biggest name in console gaming today, and the debut of the tenth game in this tradition is certainly a prime opportunity to compare this game to previous titles, and see what progress we have made. Art, in its best forms, appeals to us on many levels. In this way, the Final Fantasy series can be seen as bringing art to the gaming console. This series, spanning over a dozen games, has proved over and over again that video games can appeal to our minds, as well as our ... |
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Disney's Tarzan review (PSX)Reviewed on March 20, 2004Disney has always been known for their seemingly perfect family morals, their delightful animated films and their fairly consistent track record of making bad games. To be fair, not all of their games are bad. Too bad for every good title, like Aladdin, there is crap like A Bug’s Life, Kingdom Hearts(I’m the minority here) and My Disney Kitchen. Since Tarzan is one of my favorites out of the recent batch of Disney flicks and I heard this was a 2D platformer, my ho... |
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Scooby-Doo! Night of 100 Frights review (GCN)Reviewed on March 20, 2004In all honesty, I am probably not the best person to be reviewing Scooby-Doo: Night of 100 Frights, a harmless platformer drummed up by the vapid zombie brains at THQ whose video games based on flavor-of-the-month franchises put premium gas in their SUVs every day and giant shrimp cocktails on their dinner tables every night. Being as my stance on corporate shillery is somewhat less tolerant than Joe Consumer's, I barely stifle the urge to snap it in half like a toothpick (I have to keep... |
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Time Crisis 3 review (PS2)Reviewed on March 20, 2004I remember this last summer, a friend of mine and I ventured off to Maine on vacation. It was a fun trip with lots of little memories here and there, but one memory that sticks with me was the amount of time we spent in the arcades on Old Orchard Beach playing Time Crisis 3. The last shooting game we’d played was the disastrous Terminator: The Arcade Game, and after that Time Crisis 3 seemed like a gift from God. We never did beat the game, but the thirst for more was enough... |
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Ragnarok Online review (PC)Reviewed on March 20, 2004Ragnarok Online (RO) is a very, very basic MMORPG (Which is a ridiculously long acronym for the even more ridiculously long phrase Massively Multiplayer Online Role Playing Game). Really, you don’t get much more simple than this. But hey, simple isn’t always a bad thing. What do you do in Mario Brothers? You run and jump. |
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DoDonPachi review (ARC)Reviewed on March 19, 2004Take your average vertical shooter with its overused spaceships with their pellet-shooters. Now bring it to life. Add a giant frickin piss laser and the result is DoDonPachi (translated roughly to “The DonPachi,” or “The asskicker”), an exercise in excess that presents insane bullet-dodging challenge and the single most devastating weapon ever put at the disposal of the player. I'm not talking about some puny bullets being shot out; I'm talking about a never-ending stream of agonizing ... |
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Big Rigs: Over the Road Racing review (PC)Reviewed on March 17, 2004I’ve never played a game like Big Rigs. It’s a racing game, with trucks. You may first think that it’s simply an 18 Wheeler: American Pro Trucker rip-off. If it tries to be, it’s not. Big Rigs: Over the Road Racing is honestly one of the worst games in all of history, for a variety of reasons that make themselves clear from the moment the game is started. I thought I knew what I was in for when I started up the game, because I’d read all the reviews for it beforehand: many c... |
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Champions of Norrath: Realms of EverQuest review (PS2)Reviewed on March 17, 2004It might just be me, but it seems a bit awkward when one starts a review with some sort of a disclaimer — but with Champions of Norrath, it seems almost necessary to do so. |
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