Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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The Legend of Dragoon review (PSX)Reviewed on June 30, 2006"This room is tidy. This shows a lot about this person's personality." |
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Midnight Club 3: DUB Edition review (PSP)Reviewed on June 28, 2006I’ll tell you about Midnight Club 3: DUB Edition just as soon as it finishes loading. It’ll probably finish in a few seconds...or minutes. In the meantime, uh, how are you? What have you been doing? Working a lot? Oh wait, I think it’s done. Wait, nope, it’s still loading. It’ll be just a little bit more. I apologize. The longer it loads, the better it must be, right?! |
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Area 51 review (PC)Reviewed on June 28, 2006Midway originally released Area 51 as a lightgun game several but, when all of the sudden remaking old games became popular, the good people at Midway decided that they would modernize Area 51 and turn it into a traditional first-person shooter and dropping the lightgun gimmick (and the arcades) which made the franchise popular. I blame Nintendo and the Gameboy Advance for causing this phenomenon to sweep the video gaming world, but I won’t get started on that. There are very few s... |
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F.E.A.R.: First Encounter Assault Recon review (PC)Reviewed on June 28, 2006F.E.A.R stands as the most intense first-person shooter I’ve ever played. It doesn’t achieve intensity by bombarding you with ear-splitting explosions, or keeping you constantly at the brink of death, but through sheer atmosphere, design, and pacing. Even if you aren’t a tactician when it comes to first-person shooters and prefer run-and-gun mayhem, this game will slow you down and force you into the crouch position. F.E.A.R will have you leaning around corners, taking very careful... |
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The Legend of Zelda: Majora's Mask review (N64)Reviewed on June 28, 2006MM (the Legend of Zelda: Majora's Mask) is perhaps the single most unique Zelda game. It did something that only one of the others did; it broke away from the classic Zelda story line. MM also has revamped graphics and a new musical score when compared to Ocarina of Time, but the combat is mostly the same. As for the length and difficulty of MM; the difficulty can be gauged, but this game has a very interesting innovation that makes it much more difficult to determine the length of the game: a t... |
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The Legend of Zelda: Link's Awakening DX review (GBC)Reviewed on June 28, 2006Link's Awakening DX (LA for the purpose of this review) is one of the lesser known games in the Zelda saga. Their are several possible reasons for it's being relatively unknown: perhaps people are alienated by the original storyline, maybe people prefer the item systems of Ocarina of Time, Majora's Mask, and Wind Waker, or perhaps people simply flat-out hate handhelds. In any event, LA is one of the stronger Zelda titles, due to its being perhaps the most unique of them all. |
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Lunar: Dragon Song review (DS)Reviewed on June 25, 2006If an RPG strongly encourages a player to engage in twice as many battles as should be necessary, then it better possess an engaging fighting scheme. Lunar: Dragon Song does not. Its limited turn-based system might as well be on autopilot, which is thankfully a prominent selection preceding every encounter. |
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Big Sky Trooper review (SNES)Reviewed on June 25, 2006Do you believe in aliens? Do you think that there’s a whole other race of intelligent beings somewhere out in that endless void called the universe? The entertainment industry certainly thinks so. Over the last few decades, we’ve been introduced to a wide variety of beings that look nothing like anything from our planet. We’ve met Wookies, Vulcans, Ewoks, and whatever the hell E.T. was. But for all of those beneficent races, there are always more than enough evil ones, such as the ones from I... |
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Guilty Gear: Dust Strikers review (DS)Reviewed on June 25, 2006It’s officially the summer of 2006, and American gamers have their hands full right now. The gaming world steeped in hype over the next generation of systems, the current systems are dying off in a blaze of glory, and one of the most heated handheld gaming rivalries ever shows no sign cooling down. In the midst of all the change, DS tries to make up for lacking graphical power by offering gamers some of the most interesting games out there, ranging from the misadventures of Phoenix Wright... |
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Drakengard review (PS2)Reviewed on June 21, 2006Love. Crimson Blood. |
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Final Fantasy IX review (PSX)Reviewed on June 21, 2006 |
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Half-Life 2: Episode One review (PC)Reviewed on June 20, 2006I don’t like this whole “episodic gaming” trend that’s hitting PCs everywhere thanks to our good friends at Valve, the creators of Half-Life. While I understand their justifications for releasing segments of a single game in four-hour blocks over the span of a couple of years instead of one whole package that will inevitably spend much more time in development, I just don’t like playing through what feels like an unfinished product. Half-Life 2: Episode One has all the polish and s... |
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Super Castlevania IV review (SNES)Reviewed on June 17, 2006Outro |
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Hitman: Blood Money review (X360)Reviewed on June 13, 2006Killing ninjas, badassing, looking cool, blah, blah, blah. I don't need to remind you just how awesome Agent 47 was in the past three games. You should know by now. And if not, SHAME ON YOU! But with this fourth installment now out, is the Hitman series starting to run out of steam? Is Agent 47 losing his awesomeness? Are we gonna be Tomb Raider'd? No, no, and THANK GOD no. Hitman: Blood Money is a great game that doesn't disappoint, and it turns out to be the best of the series, so far. |
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Shadow the Hedgehog review (XBX)Reviewed on June 13, 2006Contrary to what most believe, Shadow the Hedgehog is an improvement, not a step back. Even before the black hedgehog’s solo debut hit the shelves, scepticism had already shown his grim face. The last proper Sonic game, Sonic Heroes was, to be frank, awful. Its quirky new design looked charming enough and its diverse range of characters was enough to make any Sonic fan drool. However, its poor level design and bad voice actors were enough to have anyone ripping huge chunks of ha... |
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Maui Mallard in Cold Shadow review (SNES)Reviewed on June 11, 2006After playing Cold Shadow in its entirety, it would seem to me that Maui Mallard was created only for the simple purpose of fooling us Donald Duck fans into playing the game. Oh, Disney, you and your devilish schemes! That’s right: what you see in the cover art and in-game screenshots is not Donald, but actually Maui Mallard! And what are the differences between Donald and Maui? Well, save for the lack of a red bowtie and Fauntleroy sailor hat, none. |
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Hitman: Blood Money review (XBX)Reviewed on June 10, 2006The seemingly insipid story revolving around a genetically cloned man offing assortments of people around the world doesn’t look or sound too outwardly appealing. I mean, can’t we fill a slew of bad guys with lead in countless other games already? Sure we can. But what makes Hitman: Blood Money so darn endearing is its matter-of-fact approach to the stunningly brutal acts of murder found throughout the whole game. However, it’s not simply the murder that does it; it’s the maddeningly clever ... |
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Lost Magic review (DS)Reviewed on June 10, 2006Coming up with RPGs for the DS must be tricky. Sure, your staff can come up with all sorts of cliched stories and generic heroes to go with them. There’s also plenty of leeway with regards to the leveling and combat systems. Hell, even the DS’s graphical capabilities can work a few small wonders. But the real problem lies with the Touch Screen; it’s one of the system’s most celebrated features, yet finding new and inventive ways to utilize it must be quite a task. All things considered, it’s lit... |
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Trace Memory review (DS)Reviewed on June 09, 2006A young boy watches in horror as one man levels a pistol at another. Pop Cue a blood red fadeout. Over four decades later, a mother hustles her daughter into hiding. Peeking from the closet, the small girl with white hair sees only the silhouette of a man holding a gun. Another dull pop resonates. Cue another blood red fadeout. |
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King of Fighters: Maximum Impact review (PS2)Reviewed on June 03, 2006Once upon a time, the Street Fighter series was the greatest thing to happen to the fighting game genre. There was a massive roster of incredibly popular characters, a wide variety of special moves, and some of the best competitive gameplay ever seen. But for all of the success that the Street Fighter genre garnered with each passing year, there was only one other series in Japan that rivaled its awesomeness: The King of Fighters. There were no sumo wrestlers, Indian Yoga disciples, Sonic Booms,... |
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