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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
F.E.A.R.: First Encounter Assault Recon (PC)

F.E.A.R.: First Encounter Assault Recon review (PC)

Reviewed on July 13, 2006

Through the years, there have been all kinds of first person shooters released. There's the usual formula of a good combination of guns with some fast-paced action, and so on. But with F.E.A.R, Sierra has created something new. It's combined the aspects of a Japanese horror film with exciting and frantic action to create one of the best FPSs out there.
amlabella's avatar
Teenage Mutant Ninja Turtles 2: The Arcade Game (NES)

Teenage Mutant Ninja Turtles 2: The Arcade Game review (NES)

Reviewed on July 13, 2006

Teenage Mutant Ninja Turtles II: The Arcade Game is a sequel to an NES platformer called...Teenage Mutant Ninja Turtles (shocker.) While some people may have warm fuzzy feelings of nostalgia when thinking of the original TMNT, I'll be honest with you: I hate it. Too many cheap challenges, awkward controls, too many cheap challenges, too many cheap challenges...let's just say that the game is a bit frustrating.
phediuk's avatar
Freelancer (PC)

Freelancer review (PC)

Reviewed on July 10, 2006

Every modern gamer knows the story of the Xbox (and later PC) role-playing game, Fable. It was supposed to be one of the largest and most ambitious games ever released, but turned out to be a short and limiting RPG that paled in comparison to its contemporaries, namely Biowareís KOTOR. Due to the genreís mainstream obscurity, most gamers havenít heard of Freelancer, which was first announced roughly five years prior to its release in 2002 (and was in development for much lon...
Halon's avatar
The Legend of Dragoon (PlayStation)

The Legend of Dragoon review (PSX)

Reviewed on July 09, 2006

When Legend of Dragoon made its way onto the PSX RPG scene, Sony foolishly billed it as a Final Fantasy killer. Gathered together in angered hoards, FF fanatics lit their burning torches and waddled aggressively through the streets, rioting and looting Cheeto stores nation-wide. "This is no Final Fantasy!" some cried while others sobbed over their Sephiroth plushies; it was a dark day, but somewhere behind all the rantings and unbridled hate, a game somehow got forgotten.
bside's avatar
The Hobbit (PlayStation 2)

The Hobbit review (PS2)

Reviewed on July 09, 2006

Bilbo Baggins, as many of us know, is a typical hobbit. Heís portly, laid-back, and perfectly content with never leaving Hobbiton. However, due to his recruitment by a wise wizard and a bunch of dwarves, Bilbo sets out on a quest where he encounters some awkward camera angles, many boring stages, and a final couple levels that hint at what could have been a much better game. So much for the epic journey I expected.
djskittles's avatar
Guitar Hero (PlayStation 2)

Guitar Hero review (PS2)

Reviewed on July 08, 2006

The life of a rock star: full of money, alcohol, and all out partying. Guitar Hero may not be able to provide the fun of passing out drunk on the floor, but it certainly captures the feel of rock in a video game. With all kinds of musical tracks and one of the coolest gaming peripherals, Guitar Hero makes you feel like youíre on that stage, with thousands of screaming fans going crazy. Well, as long as you donít look at yourself in the mirror. Anyone who is willing to fork over the extra $20 wil...
amlabella's avatar
Super Mario Sunshine (GameCube)

Super Mario Sunshine review (GCN)

Reviewed on July 08, 2006

It took six years to come up with a sequel to Mario 64. Six years. You'd think that would be enough time to make sure they'd get it right. After all, this is the latest in Nintendo's largest and arguably most important franchise, so it certainly deserves special devotion. How, then, can we explain what happened here? How did Nintendo possibly come up with a game that is so, well, forgettable? I mean, I'm not really a fan of Mario 64. I think the concept was excellent, but the execution a ...
mariner's avatar
Dead Connection (Arcade)

Dead Connection review (ARC)

Reviewed on July 06, 2006

Don Nerozzia knows the rules. When a man stands in your way, you bribe him, blackmail him, or influence those around him to neutralize the threat. If heís unimpeachable, then maybe, just maybe, you reward him with a bullet to the back of the head. You certainly donít gun down his lady in the street and expect him to slink away. Especially not with Philip, the leader of men making a stand against a gigantic crime. Yes, Nerozzia knows the rules; he just chose to ignore them. So now th...
woodhouse's avatar
Disgaea: Hour of Darkness (PlayStation 2)

Disgaea: Hour of Darkness review (PS2)

Reviewed on July 06, 2006

At a glance, Disgaea: Hour of Darkness looks like your standard strategy RPG: turn-based battles on a grid, a variety of weapons and classes, a small amount of customization. But from the first time you meet the main character, you know that youíre in for a very unusual trip.
viridian_moon's avatar
Battle Stations (Saturn)

Battle Stations review (SAT)

Reviewed on July 06, 2006

Battlestations could've been a good game..... I don't like saying that a lot since you can basically apply that to any crappy game. But it's true in BS's case. A title where you take control of your own fleet (ranging from patrol boats and mine layers to battleships and aircraft carriers), set sail on the seas, and kick the crap out of any opposing fleet that dares cross your path? Sounds like a kickass game to me. Unfortunately....
pickhut's avatar
God of War (PlayStation 2)

God of War review (PS2)

Reviewed on July 06, 2006

There are two things that are good about this game. Sadly, they are the two things that are good about every ďgoodĒ game. Usually, these two things make up the bulk a review but I didnít write this review intending to tell you that this is a fun game and is looks good, blah, blah, woof, woof. In the grander scheme of video-game things, God of War is a big failure. It makes all the same mistakes concerning content that every other high-ranked game does. Itís offensive, itís hyper-masculine, it m...
gladiator_x's avatar
Devil May Cry 3: Dante's Awakening (PlayStation 2)

Devil May Cry 3: Dante's Awakening review (PS2)

Reviewed on July 05, 2006

Everyone said it was over
True's avatar
Tecmo NBA Basketball (NES)

Tecmo NBA Basketball review (NES)

Reviewed on July 04, 2006

Tecmo NBA Basketball hit stores not long after the 1991 smash debut of Tecmo Super Bowl, a game that succeeded because it stood as the most accurate NES representation of its sport. In terms of presentation and options, these releases exist as equals, but the newer of the two lacks an essential sports game characteristic. Even when mastered, TSB thrived because every down presented an uncertain challenge, be it navigating a broken blocking scheme or reading the oppon...
woodhouse's avatar
Shadow Hearts From the New World (PlayStation 2)

Shadow Hearts From the New World review (PS2)

Reviewed on July 01, 2006

Weíre here to take your pornography and sodomize our vast imaginations
True's avatar
Call of Duty 2 (PC)

Call of Duty 2 review (PC)

Reviewed on July 01, 2006

I absolutely loved the original Call of Duty, so I had incredibly high hopes for Call of Duty 2. As soon as the first screenshots came out for it, I instantly proclaimed that the game was going to be awesome and started talking non-stop about it. Iím not usually excited about too many games, but I had a lot of expectations for Call of Duty 2, which Iím sure you got from my first two sentences. Now youíre left wondering if the game lived up to my expectations.
asherdeus's avatar
Gradius II: Gofer no Yabou (NES)

Gradius II: Gofer no Yabou review (NES)

Reviewed on July 01, 2006

There are certain games for which one must wonder the usefulness of a review. Gradius II is one such game. Being an average-at-best Japan-only release from 1989, it is highly unlikely that any casual gamer will read this review and decide "Hey, I really want to play that game!" Conversely, if you're a big fan of the other Gradius games (or shooters in general), chances are very good that you've already played Gradius II. If you're not, then the odds are high that you won't be reading this. Gradi...
phediuk's avatar
Bulls vs. Blazers and the NBA Playoffs (SNES)

Bulls vs. Blazers and the NBA Playoffs review (SNES)

Reviewed on June 30, 2006

Bulls vs. Blazers sucked, sucks and will suck.
sgreenwell's avatar
Castlevania (NES)

Castlevania review (NES)

Reviewed on June 30, 2006

Without a doubt, Castlevania is an esteemed series. While its sales aren't the greatest, the games still receive high acclaim from critics and hardcore gaming junkies alike (well, the 2D ones, anyway.) However, one thing that should be noted about the praise slavished upon Konami's long-running franchise is that almost all of it is directed to 1997's Symphony of the Night and its followups. That game combined a Metroid-esque sense of exploration with smooth controls and a gorgeous art direction,...
phediuk's avatar
The Legend of Dragoon (PlayStation)

The Legend of Dragoon review (PSX)

Reviewed on June 30, 2006

"This room is tidy. This shows a lot about this person's personality."
draqq_zyxx's avatar
Midnight Club 3: DUB Edition (PSP)

Midnight Club 3: DUB Edition review (PSP)

Reviewed on June 28, 2006

Iíll tell you about Midnight Club 3: DUB Edition just as soon as it finishes loading. Itíll probably finish in a few seconds...or minutes. In the meantime, uh, how are you? What have you been doing? Working a lot? Oh wait, I think itís done. Wait, nope, itís still loading. Itíll be just a little bit more. I apologize. The longer it loads, the better it must be, right?!
asherdeus's avatar

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