Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Dead or Alive 3 review (XBX)Reviewed on June 03, 2005Dead or Alive 3 is all instant gratification, and that's what makes it special. The fighter is generally a genre for the dedicated and the steadfast; the fighter is inherently opposed to the intensely goal-oriented, save-every-five-minutes ethos that prevails in other genres; the fighter is an endless war of one-on-one matches waged against all comers. Only your skill will save you. |
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Lumines review (PSP)Reviewed on June 03, 2005There was a game that came out for the PS2 about 2 years ago that looked set to revolutionise the way videogames looked, by making the gameplay have an impact upon the sound and visuals of the game, and vice versa. The graphics pulsed in time to the pounding techno music, the tunes themselves grew more complex as each level progressed and got trickier, each time an enemy was destroyed they emitted an electronic pulsing sound that went in time to the music. It looked fantastic, sounded beautiful,... |
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Gargoyle's Quest review (GB)Reviewed on June 02, 2005Games, at least to me, are my past time. While other children were out digging their baseball kleets in dirt or breaking their noses getting hit by footballs I was blistering my thumbs on nearly every system ever made. I had so many games they all seem like a jumbled mass inside my head if I think about them now. Very, very few stand out and sadly, only about one for each system. There was, and will always be, only one for the gameboy. A game few have probably heard of and even less have played.... |
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Jackal review (NES)Reviewed on June 02, 2005Back in 1988, Konami-designed Metal Gear hit America and earned release on the NES. Its combination of action and espionage was critically acclaimed and paved the way for one of the most successful franchises of recent memory. |
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Animal Crossing review (GCN)Reviewed on May 31, 2005Animal Crossing was in my Christmas stocking last year. I had begged my mother to purchase it for me even though she was pretty damn reluctant. “David, this game looks like it’s for kids!” she moaned at me but I didn’t care. From what I’d heard, Animal Crossing was one of the most innovative and enjoyable titles for the Gamecube and I needed a new title to get me back into it. After being disappointed by Nintendo’s old school rebirths like Super Mario and Metroid Prime, I needed a fresh per... |
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Jade Empire review (XBX)Reviewed on May 31, 2005I've only played two Bioware games: Jade Empire and Star Wars: Knights of the Old Republic. I'm already convinced that Bioware is a lazy or maybe just complacent group of game designers. Guys, you clearly know what you're doing, and I'm not advocating an EA-style 100 work week, but maybe the next time around you should spend a couple of extra Saturdays in the office polishing your product? |
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Lord of the Rings: The Third Age review (GBA)Reviewed on May 30, 2005LotR games have been hitting the various consoles lately, and every time a GBA companion game was released as well. While The Two Towers and Return of the King got Diablo-ish hack & slash companion games on the GBA, The Third Age opts to be a tactics RPG instead; a solid choice as this kind of game works really well for the "pick up and play for a bit" attitude that often accompanies handheld gaming. While it's not the best of its kind to be released on the GBA, and it has trouble with some of t... |
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Zone of the Enders: The Fist of Mars review (GBA)Reviewed on May 28, 2005When one thinks of Japanese culture, they’re most likely to think of four things; anime and manga, giant mechs, video games, and pop (no, not the carbonated beverage). When you combine the former two, you get top-notch shows such as Gundam Wing or Evangelion. When you combine the first three, you get many notable games and series, with the most recent big-name series being that of Hideo Kojima's Zone of the Enders. In Zone of the Enders, humankind has advanced beyond ... |
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Ninja Gaiden review (XBX)Reviewed on May 26, 2005Ninja Gaiden is a superior piece of software. It resembles nothing so much as an exquisitely engineered piece of machinery, and that's both Ninja Gaiden's majesty and its weakness: it works so exquisitely, but it often feels more like a collection of well-oiled parts than a videogame. |
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Devil May Cry 2 review (PS2)Reviewed on May 26, 2005Super Mario Bros. is the first videogame I ever played, and I loved it. I’ve conquered other electronic worlds, but you always remember your first time. Mine happened to be with the seminal effort that turned the slumping mid-80s gaming scene on its head. |
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The Punisher review (XBX)Reviewed on May 26, 2005The last time Frank Castle was in the video game limelight was in 1993; he and Nick Fury beat the crap out of countless thugs and finally brought down Wilson Fisk, the Kingpin. It was one of Capcom’s finest work and an easy arcade classic that captured the gritty world of the Punisher well, without having to resort to over the top violence. |
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Dragon Force review (SAT)Reviewed on May 23, 2005Sequels can be a mess and remakes can teeter on the edge of a needle between outstanding and horrific. While I’m adamant about never begging for anything, I surely wouldn’t be opposed to send a request letter Sega’s way asking them for a re-introduced version of Dragon Force. Of what few epics the Saturn actually produced—most of them being Roleplaying/Strategy games—Dragon Force is the only one that, in my opinion, could go head to head with Shining Force and hold its own. Coming from me that’s... |
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Mortal Kombat II review (GB)Reviewed on May 22, 2005Much like its console counterparts, the Gameboy version of Mortal Kombat II improves on pretty much everything the first did. However, Acclaim wouldn't be Acclaim until they go completely blind and look past two very distinct problems. The engine isn't too thrilling, either. |
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Max Payne review (MAC)Reviewed on May 21, 2005The pallid light bursting from my Macintosh was the only thing my burning eyes were registering at this ungodly hour. It was 4 AM. This time belonged to the street urchins, the disease flowing through the bloodstream of this audibly dying monument to good old American ingenuity, know-how, and monstrous excess. It made my head spin just thinking about all the pests I had exterminated the past few days, with the help of two friends I kept very close to my side. In thigh holsters to be precise. The... |
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Mickey's Ultimate Challenge review (GEN)Reviewed on May 21, 2005The Kingdom of Beanwick is in turmoil! The sky is rumbling and no one knows why. Could this be the end of the world?! While the citizens are too busy not caring, Mickey and Minnie try to get to the bottom of this by going through a number of simple-minded puzzles. Only then will they be able to face Mickey's Ultimate Challenge (what? Minnie's name is absent from the title? I smell discrimination!): another puzzle! |
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May Club review (PC)Reviewed on May 21, 2005Hajime Kudo is a glass half-empty kind of guy. He’s just graduated from university and already landed a decent job, so it seems he’s on his way to enjoying a carefree bachelor lifestyle. But that’s precisely the problem. Convinced that beginning his career without a companion will doom him to eternal solitude, Hajime resolves to spend the totality of the next month and a half on one singular activity: finding a girlfriend. He will not eat. He will not bathe. He will not be merry until meet... |
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God of War review (PS2)Reviewed on May 20, 2005God of War is a game that channels the pitiless wrath of ancient Greek gods and warriors. The ads ominously proclaim that “a new myth will be written in the blood of the old,” and I’ll be damned if the designers of this game haven’t gone out and done just that. |
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Ten Pin Alley review (PSX)Reviewed on May 20, 2005Let’s just admit—right now—that we don’t play sports games for the story. While some elements of an intriguing nature could be placed into some of the bigger genres, even Solid Snake couldn’t add any plot to a bowling game. While that’s known and accepted, we instead try our hands for the entertainment and the realism of a sports game—even if it is bowling. If this is a well known fact—that the more realistic and down to earth a sports game is the better—then someone needs to tell ASC the makers... |
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Metal Gear Solid review (PSX)Reviewed on May 18, 2005Near the end of Metal Gear Solid, Liquid Snake, the terrorist leader who's (deep breath now) using a captured secret nuclear-armed prototype mech to blackmail the U.S. government into, among other things, sending over the remains of his father (AKA "Big Boss") to be used to repair the DNA of his army of clones and achieve his father's dream of an impregnable fortress from which to begin world domination (whew!), describes his plot to retrieve his father's remains as an example of the "sel... |
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Baldur's Gate: Dark Alliance review (PS2)Reviewed on May 18, 2005Oh, it starts out promising. Chat with a barmaid with toned abs and silicone implants (good implants, mind you), and then take a giant-rat-killing job in the town sewers to get back at the thieves who robbed me of every last coin? Sign me up! And wow, Tolkien-land never looked this good! I've seen malls that weren't as clean as these sewers! And great Caesar's ghost! the water in this game flows and ripples and splishes and splashes just like the water in my bathtub does! PlayStati... |
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