Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Call of Duty 2 review (PC)Reviewed on July 01, 2006I absolutely loved the original Call of Duty, so I had incredibly high hopes for Call of Duty 2. As soon as the first screenshots came out for it, I instantly proclaimed that the game was going to be awesome and started talking non-stop about it. I’m not usually excited about too many games, but I had a lot of expectations for Call of Duty 2, which I’m sure you got from my first two sentences. Now you’re left wondering if the game lived up to my expectations. |
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Gradius II: Gofer no Yabou review (NES)Reviewed on July 01, 2006There are certain games for which one must wonder the usefulness of a review. Gradius II is one such game. Being an average-at-best Japan-only release from 1989, it is highly unlikely that any casual gamer will read this review and decide "Hey, I really want to play that game!" Conversely, if you're a big fan of the other Gradius games (or shooters in general), chances are very good that you've already played Gradius II. If you're not, then the odds are high that you won't be reading this. Gradi... |
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Bulls vs. Blazers and the NBA Playoffs review (SNES)Reviewed on June 30, 2006Bulls vs. Blazers sucked, sucks and will suck. |
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Castlevania review (NES)Reviewed on June 30, 2006Without a doubt, Castlevania is an esteemed series. While its sales aren't the greatest, the games still receive high acclaim from critics and hardcore gaming junkies alike (well, the 2D ones, anyway.) However, one thing that should be noted about the praise slavished upon Konami's long-running franchise is that almost all of it is directed to 1997's Symphony of the Night and its followups. That game combined a Metroid-esque sense of exploration with smooth controls and a gorgeous art direction,... |
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The Legend of Dragoon review (PSX)Reviewed on June 30, 2006"This room is tidy. This shows a lot about this person's personality." |
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Midnight Club 3: DUB Edition review (PSP)Reviewed on June 28, 2006I’ll tell you about Midnight Club 3: DUB Edition just as soon as it finishes loading. It’ll probably finish in a few seconds...or minutes. In the meantime, uh, how are you? What have you been doing? Working a lot? Oh wait, I think it’s done. Wait, nope, it’s still loading. It’ll be just a little bit more. I apologize. The longer it loads, the better it must be, right?! |
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Area 51 review (PC)Reviewed on June 28, 2006Midway originally released Area 51 as a lightgun game several but, when all of the sudden remaking old games became popular, the good people at Midway decided that they would modernize Area 51 and turn it into a traditional first-person shooter and dropping the lightgun gimmick (and the arcades) which made the franchise popular. I blame Nintendo and the Gameboy Advance for causing this phenomenon to sweep the video gaming world, but I won’t get started on that. There are very few s... |
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F.E.A.R.: First Encounter Assault Recon review (PC)Reviewed on June 28, 2006F.E.A.R stands as the most intense first-person shooter I’ve ever played. It doesn’t achieve intensity by bombarding you with ear-splitting explosions, or keeping you constantly at the brink of death, but through sheer atmosphere, design, and pacing. Even if you aren’t a tactician when it comes to first-person shooters and prefer run-and-gun mayhem, this game will slow you down and force you into the crouch position. F.E.A.R will have you leaning around corners, taking very careful... |
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The Legend of Zelda: Majora's Mask review (N64)Reviewed on June 28, 2006MM (the Legend of Zelda: Majora's Mask) is perhaps the single most unique Zelda game. It did something that only one of the others did; it broke away from the classic Zelda story line. MM also has revamped graphics and a new musical score when compared to Ocarina of Time, but the combat is mostly the same. As for the length and difficulty of MM; the difficulty can be gauged, but this game has a very interesting innovation that makes it much more difficult to determine the length of the game: a t... |
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The Legend of Zelda: Link's Awakening DX review (GBC)Reviewed on June 28, 2006Link's Awakening DX (LA for the purpose of this review) is one of the lesser known games in the Zelda saga. Their are several possible reasons for it's being relatively unknown: perhaps people are alienated by the original storyline, maybe people prefer the item systems of Ocarina of Time, Majora's Mask, and Wind Waker, or perhaps people simply flat-out hate handhelds. In any event, LA is one of the stronger Zelda titles, due to its being perhaps the most unique of them all. |
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Lunar: Dragon Song review (DS)Reviewed on June 25, 2006If an RPG strongly encourages a player to engage in twice as many battles as should be necessary, then it better possess an engaging fighting scheme. Lunar: Dragon Song does not. Its limited turn-based system might as well be on autopilot, which is thankfully a prominent selection preceding every encounter. |
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Big Sky Trooper review (SNES)Reviewed on June 25, 2006Do you believe in aliens? Do you think that there’s a whole other race of intelligent beings somewhere out in that endless void called the universe? The entertainment industry certainly thinks so. Over the last few decades, we’ve been introduced to a wide variety of beings that look nothing like anything from our planet. We’ve met Wookies, Vulcans, Ewoks, and whatever the hell E.T. was. But for all of those beneficent races, there are always more than enough evil ones, such as the ones from I... |
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Guilty Gear: Dust Strikers review (DS)Reviewed on June 25, 2006It’s officially the summer of 2006, and American gamers have their hands full right now. The gaming world steeped in hype over the next generation of systems, the current systems are dying off in a blaze of glory, and one of the most heated handheld gaming rivalries ever shows no sign cooling down. In the midst of all the change, DS tries to make up for lacking graphical power by offering gamers some of the most interesting games out there, ranging from the misadventures of Phoenix Wright... |
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Drakengard review (PS2)Reviewed on June 21, 2006Love. Crimson Blood. |
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Final Fantasy IX review (PSX)Reviewed on June 21, 2006 |
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Half-Life 2: Episode One review (PC)Reviewed on June 20, 2006I don’t like this whole “episodic gaming” trend that’s hitting PCs everywhere thanks to our good friends at Valve, the creators of Half-Life. While I understand their justifications for releasing segments of a single game in four-hour blocks over the span of a couple of years instead of one whole package that will inevitably spend much more time in development, I just don’t like playing through what feels like an unfinished product. Half-Life 2: Episode One has all the polish and s... |
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Super Castlevania IV review (SNES)Reviewed on June 17, 2006Outro |
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Hitman: Blood Money review (X360)Reviewed on June 13, 2006Killing ninjas, badassing, looking cool, blah, blah, blah. I don't need to remind you just how awesome Agent 47 was in the past three games. You should know by now. And if not, SHAME ON YOU! But with this fourth installment now out, is the Hitman series starting to run out of steam? Is Agent 47 losing his awesomeness? Are we gonna be Tomb Raider'd? No, no, and THANK GOD no. Hitman: Blood Money is a great game that doesn't disappoint, and it turns out to be the best of the series, so far. |
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Shadow the Hedgehog review (XBX)Reviewed on June 13, 2006Contrary to what most believe, Shadow the Hedgehog is an improvement, not a step back. Even before the black hedgehog’s solo debut hit the shelves, scepticism had already shown his grim face. The last proper Sonic game, Sonic Heroes was, to be frank, awful. Its quirky new design looked charming enough and its diverse range of characters was enough to make any Sonic fan drool. However, its poor level design and bad voice actors were enough to have anyone ripping huge chunks of ha... |
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Maui Mallard in Cold Shadow review (SNES)Reviewed on June 11, 2006After playing Cold Shadow in its entirety, it would seem to me that Maui Mallard was created only for the simple purpose of fooling us Donald Duck fans into playing the game. Oh, Disney, you and your devilish schemes! That’s right: what you see in the cover art and in-game screenshots is not Donald, but actually Maui Mallard! And what are the differences between Donald and Maui? Well, save for the lack of a red bowtie and Fauntleroy sailor hat, none. |
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