Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Fire Emblem: The Sacred Stones review (GBA)Reviewed on September 12, 2005Fire Emblem: The Sacred Stones is about a princess named Eirika who must save her continent from the Grado Empire, which has recently started up an odd policy of kicking all their neighboring countries’ asses for no good reason. Through her quest, she must reunite with her missing twin brother, unravel the Grado Empire’s darker plot, and stop an age-old evil from resurfacing and covering the world in eternal darkness. Starting with only her rapier, her wits, her trusted companion, Seth, and her ... |
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Seven Samurai 20XX review (PS2)Reviewed on September 12, 2005I have this tendency to get a little obsessive over theatre; I don’t just watch a movie, I watch a movie. I note the little details, the subtle nuances of each character, try to guess what gets their motor motivated. I picture the setting and imagine what it would be like to live there, factor in things the movie barely even implies. I’ll view a fight scene in slow motion, homing in on every movement, looking for authenticity, marking impacts, counting the blows dealt. I like to look at t... |
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Tekken 5 review (PS2)Reviewed on September 11, 2005Namco finally gets its act together in Tekken 5. Taking a back-to-basics approach, Namco has returned to the combat fundamentals of Tekken 3 in response to the mixed reactions towards Tekken 4. Experimenting with position changes, a narrative dialogue, and walled environments, Tekken 4 felt out of character. To offer some leniency, its failures were a necessary sidestep toward the development of Tekken 5, which rightfully removes the position changes, incorporates narrative dialogue, and deempha... |
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SSX 3 review (PS2)Reviewed on September 11, 2005SSX 3 continues EA Sport's success with numerous improvements, increased customization, and an extensive and unified environment. Instead of a World Circuit where events are held at separate venues, SSX 3 takes place on a single mountain with three peaks of varying difficulty. Combine this with the funky fresh style distinctive of the SSX series and you have this third installment's underlying concept. Nevertheless, many of its new features are questionable and the quality and quantity of the up... |
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Suikoden IV review (PS2)Reviewed on September 10, 2005Following an unfortunate trend, Konami's fourth installment concentrates on improving its graphics and incorporating vocal dialogue in order to compete with the current trends in the RPG genre while not giving enough attention to gameplay. Somehow, something went horribly awry during the transition between Suikoden III and Suikoden IV. No one can explain why most of the game's problems could have been easily fixed simply by glancing at Suikoden III. Though maintaining Suikoden's standard for cre... |
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Nintendogs: Chihuahua & Friends review (DS)Reviewed on September 09, 2005At first glance, Nintendogs looks to be a joke, a seemingly ridiculous game worthy of scorn. Upon experiencing its contents, however, people will be shocked, faces will turn, and a perpetual flow of comments about it being cute will overwhelm. Not to be mistaken for a traditional game, Nintendogs is like no other, a shining example of how Nintendo’s longing for innovation has truly paid off. Being in the form of a dog sim, this innovative title allows caring, petting, walking and playing with... |
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Ace Combat 5: The Unsung War review (PS2)Reviewed on September 09, 2005Fifteen years ago, there was a war. Left with no other alternative, the Belkans detonated seven nuclear weapons on their own soil to halt the advances of the enemy. A world horrified by this turn of events sheathed its weapons, and uneasy peace settled over the land. However, as of late the neighboring country of Yuktobania has been taking an unusually hostile interest in your country of Osea, and the fires of war are beginning to flame up once again. |
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Medal of Honor: Rising Sun review (PS2)Reviewed on September 07, 2005My best friend once told me the appeal of the Medal of Honor games was founded in their near-flawless ability to make the player feel they were part of a greater generation of humanity — people whose heroism and valor shaped the world we live in today. |
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Beat Down: Fists of Vengeance review (PS2)Reviewed on September 07, 2005Start with a free-roaming world like Grand Theft Auto 3. Add in all the greatness of the Streets of Rage and the Golden Axes and the Maximum Carnages. Mix the blazing gameplay that Capcom’s known for, the kind of intensity that’s introduced countless gamers to carpal-tunnel syndrome. |
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Metal Slug 4 & 5 review (XBX)Reviewed on September 05, 2005Metal Slug 4 is HARD, therefore it deserves an introduction. For the last couple of years, I've heard a lot of negative things about this game, like how totally different it is from previous Slugs, or that it's too easy. Now that I've finally had the chance to play the title in this double pack, I'm stumped. It's not the plague that almost everyone seems to claim it is, and for the most part, it's basically on par with its predecessors. |
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SVC Chaos: SNK vs. Capcom review (XBX)Reviewed on September 04, 2005What SVC Chaos does is offer a few hours of fun for the hardcore fan. If you’ve never played any of Capcom’s better efforts then stop reading this review, go out to your nearest game store and pick up a copy of Capcom vs. SNK 2. If you’ve already played that awesome game and want to delve further into the series, then picking SVC Chaos may satisfy your cravings. However, if you wanted more grooves, a cool character ensemble and awesome bosses, then you will be sorely disappointed by Pl... |
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Super Mario Bros. 3 review (NES)Reviewed on September 04, 2005They say nothing in this world's perfect, and I suppose that's true. But there are some things out there that seem to be so flawless, so impressive, so ingenious down to the tiniest detail, that we can't help but declare them, if not perfect, then perfect enough. Take Super Mario Bros 3 for example. Not only was it light years ahead of anything that came before it, but it was light years ahead of everything that came afterwards as well. It seems like Nintendo took every detail that I think i... |
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Strikers 1945 Plus review (ARC)Reviewed on September 03, 2005Over the past few years there has been a void in my gamer soul where the shooters used to be. I felt destined to be counted among the lost; that vast pool of estranged old-schoolers, disenchanted by style-over-substance shooters, and forever reminiscing about Konami codes and R-Type machines at the mall. It seems my salvation has come, and it appeared as a simple airplane. No advanced spacecraft, heat-seeking lasers, or physics defying maneuvers. Just propellers and a machine gun. |
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Gradius III review (SNES)Reviewed on September 03, 2005An aspect commonly overlooked in classic gaming is how solitary the experience is. Like lonely teenagers in a basement, the heroes of Super Mario Brothers and Sonic the Hedgehog work in complete isolation. While they may be working to save the world, there is little representation of this in their respective games. Outside of fun, the only reward for playing is rescuing pixelated princesses and fuzzy animals. These games rely solely on the strength of their gameplay to attract ... |
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Dangerous Seed review (GEN)Reviewed on September 03, 2005I’m not amused. |
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The Sims review (PC)Reviewed on September 03, 2005I don’t get it. I don’t think I’ll ever get it. What the hell is so fun about watching someone else live their life? Why are we obsessed with reality shows like “Hogan Knows Best”, “Nick And Jessica” and “The Osbournes”? Have we suddenly become so desperate to leave our own lives that we will blindly follow someone else’s? I can’t answer that question, I really can’t. So if you sit there and ask me “Why is The Sims so popular” or “Why are there so many expansion packs and sequels to this game” I... |
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Viewpoint review (GEN)Reviewed on September 03, 2005Since the Genesis is home to a bijillion shoot-em-ups, it really takes something interesting to make one of these titles stand out from the crowd; Divine Sealing has a "women feel pain when their clothes get removed" gimmick, Metallic Uniframe Super Hybrid Armor has whatever the hell that game was known for, and in this case, Viewpoint has a unique perspective. Unfortunately, this game's selling point ends up screwing with the gameplay, making a rather average shoot-em-up pr... |
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Whip Rush 2222 AD review (GEN)Reviewed on September 01, 2005If you want to give Renovation credit for one thing when they released Whip Rush 2222 A.D. for the Genesis in 1990, praise them for knowing how to copy from good games. |
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The Incredible Hulk: Ultimate Destruction review (GCN)Reviewed on September 01, 2005He is the most physically powerful being ever imagined, the living embodiment of mortal strength. Not faster than a speeding bullet, but far more powerful than a locomotive, and capable of leaping miles in a single bound. His enemies are legion; as strong as they are numerous, infinitely persistent. But never enough. Before him, people flee. Behind him, cities crumble. Not a villain, not a hero, not anything in between. He is a force of nature given flesh. Random. Fierce. Unstoppable. Irresistib... |
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Axelay review (SNES)Reviewed on August 31, 2005When it comes to this genre, I can safely say that I am no expert. Taking advice from veterans and shooter connoisseurs and after being chronically depressed by the marathon levels in Space Megaforce, I came across Laxe. |
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