Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Buck Rogers: Countdown to Doomsday review (GEN)Reviewed on August 18, 2005It's the 25th century, and as you would expect, much has changed. Space travel is a reality, and the Earth's surrounding planets have not only been terraformed, but found supporting their own respective lifeforms and even the various groups of asteroids that float willy-nilly around the solar system now have established colonies springing from them. Humanity has grown beyond the boundaries of the Earth - which is just as well, seeing as it is close to uninhabitable, thanks to the toxic dump it h... |
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Baku Baku Animal review (SMS)Reviewed on August 18, 2005The majority of puzzle games are low quality rip-offs of some the genre’s finest titles. Most of them are mere imitators that don’t even come close to the sheer quality of the original title such as Oh My God ( Atlus’s Puyo Puyo clone) shows us that. Others try hard to push different a method of stacking blocks forward but fails rather miserably. Baku Baku Animal is one example of this as it produces a rather different approach to the puzzle game but proves to be dull, awkward and repet... |
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Gitaroo-Man review (PS2)Reviewed on August 18, 2005I have always hated references to "those crazy Japanese." It's a stereotypical comment that pigeon-holes an incredibly diverse culture. So what if they have heated toilet seats and talking toasters? We have hot dogs and Marilyn Manson. Every time I think I'm making headway with this argument, I get a game like Gitaroo-Man to throw all logic out the window. Honestly, how do you convince anyone that battling an Elvis impersonator in a bee costume is normal? Music games like Parappa the Rapper, Bus... |
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Lion King review (SNES)Reviewed on August 16, 2005If you were to claim The Lion King was the best Disney movie ever made, people would probably smile and nod, finding that assertion respectable and believable. Yet if you were to claim it was one of the best movies ever made, some might look at you like you were crazy. Well, I don't think I'm that nuts, but I do claim this movie to be one of the best. The atmosphere, the style, the depth, the characters, the story, and the music all come together to present a fantastic cinematic masterpiece, ... |
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Duck Tales review (NES)Reviewed on August 16, 2005When it all comes down to it, the 80s (and early 90s, I guess) were just so superior to the this strange new culture of today. Just look at all your Disney themed games today. How many of them are worth playing? Very few would be the best answer, and there aren’t too many folks excited about playing Donald Duck or Tarzan when they could be playing the multitude of other high quality games around. But back in the glory days of the NES, we didn’t have that problem. Disney games were actually *gasp... |
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Sword of Vermilion review (GEN)Reviewed on August 16, 2005Sword Of Vermilion is a rarity. Not because it flawlessly combines a sleek RPG style with an action-adventure scheme and not because it was nearly as massive a task as Phantasy Star II but because this monster of an RPG never quite got the recognition it deserved. Matter of fact, I don’t remember it getting any. Much like Shining Force, Lunar and Last Battle—all of which I’m a huge fan of—Sword of Vermilion stumbled into my collection by a chance encounter and a brief “back-box” reading. Though ... |
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LandStalker review (GEN)Reviewed on August 14, 2005Some games have it all. GTA has enough chaos and mayhem to make a life of crime fun. Shadow Hearts: Covenant has everything I look for in an RPG. And Landstalker…ooooh, Landstalker has everything that could possibly irritate me. But oddly enough, I can’t put it down most days. Maybe it’s my strong pride that won’t let me give up or maybe it’s the incredible fun factor wrapped in a “foot-stomping, edge clinging I’ve gotta make this jump I don’t want to climb up here again” annoying package. |
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Metal Slug 3 review (XBX)Reviewed on August 13, 2005Not only does Metal Slug 3 offer the player an outrageous run-n-gun experience, it also shows the player the harsh and depressing reality of war…well, not really. Unless you count giant crabs, zombies, mutated Venus flytraps and eels called Wanda as the reality of war. If you do, then Metal Slug 3 may be the most realistic war game you will ever play. On the other had, if you do think this, I recommend you visit a psychologist, or, better yet, wait for four years so I can give you a free... |
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Star Fox Assault review (GCN)Reviewed on August 13, 2005Imagine a universe with no Slippy Toad. |
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Verytex review (GEN)Reviewed on August 11, 2005For the most part, Verytex is an unremarkable game. The 1991 vertically-scrolling Asmik shooter for the Megadrive is unable to boast great graphics or innovative play. Its six levels are, for the most part, relatively easy, with only a couple of fun boss fights standing out in my head as noteworthy battles. In some areas, you’ll struggle to make out enemies or bullets against rapidly-scrolling backgrounds — a cardinal sin of the genre. All-in-all, this should have been an easy game for me... |
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Critical Point review (PC)Reviewed on August 09, 2005Old-skool otaku may wet themselves at the mention of the name Kenichi Matsuzaki. At least, Peach Princess hopes that's the case, as they proudly tout his writing contribution to classic mecha series like Mobile Suit Gundam and Macross. And this game, Critical Point, a futuristic sci-fi thriller with nary a giant robot to be found. After all, this is an adult title, so you'll probably want a partner made of real flesh and blood. Probably. For those interested in th... |
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Resident Evil 4 review (GCN)Reviewed on August 09, 2005A car rolls up onto a small dirt road located just outside a small village. A man, wielding a handgun, walks towards a small village house. Inside the home, he produces a photograph of a young girl and questions the villager. Almost immediately, the man is attacked by the villager who now holds an axe in his hand. After unsuccessfully commanding the axe man to freeze, the man neutralizes him on the spot. This is Resident Evil 4. |
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Shining in the Darkness review (GEN)Reviewed on August 08, 2005An early console roleplaying game, my time with Shining in the Darkness may cruelly reveal my age, but it was a founding game in my RPG history and the architect of all things Shining - one of the bigger and better-known serials and a jewel in SEGA's crown. Much as nostalgia attempts to lend me its rose-tinted specs in this case, I shall do what I can to remain objective -- as always, my concerned reader, as always. |
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Star Wars: The Empire Strikes Back review (A2600)Reviewed on August 08, 2005Over the past handful of years, I’ve had to repress a cynical chuckle more than once. With the birth of the most recent Star Wars trilogy came a slew of video games designed to capitalize on the popularity of the revered movie franchise. As can be expected whenever consoles and computers try to recapture cinematic magic, the results often were less than stellar. |
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Super Mario All-Stars review (SNES)Reviewed on August 07, 2005Rock has the Beatles. Fantasy has Lord of the Rings. Cinema has Star Wars. They may not have been the first in their respective forms of entertainment, but they shattered all preconceptions when they arrived and forever changed the way these media were percieved. And surely, Mario deserves to stand in their midst, being the best selling series of all time and providing the very model of modern platformers. So what better way to honor this series than a Mario compilation involving the man in... |
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Super Mario Bros. review (NES)Reviewed on August 07, 2005According to those boring writing classes I had to take way back when, all essays should start with some introduction, some hook to get the reader interested. And yet, what can I say? You've heard it all already: 14 or so variations of the game that started Nintendo's dominance, a dozen or so appeals to nostalgia, 8 different methods of calling the game groundbreaking or revolutionary, 6 or so history lessons about the video game crash, and even one or two jokers comparing Mario to a certain d... |
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Polarium review (DS)Reviewed on August 07, 2005Scanning the local Gamestop, my eyes lazily rested on an interesting prospect. Everyone knows that puzzlers hold lofty standards on handheld gaming machines; every good portable needs an excellent pick-up-and-play title. Thus I briskly passed on the highly touted Meteos and took a somewhat risky stab at Polarium. Based on the fact that I’ve been playing it feverishly for the past three weeks, I’ll go out on a limb and say I got my money’s worth. |
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Drakengard review (PS2)Reviewed on August 06, 2005Caim and his fire-breathing friend will travel down a long road that brings them nothing but pain and misery, with death comprising the only means through which to achieve peace of mind. Ultimately, all that they can do is make sure they deal an equitable amount of grief to their adversaries in turn. |
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Alisia Dragoon review (GEN)Reviewed on August 05, 2005Alisia Dragoon may not be God’s gift to action gamers but it still packs a punch. Not only does it star a hot anime chick (Well, some might think that) but also it has the best method of pest control I’ve seen. Who would’ve thought that sweeping bolts of lightening are an effective method for destroying a bunch of mangy insects? |
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Exile II: Crystal Souls review (PC)Reviewed on August 05, 2005The Exile trilogy made something of a name for itself when it hit the shareware market in the mid-90’s, claiming a handful of mildly impressive awards and thrilling loads of people in magazines I’ve never heard of. Then, a few years later, it was remade into the less awesome Avernum series, which marked Spiderweb Software’s jump onto the crappy 3D bandwagon. But the shareware era was destined to die, and when it faded away so did Spiderweb’s games. To this day they can still be fou... |
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