Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Psychonauts review (PC)Reviewed on August 23, 2006You find yourself standing on a road that twists in and around itself like a giant knot. An endless void surrounds this demented neighborhood, whose people have the composure and attire to suggest they are secret agents. Their constant uttering of phrases lacking any intellectual value leaves you wondering what kind of sick person's imagination you could be in and how you could possibly fix it. After whipping out a trusty piece of bacon, an old man's head pops out of your right ear and reminds y... |
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Xena: Warrior Princess review (PSX)Reviewed on August 23, 2006Two travelers hike along a winding road, heading toward some unknown destination when suddenly, the first stops, looks around, and tells her companion to wait. The traveler is Xena, the mighty warrior, destroyer of men, bringer of justice. Her companion is Gabrielle, best friend to the invincible warrior. Yet at this time, something is about to happen that neither expected… something that will turn an innocent hike into one of the largest searches ever conducted by none other than Xena herself,... |
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Golden Axe III review (GEN)Reviewed on August 23, 2006Don't mistake Golden Axe III for a cheap cash-in on a popular series or a generic brawler. |
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1941: Counter Attack review (ARC)Reviewed on August 22, 20061941: Counter Attack had a lot to prove following up its predecessor. While 1943 Kai wasn't a GREAT game, it did do a lot for the series back when it originally came out: a better, yet, still hard gameplay experience, souped-up weapons, a decent stage count, and other nice additions. So, when I began the first stage of 1941, I wasn't that impressed. It basically started out like any other game in the series. With the P-38 at my controls (second player gets a Mosquito, I thin... |
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SiN Episodes: Emergence review (PC)Reviewed on August 22, 2006One of the things that bugged me about Half-Life 2: Episode One, the only other current attempt at delivering a game in episodes rather than a single installment, was that the game didn’t end. Let me clarify that. Half-Life 2: Episode One left a lot of questions unanswered. I felt like the developers were just teasing players with a throw-away ending, expecting you to pay for the next two installments of the series if you want real clarity. I expected some suspense. I expected to b... |
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Prey review (X360)Reviewed on August 21, 2006This review could be start by telling you that Prey was originally shown at E3 95. But you’ve heard and read that story plenty of times by now. So a better way to start this review would be, “Prey is an enjoyable first-person shooter, which leaves some untapped potential on the table”. So, Prey is an enjoyable first-person shooter, which leaves some untapped potential on the table. Prey runs on the same engine as Doom 3 and Quake IV, so it looks pretty. Yet, unlike the other two games, Prey trie... |
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Tiny Toon Adventures: Buster's Hidden Treasure review (GEN)Reviewed on August 21, 2006Ever wondered what it would be like if you blended Mario Bros. and Sonic into one game? Well, I'm sure it would be a lot like Tiny Toon Adventures: Buster's Hidden Treasure, assuming you threw in the whole Toon thing in there somewhere. Oh, and don't be turned off by the fact that this is a show-based game, it's made my Konami, and it has "brilliance" written all over it. Well, sometimes, the "brilliance" is covered by a bit of "frustration", but we'll get to that later. |
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Castle Shikigami 2 review (PS2)Reviewed on August 21, 20062006 is slowly drifting toward its inevitable end. What have we to show for it? We’ve got sky-high gasoline prices, conflicts in the Middle East, a new generation of video game consoles, Snakes on a Plane, and a relatively successful season for the Detroit Tigers. Wow, this year has been a pureed blend of pure awesome and utter lameness. Where are the highly developed AI and the molecular transporters? Isn’t there a cure for the common cold yet? And where is my flying car? What happened to the f... |
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1943 Kai: Midway Kaisen review (ARC)Reviewed on August 20, 2006Ah, Capcom, you gotta love them. Once they release a game and it becomes popular, you can expect them to milk the hell out of that title by releasing "revamped" versions several months later. You've seen them do this with Resident Evil, Devil May Cry 3, and of course, you remember what everyone went through with Street Fighter II. But even before that little known title, Capcom's been doing it to older games. In this case, 1943: The Battle of Midway. A year after tha... |
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Summon Night: Swordcraft Story review (GBA)Reviewed on August 19, 2006Craftsmanship is one of the few rewarding aspects of our lives. It comes in many forms, be it writing, drawing, solving jigsaw puzzles, furniture design, or just about an other hobby that you can pick up. Despite differences between these various pastimes, they all have one thing in common: the need for skill. The amount of effort you put into your work will reflect in the results; a writer can convey his or her ideas with passionate words, mere sketches can be true works of art, and even the to... |
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Burnout Revenge review (XBX)Reviewed on August 18, 2006Right in front of you a car blocks your way, you slam on the gas, sending it flying. The next rival is only inches away you swerve to get onto there side. You’re even with him with only one way to get ahead of them. You slam hard into the car’s side sending it flying over the cliff. With one racer out of the way you floor it, and pull into victory lane. This is the world of Burnout Revenge. It’s the fourth game in the Burnout series, which is renowned for its satisfying car crashes and amazing s... |
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Street Fighter Alpha Anthology review (PS2)Reviewed on August 18, 2006Do we really need another Street Fighter compilation? Capcom certainly thinks so. After the hunk of detritus that was Capcom Fighting Evolution, you would think that we wouldn't see anymore zombified mishmashes of Street Fighter. Yet the raid in the graveyard continues. This time, we unearth the arcade brethren of the Alpha family - Alpha, Alpha 2, Alpha 2 Gold, Alpha 3 - and Super Gem Fighter. Eh, never mind that last one. Let's just slap ... |
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Robot Alchemic Drive review (PS2)Reviewed on August 17, 2006The movie Godzilla is probably one of the most well known titles of all time. This isn't because of the fact that it was good, or even because the majority of the people who mention it have even seen it. Rather, Godzilla's notoriety stems from the fact that it was so gloriously bad that one couldn't help but be amused. With campy visuals, an oddly realized plot, and a downright off translation, the movie as remained the butt of jokes for over 50 years. |
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Castlevania: Symphony of the Night review (PSX)Reviewed on August 17, 2006Be wary. This review assumes you already know the basics of Symphony of the Night. Let this not be your first review. Instead, read another review and, if at all possible, play the game first. Come back afterwards and then read on. |
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Fallout: Brotherhood of Steel review (PS2)Reviewed on August 17, 2006Among the desert weeds and radiation of post-apocalyptic California live the last remnants of humanity. Jaded and cynical, they wallow in poverty, their run-down settlements small outposts of civilization in the midst of the all-encompassing nuclear wasteland – but underneath the dirt and grime lies a devilish brand of humor and the utter freedom to make whatever you want of yourself and the world. This is the premise of Fallout and Fallout 2, two incredible CRPGs that have enchant... |
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Illusion of Gaia review (SNES)Reviewed on August 17, 2006Enix/Quintet's Illusion of Gaia is an action/RPG which aspires for philosophical greatness yet only achieves base mediocrity. |
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Phoenix Wright: Ace Attorney review (DS)Reviewed on August 17, 2006The concept of Phoenix Wright is simple: you are a lawyer. Or, to be more specific, a defense attorney. Your job is to save your client from conviction--they're always innocent of the crime--and invariably find the real perpetrator, who is always caught during their own testimonies declaring the defendant's guilt. The game becomes predictable in a hurry. But it's entertaining, it has some inspired moments, and there's no other game quite like it. Until Phoenix Wright 2 is released, that is. |
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1943: The Battle of Midway review (ARC)Reviewed on August 17, 20061942 sucked. A lot. Piloting a P-38 through thirty-two stages of the same exact crap is not my idea of a good time. So, I wasn't really going into 1943: The Battle of Midway with high hopes. I read that it has quite a few upgrades that make it better than its predecessor, so I was willing to give the game a shot. |
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Prey review (X360)Reviewed on August 16, 2006Prey was supposed to be a monster of an FPS that was going to rock our socks off. It was going to be a huge FPS. It was going to do for gravity what Half-Life 2 did for physics. Prey was an early contender for a dozen magazines and websites game of the year. Now, the game has been released and there are a bunch of reviews out there for it. It didn’t get the gleaming reviews that it was supposed to, but every review score is still too high. It’s almost like the reviewers were... |
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Bob the Builder: Fix It Fun! review (GBC)Reviewed on August 16, 2006Before picking up some games, you know that it's going to be bad. I thought that Bob the Builder: Fix It Fun was going to be a boring children's game that entertained kids in a way that older folks won't understand. But instead, I was smacked across the face with something so vile that insulted the minds of children and left a scar in my brain. |
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