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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Circle of Blood (PC)

Circle of Blood review (PC)

Reviewed on January 18, 2005

Holiday in Paris – Itinerary for the day.
ceredig's avatar
Grand Theft Auto: Vice City (PlayStation 2)

Grand Theft Auto: Vice City review (PS2)

Reviewed on January 17, 2005

When Grand Theft Auto III was released, the Grand Theft Auto series made a transition from niche product to mainstream. The follow-up, Grand Theft Auto: Vice City, continues this, as it’s basically a slightly improved game with a lot of new content. Constantly I’m finding myself to be the voice of dissent these days, because let me tell you: while Vice City is a good game, it is not stellar. Both this game and its predecessor are impressive primarily because they are successful marriages of mult...
radicaldreamer's avatar
Kingdom Hearts: Chain of Memories (Game Boy Advance)

Kingdom Hearts: Chain of Memories review (GBA)

Reviewed on January 15, 2005

Out of common self-interest, I tend to avoid terrible games.
yamishuryou's avatar
X-Men: Mutant Apocalypse (SNES)

X-Men: Mutant Apocalypse review (SNES)

Reviewed on January 14, 2005

As true believers may be aware of already, the story of X-Men takes place in a world where certain individuals are prone to genetic mutations which grant them superhuman abilities, i.e. mutants. Naturally, this results in their becoming pariahs, which in turn leads to the more disgruntled ones occasionally deciding to take out their resentment on ordinary humanity.
disco1960's avatar
Rayman (PC)

Rayman review (PC)

Reviewed on January 14, 2005

I used to think side scrolling platformers were a surefire key to success. Y’know, the Mario clones - where jumping is key and an emphasis on avoiding enemies or engaging in close range combat. Heck, when all you ever played was Mario and Sonic, you’d probably think the same thing. And yes, there are others that do it well too. But somehow, Rayman does not manage to catch the same instant success feel that Mario and Sonic did. It isn’t even a problem with shoddy programming or anything like that...
mariner's avatar
Vampire Night (PlayStation 2)

Vampire Night review (PS2)

Reviewed on January 13, 2005

I came across Vampire Night at an old arcade in Old Orchard Beach, Maine. I could tell that the arcade unit had seen some use over the years, but now, it was moved to a far corner, pushed aside and replaced with a fancier, brighter, properly working Time Crisis 3 machine. That Vampire Night game, with its calibration that was more than a hair off and a screen that was a little too dark, still seemed to cry “play me!” I only gave that unit a few of my quarters, but it gave me...
asherdeus's avatar
Suikoden (PlayStation)

Suikoden review (PSX)

Reviewed on January 13, 2005

Once upon a time, when I first bought a Playstation, one of the initial games I purchased was a Konami role-playing game by the name of Suikoden. At first glance, spending money on this game seemed to be a bit of an error in judgement. The graphics looked more suited to a game on the Super Nintendo. More damning was that the plot seemed to be anything but original, as it revolved around a young man beginning his service under the local emperor....only to find out that corruption’s afoot! Yes, th...
overdrive's avatar
Cosmic Carnage (Sega 32X)

Cosmic Carnage review (32X)

Reviewed on January 11, 2005

One of the few fighters created just for the 32X was an obscure game called Cosmic Carnage. Unlike the majority of those on the system, this one was actually an original game and not a port of an overused arcade title like Mortal Kombat or Primal Rage. It was released only on the 32X, so it is virtually unknown due to that add-on’s failure (it wasn’t the only game to suffer such a fate). A beat-em-up with little innovation or any special qualities to make it stand out in the crowd Cosmic Carnage...
goldenvortex's avatar
Kolibri (Sega 32X)

Kolibri review (32X)

Reviewed on January 11, 2005

Novotrade is barely known in the gaming world nowadays. The company themselves may not be known but their classic game “Ecco the Dolphin” probably will. Another game by Novotrade that didn’t become as popular as the Ecco series was “Kolibri” a game similar to Ecco in many ways but had a few original concepts. It was only released on the Sega 32X, the failed console that Sega probably don’t want to hear about ever again. It hit the stores 1995 which was when the gaming world was slowly changing f...
goldenvortex's avatar
Dragon Knight II (Turbografx-CD)

Dragon Knight II review (TGCD)

Reviewed on January 10, 2005

Enter the realm of Phoenix and take a brief look at your surroundings. You’ll see them hanging around the town cemetery, serving drinks at the crowded tavern, standing by idly as transactions take place within the local shops. Girls with blonde hair, girls with blue hair, and girls with green hair. Girls dressed elegantly and girls dressed in bunny outfits. Cute girls. Sly girls. Vivacious girls. Beautiful girls. And not a man in sight.
darkfact's avatar
Comix Zone (Genesis)

Comix Zone review (GEN)

Reviewed on January 10, 2005

Traditionally, the side-scrolling beat-‘em-up takes place in the filthy metropolises where transgression prevails. Youthful but careless boyfriends team up with musclebound mayors in efforts to retrieve kidnapped girlfriends and to send crime lords to justice. Along the way, they face four hundred fellows named “Bred” and eat the radioactive ham that they find crammed into dumpsters to replenish the ultimate determiner of possible success: the energy bar. An inestimable number of thugs stand bet...
dogma's avatar
The Legend of Zelda: Ocarina of Time (Nintendo 64)

The Legend of Zelda: Ocarina of Time review (N64)

Reviewed on January 09, 2005

There's no way I can make an introduction to this game that doesn't sound melodramatic, but I really don't care. No matter how sappy it might sound, to be completely honest this game changed my life. It shocked me out of complacency about videogames (or, to use the overused and irrelevant phrase, my casual gamer status) and led me to realize that games can and should be far greater than mere time wasters; far more important than something to do for fun. It grabbed my life, dominated my though...
mariner's avatar
Silpheed: The Lost Planet (PlayStation 2)

Silpheed: The Lost Planet review (PS2)

Reviewed on January 09, 2005

Silpheed: Playstation 2’s shooter that fell short?
Sclem's avatar
Parasite Eve (PlayStation)

Parasite Eve review (PSX)

Reviewed on January 08, 2005

It's the night before Christmas, and the visage of the Statue of Liberty is solemn. A panning camera slides briefly across the New York cityscape, but pauses to contemplate this peculiarity. A sparse snow is falling, and Liberty's lips are puckered in a pout, her head tilted downward looking worryingly at the ever-present hustle below, a thin blotch cascading from the melancholy right eye and down the cheek. Is it a tear?
dogma's avatar
X-Men Legends (PlayStation 2)

X-Men Legends review (PS2)

Reviewed on January 08, 2005

If X-Men Legends was a Diablo expansion pack, would anybody care? What if it was named Final Fight 4? For all the allure provided by the possibility of controlling a squad of X-Men, X-Men Legends comes up amazingly short with tired game design and an overall lack of excitement. This is a cardinal sin for an X-Men game, a comic book series which is anything but tired.
sgreenwell's avatar
Ys Book I & II (Turbografx-CD)

Ys Book I & II review (TGCD)

Reviewed on January 08, 2005

No other game opens quite like Ys.
lilica's avatar
Deus Ex (PC)

Deus Ex review (PC)

Reviewed on January 08, 2005

Is Deus Ex set in the real world, or a fictional one?
autorock's avatar
Shadow Hearts (PlayStation 2)

Shadow Hearts review (PS2)

Reviewed on January 08, 2005

As the camera pans down on the street corner outside a church, we see the bloodied and scattered remains of a body strewn all over the cobbled street. This gruesome collection of bloody flesh and bones is all that remains of a priest who was murdered here by something that couldn’t possibly be human. The body is desecrated beyond recognition. And to make matters worse, the preist's daughter, Alice, is missing. It looks as if she may meet a similar fate. Shadow Hearts establishes a very da...
jerec's avatar
Dragon Ball Z Budokai (GameCube)

Dragon Ball Z Budokai review (GCN)

Reviewed on January 07, 2005

I love Dragon Ball Z and I always get harassed by my parents and my girlfriend about it. It’s something that seems to be part of my life nowadays and no matter how many times I get the third degree about my pile of video cassettes and Graphic novels I still find myself reading them or watching the show quite frequently. However, when it comes to playing Dragon Ball games, I’m usually a little wary. I’ve played a good few of them on various systems, some of them have been great fun like DBZ: ...
goldenvortex's avatar
Rainbow Islands (NES)

Rainbow Islands review (NES)

Reviewed on January 07, 2005

A while back, I had the coolest idea ever. Rather than a side scrolling platformer, I would make a vertical scrolling game. Jumping from platform to platform is what truly defines how fun a Mario clone is, and so how about a game where you're jumping all the time? How about a game where your goal is to climb a tower, constantly going up? It's brilliant! Forever climbing, you will feel the satisfaction of a well timed jump far more often than in Mario or Sonic. And best of all, it's never b...
mariner's avatar

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