Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Metal Slug 2 review (ARC)Reviewed on October 25, 2004For a lesson in genuine gaming rapture, see Metal Slug 2 -- the follow-up to the phenomenal Metal Slug, a marriage of gruesome warfare and peculiar, cartoon-like attitude and atmosphere. It was an ideal example of competent, silly animation -- a veritable caricature of the classic 2D shooter Contra, including the reflexive bullet dodging and mass-slaughtering with the added bonus of a true sense of tender charisma. Your heart would warm as the golden boy of an infantry -- bl... |
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Battlezone review (A2600)Reviewed on October 25, 2004Every reviewer has a different set of standards he or she applies to a game when giving it a rating and writing a critical evaluation. Graphics, sound, play control, and replayability are some of the criteria they use in deciding how to evaluate a game. But, these are mere tactics in deciding how to answer the universal question, ''Is this game any fun?'' |
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Basic Math review (A2600)Reviewed on October 25, 2004During the development of the “Launch 20” for the Atari 2600, it seemed any programmer at Atari could get a project greenlighted. This was both a good and a bad thing. Some programmers came up with some innovative games in this era, like Surround and Space War. Gary Palmer, however, took advantage of Atari's liberal project approval and came out with a ''game'' so bad, its horror would not be overshadowed until the E.T. debacle. |
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MDK review (PC)Reviewed on October 24, 2004Innovation is the name of the game. Actually the name of the game is M(urder)D(eath)K(ill), but don’t be mislead by this macabre repetition – there’s plenty of death here, but probably not in the sense you’d expect. Surely, games such as Blood and Doom weren’t as lightheartedly silly as this, but unfortunately, MDK largely relies on its goofy exterior and a single innovative mechanic to set itself apart when it otherwise doesn’t deserve to be set apart. The entire experience – term used l... |
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Ikari Warriors II: Victory Road review (NES)Reviewed on October 24, 2004Divinely tolerant cheaters who persevered to the end of the original Ikari Warriors rescued “the Colonel”, forever sealing that game’s fate as a cheap Rambo knockoff. With Victory Road, SNK shattered their protective shell of mimicry and pieced together a genuinely original story. They also crossed the bounds of good sense. |
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Half-Life: Counter-Strike review (PC)Reviewed on October 23, 2004What happens when game modification tools are landed in the hands of a few amateurs, whose game design plan borders on sadistic and deplorable? A nearly unprecedented, sweeping proliferation of lamentably poor ideas within an entire game genre. Call me an iconoclast, but there are a number of mainstream games that don’t deserve the frothing praise they get, and Half-Life: Counter-Strike is the most egregious offender of the pack. It’s not so much its failure to be an enjoyable game that entitles... |
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Spec Ops: Stealth Patrol review (PSX)Reviewed on October 22, 2004The Army Men series has, over the years, accumulated a degree of infamy; no matter how asinine and critically incinerated the previous title had been, the developer used it all over again, maybe adding in a toy helicopter gimmick, for the next game. And so it went on. |
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Athena review (NES)Reviewed on October 22, 2004I’m madly in hate with Athena. And when I say madly, I mean there aren’t words to describe the atrocities I’d love to inflict upon each and every one of the infernal NES games bearing her name. The residual effects of playing Athena were enough to cause me to collapse into the fetal position when Battle of Olympus was released, solely because both games share characters of Greek mythology. It’s truly a sad case — one which likely will make some psychologist a very wealthy an... |
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Command and Conquer: Tiberian Sun review (PC)Reviewed on October 22, 2004When the very first Command & Conquer game was released by developer Westwood, there was a sneak peek on the CD which showed gamers a hint of Tiberian Sun. We were drooling from there. The superb 1996 smash Command & Conuqer: Red Alert, universally considered to be among perhaps the best PC games ever made at the time, only increased the hype for this 1999 release. Famous Hollywood actors signed up to the project, early screenshots showed a lovely visual improvement and prev... |
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Metal Slug 3 review (ARC)Reviewed on October 21, 2004Metal Slug 3 marks the series' evolutionary peak in a number of areas. In terms of raw game quality, it is unmatched; not only in the series, but in the genre at large. The addictive, pulse-pounding action the series is renowned for is injected with gallons of pure ludicrous variety, resulting in a mind-blowingly unpredictable adventure. MS3 is pretty much the best side-scrolling shooter there is. |
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Punchmania: Fist of the North Star review (ARC)Reviewed on October 21, 2004Stand aside, pig! Hokuto Shinken has no equal! |
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PilotWings 64 review (N64)Reviewed on October 17, 2004What does one think of when you picture the deep blue sky and endless oceans? How about the starry night skies and towering mountains? There has always been a sensitive side for me in the exciting realm of exploration, and the sense of adventure you get from it. Alright maybe I am getting too ahead of myself here, but when you think of such, you wonder how you are going to get around seeing it all. Since I am unfortunately no pilot, and know none myself, the closest to the real thing I could... |
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Dual Orb 2 review (SNES)Reviewed on October 16, 2004The medical world of today is a quickly progressing community. New cures for a large variety of illnesses are discovered each day, but sometimes the vast number of different diseases is overwhelming. Once a person thinks about it however, why should we try to defeat all these different diseases? We have to draw a line somewhere. Cure common illnesses? Sure, no problem with that. Solve the issue of malnutrition in third-world countries? I’m up for that. Try to extend the average life span? I’m al... |
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Hyper 3-D Pinball review (SAT)Reviewed on October 14, 2004What? You didn't want to buy a digital pinball game? That's ok, it's understandable. You bought a Sega Saturn to play games like Virtua Fighter 2, Sega Rally, Guardian Heroes, NiGHTS, Panzer Dragoon Zwei, and so on. You didn't want to waste your time and money on a pinball simulation, especially one with a corny name. No, really, I understand. I didn't like Hyper 3-D Pinball myself, at first. At the time, I wanted to play something "better", instead, so ... |
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Dragon Spirit: The New Legend review (NES)Reviewed on October 14, 2004Dragon Spirit is not a pretty game. An early Namco shooter ported to the NES, this game is consistently plagued by small, indistinct sprites posing as enemies. One level, involving your draconic protagonist zipping through a cave, is so ugly that I was wondering if my Nintendo had magically transformed into an Atari 2600. With no background and a horribly-designed rendition of jagged cavern walls, that level might be one of the ugliest things I’ve ever seen since Nintendo and Sega threw their ha... |
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Robo Army review (NEO)Reviewed on October 13, 2004The future seems to be quite a bleak place in SNK’s Robo Army, a 1991 arcade/Neo-Geo beat-em-up in the vein of Final Fight, Streets of Rage and virtually every other side-scrolling two-dimensional game of the sort. As you may expect in a futuristic game, some sort of evil dictator has taken over and created a robotic army to do his bidding — which seems to completely revolve around preventing you from stopping him from fulfilling a plan that may involve taking human brains to make his army bigge... |
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Panzer Dragoon Orta review (XBX)Reviewed on October 11, 2004This game is amazing. No, really, it is. Panzer Dragoon Orta is one of the most impressive things I've experienced in quite some time.....graphically. It's a shame that the gameplay itself isn't as spectacular, because it could have been one of the best games in the Xbox's library. There are a couple of annoyances and problems that keep the main game from becoming very enjoyable. Thankfully, all hope is not completely lost. The slew of extras crammed into Pandora's Box rescues PDO ... |
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Gunbird 2 review (DC)Reviewed on October 11, 2004Just by mentioning the name Psikyo, no doubt, you'll get a mixed reaction from gamers. Some will moan and groan about how hard their shmups are, being overwhelmed by the difficulty and having to face the usual on screen madness (entire screen being filled with bullets). While others will jump for joy at the challenge, being up to the task of taking on the insanity and attempting to dodge every bullet that rains down on them. Well, Gunbird 2 is no different. It offers you the same type of ... |
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Castlevania: Dracula X review (SNES)Reviewed on October 11, 2004Okay, I have never played Dracula X: Rondo of Blood and probably never will. And even though others have said that the SNES version is a disappointment compared to the original, from what I played of CV Dracula X, it appears to be a very solid and fun ''remake'' for the SNES. Much, MUCH better then that other CV game for the SNES.... |
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Shinobi review (SMS)Reviewed on October 11, 2004Shinobi. It's one of Sega's oldest running (and surviving) franchises that has spawned many sequels (Revenge of Shinobi, Shinobi III), spin offs (Shadow Dancer 1&2, PS2 Shinobi, NightShade), and even a parody (Alex Kidd in Shinobi World). So, after all these years, is the original still worth playing? HELL YEAH! What's wrong with you?! A fun and challenging game that will test your timing, reflexes, and even patience, Shinobi ... |
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