Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Wizards & Warriors review (NES)Reviewed on March 22, 2006It's like the old saying goes: good games are rare, and Rare games are good. |
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Gradius review (NES)Reviewed on March 22, 2006When asked to name a Konami game, the Gradius series--likely a mistranslation of "Gladius"-may not be the first games to come to mind. The series has always been aimed towards the hardcore shooter crowd, and as such, they've never been all that high-profile. The series really hasn't evolved much over the years, being your typical side-scrolling shmup, and its gameplay has always revolved around one central gimmick: the Option system. |
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Final Fantasy: Mystic Quest review (SNES)Reviewed on March 22, 2006It's rare that one comes across a game whose very existence seems as unnecessary as Final Fantasy Mystic Quest. After the so-so sales of previous RPGs in North America, the developers at Square went back to the drawing board and tried to decide what it was that wasn't clicking with American gamers in the genre. |
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Raiden Trad review (SNES)Reviewed on March 22, 2006Given the sordid state of scrolling shooters today, it's hard to believe how overcrowded the genre was in the early 90s. At one point, it seemed like every developer on the planet had their own shooter franchise: Konami had Gradius, Capcom had 1942 and its sequels, Namco had Xevious...of course, the trend wasn't limited to the major developers either. Irem had R-Type, Technosoft had Thunder Force, and an obscure Japanese firm named Seibu Kaihatsu made Raiden. Like many of its contemporaries, Rai... |
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Theme Park Roller Coaster review (PS2)Reviewed on March 21, 2006I’m not a big fan of simulators. Video games are supposed to be a release from the stresses of everyday life. They’re supposed to be a virtual vacation or a wonderful fantasy where you can step into the shoes of someone you may never be. It shouldn’t be a look into the seedy world of puke cleaning and ride repair. It’s why I didn’t like Theme Park: Roller Coaster. Well, that and a few more reasons… |
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Age of Empires III review (PC)Reviewed on March 20, 2006I play real-time strategy games like I used to play with Legos. I build up a lot of structures for no real reason whatsoever, then I pull them all apart and start over again. I have very little interest in combat in most RTS games. I just like building up cities and managing my populous, which most players consider the boring part of RTS games. Because of this, I’ve found a lot of the newer games disappointing because they’re so combat-oriented. Sure, micro-management isn’t always that fun, but ... |
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Divine Sealing review (GEN)Reviewed on March 20, 2006Divine Sealing is hilarious, but it’s not meant to be funny at all. In fact, the game contains no humorous qualities whatsoever. However, after you’ve driven yourself to the edge of sanity by ploughing through its offerings, you’ll find yourself laughing at a number of things. You’ll snigger at how the game tries to fuse two opposing genres together and fails on both levels, you’ll giggle at the game’s pathetic attempt to bring hentai to a home console and lastly, you’ll smile over the fact that... |
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Black review (XBX)Reviewed on March 16, 2006As I walked away from a pile of fiery rubble with dead soldiers scattered about (originally a heavily-guarded canal), I heard the darnedest thing come out of my guy's mouth: |
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Kingdom Hearts review (PS2)Reviewed on March 15, 2006I put off playing Kingdom Hearts for three years. When it finally wandered into my collection, my brother asked how I—a person who considers Metallica soft rock and thinks watching Ultimate Fighter is a good way to relax—could play Kingdom Hearts. Eyes red, fingers blistered and zombified from a lack of sleep. That’s how I played it. I seriously couldn’t put it down. I don’t know how this game escaped my attention for three long years, nor am I sure if the friend who lent it to me will ever get ... |
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F-Zero GX review (GCN)Reviewed on March 12, 2006I don't care too much for racing games. I have a car; why would I need to pretend to have a different one? However, my car can't break the sound barrier. Nor can it hover above roads that twist, defy gravity, or are built miles above the Earth. So while Gran Turismo would make me yawn, F-Zero always piques my interest. Not only is it different in terms of style, but different in terms of gameplay. Nintendo and Sega, thankfully, understood this, and it shows in F-Zero GX. Fast, furious, an... |
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Pride FC: Fighting Championships review (PS2)Reviewed on March 09, 2006In the past, MMA has always been viewed as a violent and barbaric sport, but with its new breed of fighters and an increase in popularity has brought the sport to the spotlight. Even though MMA is superior to boxing in many regards, boxing continues to dominate as the most popular fighting sport. MMA has it all, bone crushing knees, arm breaking submissions, vicious slams, deadly kicks, and jaw dropping techniques. Put a boxer in a street fight with a MMA fighter, and the boxer will lose the m... |
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Arabian Fight review (ARC)Reviewed on March 08, 2006When compared to greats such as Streets of Rage 2 or The Punisher, Arabian Fight just doesn’t make cut. It tries very hard to push forward new graphical innovation that, to be fair, are rather original for its time but falls completely short by giving us fighting engine so basic that it makes the original Golden Axelook like Forgotten Realms: The Demon Stone. |
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Doom II: Hell on Earth review (PC)Reviewed on March 06, 2006The Space Marines were never trained to battle the endless streams of hellspawn pouring through the interdimensional rift inside their Mars base. Doom told of exactly that. You're the last one, the very last Space Marine standing between the people of Earth and eternal damnation. What felt like a massacre before was merely a warm-up to nothing less than a full-blown war between good (you) and evil (them)! It's Hell on Earth, literally. |
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Tony Hawk's American Wasteland review (PS2)Reviewed on March 02, 2006I’ve learned a lot of things about games strictly from reading reviews. I’ll share. Chrono Cross is doomed to be argued until the end of time, someone will always try to put a new spin on Metal Slug no matter how many times it’s been reviewed and everyone loves Zelda games. I’ve also learned Tony Hawk “fans” are whiners. So many have spouted things as “This series is in a downward spiral” and “The Sky fell for me” and “What Happened to the lava?” Hmm. That’s a cute s... |
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True Crime: Streets of LA review (XBX)Reviewed on March 02, 2006Imagine a kung-fu flick that has car chases, shoot outs and stars a cop looking to uncover the mystery of his lost father with gangster rap overtones. Now, imagine you could actually take control of this wacko combination and play it. True Crime is this interactive kung-fu flick, and it’s as entertaining as it is strange. Which is definitely a good thing. |
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Sword of the Samurai review (PC)Reviewed on March 02, 2006The coward Kobayashi trembled at the sight of my gleaming blade. What's more, I told him, flat out to his face, that he was a pathetic wretch descended from a long line of dung haulers. A prouder samurai would not take such an obvious insult without a duel to the death, but not Kobayashi. His servants could only stare in disbelief at what was going on in this quaint garden teahouse. History was being made. My stoic glare cut deeper than any knife, yet internally I could barely contain my giddine... |
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The Simpsons: Bart's Nightmare review (SNES)Reviewed on March 01, 2006It’s a well known fact that most games based on The Simpsons turn out to be rather poor. You only have to look at the rather pathetic efforts such as Hit and Run and Simpson’s Wrestling to get that point proven. However, if you go back a decade, you’ll find the selection of Simpsons games to be (well, let’s not be too hasty) rather sufficient. With an excellent 2-D beat-em-up on the arcade and Bart’s Nightmare, a rather original collection of mini-games, it certainly looks like Simpson’s titles ... |
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State of Emergency 2 review (PS2)Reviewed on February 27, 2006After I played the first few levels of State of Emergency 2, I sat down and thought about the game. I came to the conclusion that from a Spider-Man perspective (goofy but fun), I kind of liked the game. Then I decided to read through the attached press releases that came included with my review copy of the game. They called the game’s storyline “gripping” and made it out to be as serious as cancer. From this more Schindler’s List perspective (serious and depressing), the gam... |
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Phoenix Wright: Ace Attorney review (DS)Reviewed on February 26, 2006As a child, adults would commonly ask about a child’s aspirations in life. Certainly, nobody would answer that they aspire to be a garbage disposer or a manager at a local fast food chain. Most answers would consist of being lawyers, doctors, psychologists, etc. Unfortunately, as children grow up their lack of effort in school also diminishes. Not everyone can be a lawyer or a doctor, but luckily for those that couldn’t get into law school, Capcom has decided to meet the needs of the unlucky. En... |
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The Suffering: Ties that Bind review (PS2)Reviewed on February 25, 2006The Suffering set players into the boots of Torque, a prisoner on death row. One day, Torque accidentally killed his wife and two sons. He didn’t remember doing it, but ignorance wasn't an excuse the jury would accept. Torque was sent to Carnate Island, Maryland. Since The Suffering is a video game, Abbot Penitentiary was the worst correctional facility imaginable. Unspeakable evils were committed there for hundreds of years, but through a bizarre set of circumstances involving gho... |
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