Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Blitz: The League review (PS2)Reviewed on February 03, 2006I’m not a big football guy. I couldn’t tell you where the “pocket” is or what to use an “eye formation” for. I don’t know the difference between a fullback and a halfback. That's the reason I absolutely loved Blitz: The League. Blitz makes no attempt at providing all the complexities of other football games, but rather creates entertainment through brilliant simplicity. |
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Contra: Shattered Soldier review (PS2)Reviewed on February 02, 2006In a generation where 2D games belong to Gameboys, DSs and PSPs, it’s always nice and refreshing to see a 2D game on a home console. After making an attempt at 3D gaming (and failing horribly), Contra returns to form in Shattered Soldier. Taking notes from Contra on the NES, Super C and other 2D Contra games, Shattered Soldier also hits the nail on the head, with a wide array of weapons and controller throwing difficulty. Ladies and gentlemen, our bad boy is back. |
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Puyo Pop Fever review (DS)Reviewed on February 01, 2006I first experienced Puyo Pop on the GBA years ago. I don’t know what made it so captivating, but lining up multicolored balls of goop was incredibly addictive. The campy storyline and goofy characters only managed to pull me into the game more. I embraced these nostalgic feelings as I loaded up Puyo Pop Fever. My thoughts were filled with happiness, glee, and even expectation (feelings I rarely get from video games these days). These feelings were crushed instantly by the music tha... |
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Buzz! The Music Quiz review (PS2)Reviewed on January 31, 2006If you’re a student in the UK, chances are that you’ve come home drunk on a Saturday night and found yourself watching Quizmania on ITV. For those not in the know, Quizmania is a four hour long game show that runs on throughout the early hours of the morning. It is the true epitome of crap television, just as Buzz: The Music Quiz is for video games. |
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Meteos review (DS)Reviewed on January 30, 2006Planet Meteo is a big bully! While other planets all live in peace and harmony, this evil planet has a chip on its shoulder. More than just a chip, actually. Meteo has bricks on its shoulders. Multi-coloured bricks, called meteos, that the planet sees fit to hurl into the galaxy. And not just randomly, either. No, these bricks are launched at other planets where they pile up until the planet is engulfed in a mountain of them. When this happens, the meteos go nova, and the planet is destroyed. |
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Legend of Mana review (PSX)Reviewed on January 29, 2006People are always complaining about the lack of originality in videogames. Playing what is essentially the same game over and over again seems almost impossible to avoid considering how few unique titles there truly are. Legend of Mana takes some stabs at originality, but the original features are what makes this game far less enjoyable than it’s predecessor, Secret of Mana. Who says creativity is always a good thing? |
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Secret of Mana review (SNES)Reviewed on January 29, 2006I'm really starting to wonder what's with Squaresoft. Many call them the best RPG developer, while others claim they're an overrated piece of fecal matter. Me, I'm still confused. The Final Fantasy series has proven to be a deep and breathtaking series, constantly reinventing itself and consistently providing a quality experience. Yet Chrono Trigger, often considered to be the best RPG of all time, let me down severely, being nothing more than a bland game doing nothing special. And now Sec... |
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Devil May Cry 3: Special Edition review (PS2)Reviewed on January 29, 2006Seldom have I seen a re-release that makes you feel like you're playing the game for the first time all over again. This is one of those re-releases. The original Devil May Cry 3 was famous for it's stylish combat and grueling difficulty, keeping even the seasoned Devil May Cry veteran on his toes. The Special Edition, however, has made many revisions to the gameplay and overall presentation of the game. |
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Castlevania: Curse of Darkness review (PS2)Reviewed on January 27, 2006Following the positive experience I recieved from Lament of Innocence I had no qualms about making a blind purchase for Curse of Darkness. Lament’s brutal combos, intense action and lush castle made it one of the greatest action games I’ve ever played. That led me to have at least a little faith in Konami and to shell out fifty dollars without any research. I brought it home, played it for a good while and everything seemed perfect. But slowly it crept up on me, like passing... |
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Shining Force Neo review (PS2)Reviewed on January 25, 2006How wonderfully dreadful that publishers such as Sega can shun the developers that made their games worthy in the first place, but still churn out sequels and counterparts to them. Sequels, mind you, that make no effort to recreate Shining Force’s strategy, luster or quality. If this is Sega’s way of trying to cash in on the popularity of Baldur’s Gate or Warcraft, evolving it from something we know and love, then I must regrettably remove myself as a Shining Force fan girl. |
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Infected review (PSP)Reviewed on January 24, 2006I think there’s one problem with the PSP that most of us reviewers are ignoring: we don’t know what we want with it. Since the technology is so advanced, we want a console experience in our hands. We want the best graphics, the best gameplay, and the best stories. We want it all. But at the same time, we want quick, breezy games with fast load times, so when we’re waiting in line or for the bus, we can just turn it on and play a game. It doesn't seem like we can have both desires solved by a sin... |
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Virtua Fighter 4: Evolution review (PS2)Reviewed on January 24, 2006There are two types of people in the world, those who love Tekken and those who love Virtual Fighter. I don’t care who you are, you fit into one of those categories. Be it an old lady from Florida or business man from New York, you either love one or the other. How is this possible you may ask yourself? There both 3d fighting games, the object in both games are the same beating the crap out of the other person. It all comes down to is how you like to beat the crap out of the other person, do you... |
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Animal Crossing: Wild World review (DS)Reviewed on January 23, 2006You’re in the back seat of a car with an animal at the wheel, steering through unforgiving rain traveling down an unknown road. You’re moving from your old life - no more large city, no more long job times, no more long distances between destinations, no more humans. That’s ‘bleh’, not appealing, not interesting. No, you’d rather live in the relaxed town of… where? You decide. You name where you want to go. Spiral? Sizzler? Gootown? Doesn’t matter. That’s where you’re going, where this unknown r... |
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Skyblazer review (SNES)Reviewed on January 22, 2006I've noticed that the platformer genre really started to get stale on the SNES. Sure, Mario World was more than adequate, and there were a select few other gems as well. But unfortunately, the vast majority of them seemed to be the same thing over and over - slow moving cute fluffy animals in generic worlds with average gameplay at best and wild swings in difficulty. Imagine my surprise to find a hit, not in Nintendo or Capcom, but in Sony. They certainly weren't a major player back then, an... |
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Soul Blazer review (SNES)Reviewed on January 22, 2006Some people call Zelda an action/RPG. Although Zelda has elements of both genres, it is much more than that, and is in reality a completely different genre. Soul Blazer, often compared to Zelda by those that have actually heard of it, is not. It is a simple blend of action and RPG, combining the two rather than creating something new. Such an attempt, blending two incredibly different styles of gaming, seems doomed to failure. Yet, despite the seeming impossibility, I find Soul Blazer to be a s... |
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Fallout 2 review (PC)Reviewed on January 20, 2006World War III nearly destroyed all life on Earth. No one bothers to remember the specifics now; they’re trivialities, unimportant details. |
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Splatterhouse 2 review (GEN)Reviewed on January 20, 2006I don’t like Splatterhouse 2. I was planning to mock its sloppy control and limited moveset. I was planning to attack its stricter-than-Altered Beast linearity. I was even planning to poke fun at the sanitized pastel ichor that bursts from every beast (a far cry from the original’s frightening decor). With the above palette of problems, I was planning to paint the most unflattering picture of Splatterhouse 2 that the internet has ever seen. |
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Cave Story review (PC)Reviewed on January 20, 2006Cave Story is definitely the right game, but it's in the wrong place, at the wrong time. If you time-warped (again) back to 1990 and released it on the Mega Drive, the time you returned to wouldn't be the rubbish one we know. It'd be an endless pastel-hued Age of the Pixel, where men express themselves in only sprites and double-jumps and catchy 16-bit tunes. Nobody'd remember Mario or the Green Hill Zone or the rain or tetrominoes or El Viento or any of that crap; they'd remember ... |
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Animal Crossing: Wild World review (DS)Reviewed on January 20, 2006A long, long time ago on the Dreamcast there was a game called Shenmue. Not many people remember much about Shenmue, but it was a game where you played as a young Chinese man attempting to avenge his father's death by buying furniture for his house. While the concept was nonsensical, the game sold, as would its XBox sequel. Enter Nintendo. With the doomed failure that was the N64, Nintendo decided that it had to do something to boost sales, and released Doubutsu No Mori, a direct ripoff of Shen... |
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Fallout review (PC)Reviewed on January 18, 2006Until now, there were no dreams of the future. The world as you know it has been confined to the massive bunker, Vault 13. Inside the redundant maze of sterile hallways and fluorescent tubes, all that mattered was keeping the vault running for future generations. Even that task has become a hopeless cause. The water purification system in Vault 13 has broken, and without new water chip, your people will die. |
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