Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Phantom Brave review (PS2)Reviewed on September 30, 2006Phantom Brave follows the Nippon Ichi tradition for strategy RPGs with a twist - or a dozen twists, as it happens. The basics of the genre are recognizable - characters walking across a map, turn based, to kill their enemies with a variety of regular attacks and special skills - but that's about where all the usual expectations go out the window. This formula worked out great for Disgaea and to an extent, it still does; but at a couple of points, the game comes off as too experimental for its ow... |
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NCAA Football 07 review (PS2)Reviewed on September 28, 2006First impression: lost and intimidated. In NCAA Football 07, every control performs some kind of special juke, spin, or stiff arm. One button launches a player into a forward dive; another accelerates him to a sprint. There are so many options, and you’ll feel the need to execute all of them at once. Adding to the indecision, there’s hundreds of offensive and defensive plays spread over dozens of formations. The complexity of EA’s collegiate pigskin franchise should make any casual g... |
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Prince of Persia: The Sands of Time review (GCN)Reviewed on September 26, 2006“...but I have seen the face of time, and I can tell you. They are wrong.” |
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Guerilla War review (NES)Reviewed on September 26, 2006I won't pretend Guerrilla War is a very innovative game, because it's pretty much as derivative as it gets. There are no fancy gameplay mechanics on display here; this is the epitome of grab-a-weapon-shoot-some-baddies game design. But it's well-executed, it gets your adrenaline pumping, and that's enough to recommend the game. As far as run 'n' guns go, and especially as overhead ones go, Guerrilla War has no real competition on the NES. This is the best the system has to offer for pure twitch ... |
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MotoGP 06 review (X360)Reviewed on September 25, 2006Chances are, if you're playing MotoGP'06 for the first time, you're gonna crash. A lot. This is thanks mostly to the feeling of the controls when you're driving your bike. It feels awkward at first, and after a few laps, you start to wonder if Climax screwed up. But, if you're willing to stick with the controls for a little bit longer, you'll start to get how things work and why they work that way. And once you're over that, you begin to enjoy the other aspects that make up this title. |
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Okami review (PS2)Reviewed on September 24, 2006As the sun rises over the village of Kamikimura, its brilliant rays shine on a lone statue sitting in the middle of town. This work of art was created in the loving memory of Shiranui, a white wolf that had once saved the village from utter destruction a century before. Back then, a demon known as Orochi would annually terrorize the town into submission, forcing the people to choose a woman to be sacrificed. In a true display of emotional heroism (and outright idiocy), a young hero named Izanagi... |
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The Chronicles of Riddick: Escape from Butcher Bay review (XBX)Reviewed on September 23, 2006The Chronicles of Riddick: Escape from Butcher Bay successfully ties the game to the movie and beautifully combines elements of almost every genre. Throwing in stealth, shooting, platformer, and adventure elements CoR ties it all gorgeously and makes for a fantastic experience. The pacing and story are top-notch and you truly feel in control as a ruthless Furon trying to escape the trenches of one of the deadliest and toughest prisons in the entire galaxy. |
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Mega Man ZX review (DS)Reviewed on September 23, 2006Once upon a time, two Maverick Hunters teamed up to save the future from evil. There stood X, a suped-up rendition of the original Mega Man that wielded a chargeable energy blaster. Then there was Zero, X’s undeniably badass partner that wielded an even more badass laser saber. These two heroes waged an epic war against Sigma, an evil robot psychopath held bent on destroying mankind and ruling the world. Sigma had ravaged cities, slaughtered plenty of innocent people, nearly destroyed the planet... |
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Kengo: Master of Bushido review (PS2)Reviewed on September 19, 2006Kengo is a 3D sword-fighting game that takes place in the war-torn 16th-17th century era of Japan's history -- ripe ground for the blooming of close quarters combat. It presumes to deliver a reality based approach to the Japanese sword duel, in the same vein as Bushido Blade; however, many were disappointed that it did not include the one-hit kill system that made the BB series such a cult-hit, and I imagine even more players were turned off by its sparse approach to game design. It's my underst... |
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Super Caesar's Palace review (SNES)Reviewed on September 19, 2006At least once in a lifetime, all American citizens must make a pilgrimage to the distant land of Las Vegas. It is a strange land, where the air is warm at night; here, people come to indulge in more gambling, showgirls, and low-priced buffets than they’ll ever find anywhere else. With Super Caesars Palace for the Super Nintendo, one can now enjoy a veritable microcosm of the entire Vegas experience – only without the distance, warmth, showgirls, and low-priced buffets. |
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Dead Rising review (X360)Reviewed on September 19, 2006It's been a long time coming, but Dead Rising finally gave everyone the opportunity we've been waiting for: being trapped in a mall with zombies. |
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Lufia II: Rise of the Sinistrals review (SNES)Reviewed on September 17, 2006Do yourself a favor and go check out Lufia II's world map. Looks rather pathetic, doesn't it? Whether by water, mountain, or random towers, the entire world is divided into tiny chunks that contain exactly one town and one cave/tower/dungeon of some sort. These chunks are strung out in a giant circle, so that you are forced to visit one after another, in succession. And visit them in... |
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Chrono Trigger review (SNES)Reviewed on September 17, 2006Ever had the longing to travel through time? If so, you probably found it difficult; due to the fact most don’t know how to build a time machine. But don’t let your head hang in sorrow, there is one alternative. You could just play one of the greatest RPGs to ever grace video games. Vortexes and the space continuum may seem more appealing, but don’t let those thoughts deceive you. Chrono Trigger managed to revolutionize role-playing games, and stands the test of time to this day. |
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Pump It Up: Exceed review (PS2)Reviewed on September 16, 2006Step onto the Dance Dance Revolution platform. Look at your feet and chances are that you are standing in the middle, on a metal plate that covers not only the center, but also the corners of the pad. You are only a tap away from the arrows. Up, down, left, right. Safe and secure. Then suddenly, the arrows and the metal plates begin to warp. You stagger as the arrows slide into the corners and a center arrow forms beneath your feet. The metal plates now cover the arrows you once knew. |
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Texas Hold 'Em review (X360)Reviewed on September 16, 2006A few years ago, the average person wouldn't have known that Texas Hold 'Em was a type of poker game. Over the last ten years it has skyrocketed in popularity and can be watched all around the world. Due to its popularity, the game is now available on Xbox Live Arcade. If you were one of the many who downloaded it for free during the first 48 hours then lucky you. Because it now costs a hefty 800 Microsoft points, which is about 10$. Hold ‘Em isn’t perfect by any stretch because of poor AI, only... |
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Uplink: Hacker Elite review (PC)Reviewed on September 14, 2006There is a brilliant idea that inspires Uplink: Hacker Elite, and it largely rests at the intersection of the state of present day technology, and the timeless intrigue that surrounds crime and criminals, so deeply-rooted that it taps human nature. There have long been games depicting crime, going all the way back to the Atari 2600, and the monumental Grand Theft Auto series is inarguably the one that has most recently brought the issue of game crime and violence into the limelight... |
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Jak II review (PS2)Reviewed on September 12, 2006Jak II is the product of a long line of cartoony platformers produced by Naughty Dog. Unlike the first game in the series, Jak II tweaks the formula by implementing GTA-esque design. Playing as both Jak and his sidekick Daxter, you'll have an entire city to explore filled with bustling crowds, anxious police officers, and a fair share of futuristic hover cars to take advantage of. Jak II doesn't scrap its roots entirely, though, because most of its missions take place outside the city in setting... |
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Bee 52 review (NES)Reviewed on September 10, 2006Some things in real life aren't made to be fun, but video games can mold them into something exhilarating, something worth wasting your free time to do. Video games can make you want to farm, or want to take the role of an old fat guy's life. They have transformed really boring aspects of life into something wild and breathtaking, and there are real gems out there. Bee 52 is not one of them. |
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Fire Emblem: The Sacred Stones review (GBA)Reviewed on September 10, 2006I came into this game as another one of those guys who only knew Fire Emblem because of Marth and Roy from Super Smash Bros Melee. So basically, I didn't really know much about the game other than the fact that it's kinda similar to Advance Wars. After playing through the first few minutes of it, I was completely sucked into the world of Princess Eirika and her comrades. |
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Sly Spy review (ARC)Reviewed on September 10, 2006There is a glee about Sly Spy, a maniacal urge to so blatantly steal and simultaneously disrespect the source material it pays cynical homage to, the wonderful 007 canon, that makes it a grotesque spectacle, somehow both irritating and intriguing at the same time. I’ve always appreciated poorly made side-scrolling action games that are in obvious replication of the James Bond saga (I’m one of six living fans of the campy and tedious Rolling Thunder), and I couldn’t help but ... |
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