Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Medal of Honor: Frontline review (PS2)Reviewed on July 25, 2007For the love of Goebbels, EA, I get it already. Saving Private Ryan was a milestone in film. This does not make it a template for all your subsequent World War II games to follow to the letter. What else should we attribute the big, loud, overlong battle sequences to, if not the defining vision of WWII for this generation? The influence of popular cinema on the Medal of Honor developers is essentially helping to ruin a franchise that was once so full of promise, any original ideas ... |
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Advent Rising review (XBX)Reviewed on July 25, 2007The first time I booted up Advent Rising, the game crashed while the Majesco logo was being displayed. |
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Medal of Honor Underground review (PSX)Reviewed on July 25, 2007May 1940. Hitler has moved his Nazi war machine into France after a hasty surrender. Flanked by Goebbels, they watch gleefully as a formation of SS goose-steps down the Champs-Élysées. The Arc de Triomphe looms in the background. Standing for a photo opportunity, the Nazi leaders pose before the Eiffel Tower. Surely this black-and-white film will motivate troops fighting abroad, poised to lunge into the vast Eastern Front. The Thir... |
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Phantasy Star II review (GEN)Reviewed on July 24, 2007To live a life full of regret is a regret itself. No man understands this more than the twenty year old Rolf Landale, the protagonist of our story. At first glance you may pass him off as a generic RPG hero, with his blue hair, determined expression, mastery of swords and do-gooder attitude. However, you would be quite mistaken to simply pass him off as such. |
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WarioWare: Smooth Moves review (WII)Reviewed on July 24, 2007Another Nintendo console, another WarioWare collection of silly, crazy, zany, madcap, way out, off the wall and wild microgames. This time, Wario and his gang of silly, crazy, zany, madcap, way out, off the wall and wild characters have a new toy to play with: the wii-mote. What does this new-fangled device have in store for us? Are the microgames as charmingly addictive as they were in the four prequels that came before? Does Wario finally wii-n? |
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The Horde review (SAT)Reviewed on July 23, 2007Do The Horde next -- that won't get a 7! |
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Oregon Trail review (APP2)Reviewed on July 23, 2007You’re less than a day out of Independence, Missouri, and you’ve already got a problem. Less than a hundred feet away from you, a massive river separates you from the vast expanse of the American frontier. The midmorning sun is reflecting off the frothy waves, a vision of the beauty and natural splendor that awaits you on your journey. Despite such appearances, however, this river can spell your utter doom. You’ve got a few options. You can try to ford the river, forcing the few wagons in your p... |
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Yu-Gi-Oh! World Championship 2007 review (DS)Reviewed on July 22, 2007randomnoob1284, says "any1 in hear play yu-gi-oh?" |
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Super Smash Bros. Melee review (GCN)Reviewed on July 20, 2007I thought I'd begin by mentioning that I really ripped into two player competitive matches with my best friend's Autistic brother. Through this, I came to see this game for what it really is. |
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Fable: The Lost Chapters review (XBX)Reviewed on July 19, 2007Fable: The Lost Chapters is a re-release of the original RPG to hit the Xbox. The original's rushed development led to the game being unfinished and extremely short. The approximate 33% added content does a lot to lengthen the game; it adds a total of about five hours of game-play. The much boasted about additional content is a small selection of new armor and weapons, new tattoos, two new spells, and an entirely new part of Albion for you to explore. The new area is one new town and it's outski... |
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Scurge: Hive review (DS)Reviewed on July 18, 2007You know her type – she’s an intergalactic bounty hunter. Working for a futuristic space federation, she scours the universe battling evil through countless attempts to restore peace and justice to our existence. Donning a unique spacesuit and sporting all manner of lasers and explosives, she’s equipped to handle just about anything, and if there’s an alien infestation or virus outbreak that must be dealt with, you know who to call. |
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.hack Part 1: Infection review (PS2)Reviewed on July 18, 2007The following is a completely true story. |
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Cool Croc Twins review (C64)Reviewed on July 17, 2007Allow yourself to be subjected to one of the cheesiest-but-good platformer-action type games from 1992. It drips with style and cool, or it at the very least tries to. You are one cool crocodile. You wear your baseball cap backwards because you need to let the world know that you're the coolest thing in this universe and in any other universe that may exist. Your brother, however, disagrees. He wears his sunglasses with pride and he is convinced that the world could never comprehend the full ext... |
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Christmas NiGHTS review (SAT)Reviewed on July 16, 2007When you begin Christmas NiGHTS, you realize there's only one dream to play in, Spring Valley. That's nothing compared to the original title's seven dreams, and you assume you'll finish this game in a matter of minutes, living up to being a sampler. Shockingly, that's not the case, and it actually ends up being better than its predecessor. |
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Metal Gear Solid review (GBC)Reviewed on July 16, 2007Treating Metal Gear Solid as an unchangable work of art probably wasn't the most intelligent thing Konami could have done with this 8-bit re-imagining. Its story is almost an exact retelling only with different character names and a less snowy climate, while its gameplay is quite faithful to the terrible standard set by the original. There's even VR training like you would find on the PSX incarnation. A drastically stripped down version, anyhow, but they get their two points for trying. I... |
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Donkey Kong: Jungle Beat review (GCN)Reviewed on July 16, 2007Do you remember when they used to make good, classic Donkey Kong games? You know, the side-scrolling kind? With the release of the original Donkey Kong Country for the Super Nintendo Entertainment System, the Kongo Jungle was the place to be. Two characters, platforming goodness, plenty o' stages, good graphics (for the time)-- the game was a prime example of what your average layman's DK fix ought to be. |
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Final Fantasy XII review (PS2)Reviewed on July 16, 2007Progression is a simple concept, I thought. You give me money for every hour of work I put into your company and eventually, there may come a day when you decide to give me more money. . . for whatever reason. |
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Max Payne 2: The Fall of Max Payne review (XBX)Reviewed on July 16, 2007Currently, on Max Payne. . . |
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Alien Vendetta review (PC)Reviewed on July 14, 2007Alien Vendetta is everything that Final Doom's The Plutonia Experiment should have been, a brutal pack of levels unbeatable by all but the hardiest veterans of Doom II's Ultra-Violence difficulty. Tough enemies aren't tough when Plutonia's level design lets you pick them off and the only choice to be made is whether you'll do the deed with your hundreds of rockets or dozens of BFG cells. It's unsettling to see demons from Doom II's endgame hanging around in the very first map, but the whole thin... |
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Drakengard 2 review (PS2)Reviewed on July 14, 2007Drakengard 2 will piss off Drakengard fans. It’s your standard bad sequel, but it goes further than that. Developers Cavia actually took steps in the right direction and then blew it. With the tweaked mechanics of the flawed yet beloved original game, Drakengard 2 should have been a worthy sequel and one kick ass brawler. Instead, Cavia implemented other “improvements” in hopes of adding variety and eliminating repetition. The resulting game is an awkward mix of brawling, to... |
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