Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Alex Kidd: The Lost Stars review (SMS)Reviewed on November 22, 2005Despite the fact that Alex Kidd: The Lost Stars is a fun game, it’s hard to shake that “this isn’t Miracle World” feeling. The fast paced platforming and tricky rock-paper-scissors Jan-Ken matches have been completely axed, replaced with something a little more linear. Don’t get me wrong, even the most hardened of gamers couldn’t deny that The Lost Stars is a cheerful romp through an insanely colourful (acid drop style!) world. Despite the fact that the game took everything that made its predece... |
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Tenchi Muyou! Game-Hen review (SNES)Reviewed on November 20, 2005I find myself admitting that the anime that this game is based upon entertained me, being rather brainless fun that made me laugh from time to time. So when I spied a Snes game, I thought I might as well give it a go; it couldn't hurt to try and seeing as I am a huge fan of turn based strategies anyway, a genre this game happily falls into, my resolve was strengthened. |
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Final Fantasy: Mystic Quest review (SNES)Reviewed on November 19, 2005Final Fantasy: Mystic Quest was a game made released in the States, after II (IV) and before III (VI). SquareEnix apparently thought that the sales of Final Fantasy II were directly related to how complex the game was. Now it is true that when they released Final Fantasy III, they would completely shotgun their own theory, but they had a different approach to the problem at first. Someone had the idea of making a game with less items, less magic, and a simple storyline. They definitely nailed th... |
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WWE SmackDown vs. RAW 2006 review (PS2)Reviewed on November 19, 2005This review is dedicated to the memory of Eddie Guerrero. |
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Resident Evil 4 review (PS2)Reviewed on November 18, 2005To most people, Resident Evil 4's very existence is surprising, even moreso that it came out for PS2. Coming in at the tail end of what had so far been a consistent series of flops (except for possibly the remake of Resident Evil 1 on the GCN), no one really expected Resident Evil 4 to be that great - until they actually played it and saw that Capcom finally learned from their previous mistakes. |
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Wani Wani World review (GEN)Reviewed on November 17, 2005Imagine taking Bub and Bob, those two cuddly little dinosaurs from Taito’s classic Bubble Bobble and removing them of their bright eyes and their generally cutesy look. Then, take the remaining leftovers, inject them with a bad attitude and give them sneakers. Now, take away their ability to puke out an endless amount of bubbles and replace that with a rather large hammer. Add a dash of the ancient NES game Lode Runner and voila! You get Wani Wani World!! |
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Metal Slug 4 review (XBX)Reviewed on November 17, 2005This was a nice piece of promotion on SNK Playmore’s part. Releasing the fantastic Metal Slug 3 on the Xbox was a fantastic idea as it brought a brilliant albeit hard to access game (loaded with new content) to the mainstream market. However, the release of the vastly inferior Metal Slug 4 on the Xbox with no additional new modes and a few unwanted tweaks appear to S.P playing with the emotions of those hungry Metal Slug fans who can’t be bothered with the tedium of MAME emulation or cann... |
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Unreal Tournament 2004 review (PC)Reviewed on November 11, 2005The adrenaline pumps through your veins as you make your way through the damp cement hallway alongside 5 other burly, grungy, generally unpleasant looking folk. If you met them on the street you'd probably tuck your valuables a little further into your pockets, but here they are your team and before you lies the field. The din of thousands of screaming fans beckons you onward. You are Michael Jordan, or Barry Sanders. And you have a rocket launcher. |
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Alex Kidd in Miracle World review (SMS)Reviewed on November 11, 2005Alex Kidd had one rough ride back in those good ol’ 8-bit days. In five games (let’s try to forget about that BMX racer, eh?) he became the icon of the Master System. Although his cheery little face didn’t make as much of an impact like platforming icons Mario and Sonic, he still left us with a handful (a SMALL handful) of reasonably decent and memorable (let’s also try and forget about Alex Kidd in High Tech World, OK?) titles. A range including a simple plat former, a Shinobi cross-o... |
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Counter-Strike: Source review (PC)Reviewed on November 11, 2005A few years back, after the release of Half-Life, a team of modders released Counterstrike, a revolutionary modification that became the single biggest online multiplayer game in history. Counterstrike was so popular that people devoted themselves to it like a religion, learning every minor quirk about the gameplay. So, it wasn't surprising that when Half-Life 2 (and subsequently, Counterstrike: Source) was released, most players didn't want to switch. They decried Source as a game for newb... |
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The Matrix: Path of Neo review (PS2)Reviewed on November 11, 2005The Matrix: Path of Neo |
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Alias review (PS2)Reviewed on November 10, 2005A few days ago, I reviewed Final Fantasy X-2, a game I had high expectations for, but ended up sorely disappointing me. Fortunately, there are games out there that manage to not only live up to expectations, but completely blow me away when I least expect it. While these games are not as common as they used to be (I can name dozens of NES games I expected nothing out of and ended up enjoying tremendously), it is still a treat to buy a game not knowing exactly what to expect, yet coming away impr... |
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Spyro: Shadow Legacy review (DS)Reviewed on November 10, 2005It's so easy to take back a dead franchise and to make a game out of it, considering you know it's going to sell well if it once was a successful series, but it's harder to bring back to life a dead franchise. Spyro had its days of shame, but we all know his success died the day other companies got their hands on the license. None we able to recreate Spyro's universe like it once was. The last attempt at resurrecting Spyro is Amaze Entertainment's, but if anything, they only knocked him back int... |
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Shadow of the Colossus review (PS2)Reviewed on November 09, 2005Shadow of the Colossus was hyped to be a completely original experience of gaming. It pits a man against a large array of gigantic monsters called Colossus. It was also said to boast an amazing design in the arts department. Upon completion however, very few of the promised positive aspects were delivered in an effective way. Instead, what we got, was an absolutely huge land, with no enemies or action whatsoever in it, and a boss rush mode. |
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No One Lives Forever review (PC)Reviewed on November 09, 2005I remember reading through all the early coverage for No One Lives Forever and thinking to myself that the game looked absolutely moronic. The colors were bright and vibrant, with orange and white latex replacing traditional Marine uniforms and space suits, and, worst of all; it was a first-person shooter that starred a girl, which was completely shocking! Instead of being dark, foreboding, and filled with evil minions under the control of Satan or a similar evil-doer, the levels were ins... |
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We Love Katamari review (PS2)Reviewed on November 08, 2005We Love Katamari is as guilty as a pleasure gets. Never has rolling up a ball of mass destruction been so undeniably fun. Who would have thought picking up chickens, PE teachers, and ice cream sandwiches with a sticky sphere would be so addictive? Even The King of All Cosmos doesn't get it. But with fans of Katamari Damacy screaming for more, how can he not bask in his newfound stardom? Thus he commands his tiny, neon-green prince back to Earth to amass katamaris to please his ador... |
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Dragon Ball Z: Budokai Tenkaichi review (PS2)Reviewed on November 07, 2005As a Dragon Ball fan, I’m used to disappointment. I was disappointed that the first Budokai game was rather poor. I was disappointed with the crap anime with its childish themes and its horrible voice acting and I was even disappointed with those pathetically dubbed movies that they released over here; if you ask me that’s a hell of a lot of disappointment. However, the release of Budokai 2 for the ‘cube destroyed the majority of the after taste of that disappointment. I didn’t even... |
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Jade Empire review (XBX)Reviewed on November 06, 2005Bioware gained fame with games like Baldur's Gate and Neverwinter Nights. These games deliver a roleplaying experience much different from console style RPGs, such as Final Fantasy. However, games like Jade Empire seemingly create a third pillar of RPGs. Games like Neverwinter Nights on the surface, looked like an open ended action game. However in combat, you quickly realize how it is a very crudely hidden turnbased system. Jade Empire, on the other hand, while holding all the best aspects of a... |
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The Operative: No One Lives Forever review (PS2)Reviewed on November 04, 2005I've slowly come to the realization that everything deserves a second chance. Cheaters, liars, thieves and even sardonic FPS like No One Lives Forever. Bringing out the lighter side of a very violent genre this game is a complete 180 from anything else. You may scoff at the obvious attempt to break precedence but after years and years of demon hunting and Nazi blasting I think it's a welcome change. |
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Sonic the Hedgehog 2 review (GEN)Reviewed on November 03, 2005The sequel to Sonic the Hedgehog may be a perfect example of a follow up that takes the already impressive foundations and builds a more concrete structure over it. The original Sonic game had a few minor problems with level originality and variance but it still provided us with a solid platform adventure that is still enjoyable today. Sonic 2 takes up the similar speedy style that the first game brought forth and adds in shorter yet more creative levels, a spunky new sidekick and a hand... |
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