Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Rayman 2: The Great Escape review (DC)Reviewed on August 22, 2007Rayman 2, predictably, is the follow-up to the interminably dull Rayman, the latter being a very simple platformer aimed at children and with a less than hard difficulty rating. One would naturally assume that this sequel would be very similar in terms of game play to the original, but the similarities are superficial. Rayman 2 is an epic, multi-world, truly 3D beauty of a platform game that bears little resemblance to the original. All levels are fully 3D and immersive, and the difficulty level... |
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Barbie Pet Rescue review (GBC)Reviewed on August 22, 2007It is rare that I find a game so utterly soul-destroying that I start deliberating the passing of time, but those ninety minutes I spent completing this lackadaisical creation are minutes that I will never live through again. In a way, we're all dying, as every passing moment brings us closer to death. The one inevitability in life is that we will all die, and it's for that reason that every moment is precious. Life is what you make of it, whether you live it, or waste it. When I played t... |
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Harvest Moon: Back to Nature review (PSX)Reviewed on August 22, 2007Having spent a wholesome summer in the country on your grandfather's farm as a young child, singing out of tune with some random girl or other and being chased by chickens, you later inherit this farm in young adulthood and return to the village where you spent that lazy summer. Being welcomed by the Mayor, who makes the ominous statement that the village as a whole has decided that you have three years to return the now run-down farm to its former glory (but without stating what will happen if ... |
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Flicky review (GEN)Reviewed on August 22, 2007Flicky is one of those intriguing titles that makes you wonder, "What the heck is all this about, then?!". I do not know what the heck this is all about then, to be honest, as the story is barely apparent during play, and glossed over somewhat fleetingly in the manual. This game has no need of stories or other trifling incidentals such as that. It has something far more important - actual gameplay. Yes, back in the golden age of gaming, developers used to be able to get away... |
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Crash Bandicoot: Warped review (PSX)Reviewed on August 22, 2007There is something remarkably profound about the scenario of an endangered creature struggling to survive. One can imagine it speeding through deserts or forests, running for survival, working on adrenaline and primal instinct to out-run its pursuer against all odds and make it to safety and freedom. One can picture the desperation of this animal and perhaps begin to understand how it must feel, through our own similar experiences in life. The bandicoot is one such species struggling to survive,... |
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Beach Life review (PC)Reviewed on August 22, 2007Oh, the sound and smell of the sea. Beautiful! Walking across the beach, sand between your toes and down your pants, hair blowing in the gentle coastal breeze as you check out the local talent and make your way to the nearest generic beer outlet. You can't beat a beach holiday. Well, actually you can beat a beach holiday by doing just about anything ever if you're me, but some people like that sort of thing. There's certainly no denying that catering for those who DO like that sort of thing is a... |
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Indigo Prophecy review (PS2)Reviewed on August 22, 2007I’m a sucker for a game with a good story…no, let me rephrase. I’m a sucker for a game that promises a good story—that’s what ultimately makes me a sucker. Many months ago, years now, I started reading a preview for a game called Indigo Prophecy, and my pulse quickened. |
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Atelier Iris 3: Grand Phantasm review (PS2)Reviewed on August 21, 2007Most people today overlook the real beauty of what the 2D RPG is all about. Sure, there are lots of pretty looking RPGs these days like Star Ocean 3 or Final Fantasy X. But a 2D RPG has the beauty of the old days, when games didn't have to look pretty to catch an interest from someone. It gives you that feel of when you were playing games like Breath of Fire or Lufia II or maybe even Dragon View. Thankfully, Atelier Iris 3 still holds that charm of 2D RPGs, something that Atelier Iris 2 couldn't... |
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Shadow Hearts review (PS2)Reviewed on August 21, 2007Shadow Hearts is a shining gem in the collection of RPG's everywhere. This December-2001 release was unfortunately overshadowed by the releases of other popular games. Sacnoth was not a big name at the time and it got little attention. The most notable reason this masterpiece of gaming was ignored is because of the release of Final Fantasy X, which was released at practically the same time. Shadow Hearts is an unsung hero in the RPG world. After the high of Square's own gem in the form of an RPG... |
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Brave Story: New Traveler review (PSP)Reviewed on August 20, 2007This is the story of a young boy named Tatsuya. He absolutely loves to play videogames (who doesn't?), so much so that his girlfriend often feels neglected around him. One day, his dearest falls ill under mysterious circumstances; this is Tatsuya's wake-up call. Desperate to save her, our ten year old protagonist drops to his knees and as fortune would have it, he opens up a portal into a fantasy world called Vision: a realm where one's deepest desires are granted by an almighty Goddess who lies... |
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Sonic CD review (SCD)Reviewed on August 20, 2007I'm sure that many know of our friend Sonic the Hedgehog's forays into the world of 3D. Aside from the Sonic Adventure games, they haven't been all that good. All have been plagued with a wonky camera, fetch quests, and shooting levels. Though the recent next-gen bomb Sonic the Hedgehog for Xbox 360 and PS3 attempted to remedy these issues, it actually gave the entire gaming world suck pains. The game was that awful. |
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Violence Fight review (ARC)Reviewed on August 20, 2007I was trying to think up a good intro for this. You know, something that had to do with the story, maybe a little descriptive scene. Unfortunately, no words can quite describe the plot of Violence Fight, so here it is, taken directly from the game itself: |
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Ninja Gaiden review (XBX)Reviewed on August 18, 2007Ninja Gaiden is a mean game. The enemies you encounter are absolute ass-kicking, in-your-face, unforgiving, top-of-the-line butt-whooping badasses, and they know nothing but your demise. So determined are they to bring about your end that I received the impression that the game itself was out to get me. The free-floating sense of hostility I picked up from Ninja Gaiden is so extreme that I’m somewhat surprised the load screens don’t say, “Loading, bitch!” |
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Sam & Max: Season One review (PC)Reviewed on August 18, 2007Everyone’s favourite dog and rabbity-thing – the noir-detective canine Sam and his psychopathic friend Max – are finally back on the videogame scene after nearly fifteen years. Developed by Telltale Games, a studio consisting of many experienced adventure game creators from the Lucasarts days in the 1990s, Sam and Max were placed into a television-styled format, wherein a series of six ‘episodes’ were released online each month. These six separate adventures form a more cohesive picture on the w... |
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Killer 7 review (GCN)Reviewed on August 15, 2007Killer7 squandered more potential than most any other game this decade. On top of making me wonder if Capcom was an LSD production front, its hyper-stylized and totally off-the-wall trailers made it seem downright unbelievable. A hero that can burst into a cloud of blood and reforming as any one of his seven split personalities at will; a crippled old sniper with a maid who slaps the shit out of him when she isn't pushing his wheelchair around; and a TV news dude with an afro and a yellow t-shir... |
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Gregory Horror Show review (PS2)Reviewed on August 15, 2007It's not easy, being Death. As if having the voice of a 1980s throwback gameshow host - or constantly wearing your nation's flag atop your head (Swedish, naturally) - wasn't bad enough, there's also the small matter of collecting lost souls to contend with. Rather than going out there and doing the dirty work himself, The Grim Reaper's only option is to employ the services of a single being, trapped amongst the peculiar cubic guests in the hotel from Hell. |
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Galactic Civilizations II: Dread Lords review (PC)Reviewed on August 15, 2007August 1, 2007- On this day, I created my people. I named them the Memians, after internet memes of old. I knew I would need to give them the right skills to survive in this harsh galaxy, so upon them, I blessed them with augmentations to their soldiering skills, their shipbuilding abilities, and their reproductive 'talents'. My bunny-like custom race--with their ability to fuck like rabbits and increase their population by over nine thousand times--set out to dominate thei... |
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Achtung! Spitfire review (PC)Reviewed on August 15, 2007Avalon Hill's Achtung! Spitfire is a rare game in more than one way. The world-reknowned board game publisher, having produced excellent offerings ranging from a simulation of the airline business to art thievery, came up with this realistic depiction of World War II dogfighting. Apt, then, that it's based on a board game that's older than most people reading this. The formula is perfect: each turn depicts roughly two seconds of intense aerial combat. Missions range from protecting a flee... |
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Solitaire review (PC)Reviewed on August 14, 2007Have you actually tried to play solitaire with your own deck of cards? Your answer is most likely no, but I have. And yes, it got messy. A vast number of problems arose when I attempted to do what is best left to computer: I was unsure if there were five rows or seven rows to begin the game, I dealt the cards way to close to the table, it is a pain moving more than five cards in one row to the other, and I had to actually shuffle and deal the cards. After about twenty minutes and two games I qui... |
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Gurumin: A Monstrous Adventure review (PSP)Reviewed on August 14, 2007Poor Parin. Her mother and father have decided to go off on a grand adventure and believing that their dear sweet child is too juvenile to tag along with them, they unceremoniously dump her with the grandfather who resides in a remote mining town with absolutely nothing to do apart from twiddling one’s thumbs. What’s a twelve year old girl to do in such a place that epitomises the exact opposite of fun and games? As that helium-pumped dinosaur, Barney, would put it - it’s time to use your imagin... |
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