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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Kirby's Adventure (NES)

Kirby's Adventure review (NES)

Reviewed on July 21, 2004

1993. Two years after Super Mario World was released and the SNES was strongly showing off its 16-bit muscle. Nintendo knew that an end to their 8-bit powerhouse was inevitable, but they weren't at peace with letting it die in a less than stellar way. The result was one of the greatest games to ever see the light of day for the system.
retro's avatar
M.U.S.H.A. (Genesis)

M.U.S.H.A. review (GEN)

Reviewed on July 20, 2004

I’d been in a slump as far as shooters went, it seemed. It felt like forever since I’d actually played one that was fun and aesthetically pleasing. Those paying attention to “All Things Overdrive” probably know that among the recent ones I’d partaken of were such gems as Insector X (Genesis), Black Heart (Arcade) and Heavy Unit (PC Engine) — games that made me yearn for the icy cold touch of Dr. Kevorkian to put me out of my misery.
overdrive's avatar
Warlocked (Game Boy Color)

Warlocked review (GBC)

Reviewed on July 19, 2004

In July of 2000, this game showed up in the pages of my then-glossy copy of Nintendo Power, receiving a fine review. Summarized by the magazine, I instantly knew that I had to get this game, and after a month of searching, I acquired a rare copy of this brilliant game.
yamishuryou's avatar
Super Castlevania IV (SNES)

Super Castlevania IV review (SNES)

Reviewed on July 19, 2004

One of my favorite episodes of The Twilight Zone is the story of a thief who's killed during a robbery and moves on to an afterlife. He assumes that he's in heaven, since he hits the jackpot every time he gambles, is given whatever he wants, and thinks that all of the women are flawless. The perfection becomes tiring, though, and the thief demands to go to the ''other place''. His guardian angel then lets out a sinister laugh and bellows ''This is the other place!''. Well, ...
bluberry's avatar
Star Ocean: The Second Story (PlayStation)

Star Ocean: The Second Story review (PSX)

Reviewed on July 17, 2004

Here’s a math problem for you. Take one of the most respected RPG development companies in the world, Enix; add two other talented production houses, Tri-Ace and Links. Now factor in two separate storylines, a party of up to eight characters chosen by the player from all parts of an obsessively detailed fantasy world, and a seemingly endless array of skills and special abilities. It would be easy to say this all sums to a great game -- but a more accurate result would simply be to name the produ...
denouement's avatar
World Bowling (Game Boy)

World Bowling review (GB)

Reviewed on July 16, 2004

Silly ethnocentric me, I had completely classified bowling as a purely American game. Entirely blocking out its ancient origins, I now thought of it only as a pasttime of inflated importance for men with thick, black-rimmed glasses or an excuse for hard-working guys to build up their beer guts. Leave it to Nintendo to break down my walls of ignorance. Did you know evidence of bowling dates back 5000 years, to the time of ancient Egypt? Romans and Germans also participated in slightly altered...
woodhouse's avatar
Rez (PlayStation 2)

Rez review (PS2)

Reviewed on July 16, 2004

Rez defied my every expectation. Of course, when you’re dealing with a game like Rez, it’s a bit hard to go in knowing exactly what you’re going to get. The only thing that was clear was that Rez was advertised as a music-based “rail shooter” (a shooter where you have no freedom of movement, or are “on rails,” as it were) that was going to integrate audio, video, and gameplay into one never-before-seen type of experience. With Rez, I was expecting a game with a unique (but perhaps unimpre...
hoodedjustice's avatar
Madden NFL 2004 (PlayStation 2)

Madden NFL 2004 review (PS2)

Reviewed on July 15, 2004

Every other year since Madden '98 I buy the new Madden game. This year I wasn't going to break that tradition. Madden 2004 looked amazing. All the screen shots, commercials, and the hype about the new features. I couldn't wait to get it. It looked like the Jessica Simpson of video games. Unfortunately, the graphics didn't look anything like her and the computer intelligence had her I.Q.
espnking2002's avatar
Call of Duty (PC)

Call of Duty review (PC)

Reviewed on July 15, 2004

What would videogames be without international conflict? World peace is undeniably a noble goal, but a game about dancing in a circle with your brother man wouldn't be quite as entertaining as one about, say, fighting the Nazi menace through World War 2 Europe. Previously the Medal of Honor series has been the leader in this particular field, but now Activision and Infinity Ward have landed on the genre's metaphorical beach with Call of Duty.
autorock's avatar
Max Payne 2: The Fall of Max Payne (PC)

Max Payne 2: The Fall of Max Payne review (PC)

Reviewed on July 15, 2004

In Max Payne 2, about a third in, there's a bit where you, as the melancholy detective, sneak into the home of an informant in the murder case you're investigating.
autorock's avatar
Heavy Unit (TurboGrafx-16)

Heavy Unit review (TG16)

Reviewed on July 15, 2004

I’ve decided I have to be some sort of mentally ill glutton for punishment. You see, when confronted with a shooter of the lowly caliber of Taito’s Heavy Unit on the PC Engine, the average player likely wouldn’t get too far. They’d start up the game (likely because its somewhat suggestive title tricked them into believing they were playing some old-time masturbatory hentai shooter like Divine Sealing), immediately watch their underpowered ship get wiped out by the horde of skeletal (yet durable)...
overdrive's avatar
Ecstatica (PC)

Ecstatica review (PC)

Reviewed on July 13, 2004

Ecstatica is a survival horror game that few have played and many have missed out upon. Unlike most games of the genre which tend to start off slowly and allow the horror to slowly creep up on you with chilling awe it kind of throws you in the middle of it with horrid creatures roaming around after the seemingly innocent young traveller who has no idea what his or her (you can pick the sex of the character) fate is. He arrives at the small village of Tirich in hope of picking up some water for...
goldenvortex's avatar
Golden Axe (Arcade)

Golden Axe review (ARC)

Reviewed on July 12, 2004

Golden Axe is a game that will remain close to me until they shut the lid on my coffin. For over a decade me and some of my close friends have beaten this game countless times together and also solitarily although I had finished the console translation of the game on Sega’s own Mega Drive, or Genesis, whatever! It was years, however until I actually played the original Arcade version of the game, and I was almost blown away with not just the graphical and sound differences but also the massive ...
goldenvortex's avatar
Yu-Gi-Oh!: Forbidden Memoires (PlayStation)

Yu-Gi-Oh!: Forbidden Memoires review (PSX)

Reviewed on July 12, 2004

The Yu-Gi-Oh! franchise has been growing quite a bit, trying to become the next Pokemon in terms of popularity. The Yu-Gi-Oh! games have always been a mixed bag; some are pretty good, and some really, really suck. This game, in particular, is one on the bottom of the barrel.
heroofthewinds's avatar
SoulCalibur (Dreamcast)

SoulCalibur review (DC)

Reviewed on July 12, 2004

Most competent Dreamcast fighting game reviews talk about this game mechanic or that, as though the reversals of Dead or Alive 2 are somehow superior to the reversals of Virtua Fighter 3. I suppose there's merit to that approach. However, in Soul Calibur's case, the reversal (parry) system isn't what sets the game apart from the crowd. The eight-directional mobility and high/mid/low combination systems (both of which have become 3D fighting mainstays) don't differentiate ...
lilica's avatar
Super Hang-On (Genesis)

Super Hang-On review (GEN)

Reviewed on July 12, 2004

One of my least favourite genres of games are racing games and although a few of them have appealed to me over the years. One of these games was “Super Hang-on” for the Sega Genesis or Mega Drive, a motorbike racing game that was the sequel to the Master System game “Hang on”. The 16-bit version was released on the Arcade as well as the Genesis but that’s not being reviewed.
goldenvortex's avatar
Mike Tyson's Punch-Out! (NES)

Mike Tyson's Punch-Out! review (NES)

Reviewed on July 12, 2004

Most gaming protagonists do not need our help, for they have been blessed with the skills, weapons, physique and mentality to win at all costs. They strut about the screen, preening and flexing and sneering dismissively at all who dare inhabit their personal space. Look at these heroes! Solid Snake’s only true obstacles are the hundreds of girls who flock after him, Cloud Strife fears nothing but a bad hair day, and Mario can barely sneeze without knocking a dozen Bowser’s into a pool of molten ...
kingbroccoli's avatar
E.V.O.: The Search for Eden (SNES)

E.V.O.: The Search for Eden review (SNES)

Reviewed on July 11, 2004

E.V.O was a bizarre and original SNES game that mixed elements from an RPG with that of action platform game, adding it’s own unique elements producing a very original game that was interesting to play through and also providing new features that most gamers hadn’t experienced before. The game also had a very strange storyline that absorbed various ideas from the story of Creation and the Charles Darwin theory of evolution. Two theories of life that most people tend to believe in and also disp...
goldenvortex's avatar
Ghosts 'N Goblins (NES)

Ghosts 'N Goblins review (NES)

Reviewed on July 10, 2004

It’s said that whatever doesn’t kill you, makes you stronger. But Ghosts ‘n Goblins undresses that reassuring bromide conclusively: this NES cart can hardly kill you, but is nonetheless thoroughly debilitating.
denouement's avatar
NHL '98 (PlayStation)

NHL '98 review (PSX)

Reviewed on July 09, 2004

There comes a time in every reviewers life when he has to defy common sense, shut down a large portion of his brain and dive into the neon trash-can that is franchise sports. EA Sports is generally the main offender, churning out the same mindless rubbish year after year, and it just so happens that they are behind the NHL hockey series! NHL ’98 was my introduction to the sleazy world of fast-paced action and 12-month updates, and I can’t see my intrigue stretching much further after what I’ve w...
kingbroccoli's avatar

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