Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Drawn to Life review (DS)Reviewed on December 21, 2007I’m a sucker for a solid create-a-character mode, to the point where it often distracts me from getting anything else done in a game. I could make wrestlers for hours without doing any actual wrestling, or spend a day assembling a football team full of wide receivers that are seven-foot-four, 400 pounds, and can outrun a Kenyan. And it isn’t just sports games that reel me in – games that rely solely on the user to create the protagonist don’t escape this curse, either. I couldn’t tell you the ma... |
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Heroes of Mana review (DS)Reviewed on December 21, 2007It's been proven time and time again that Square-Enix cannot make anything that isn't a Final Fantasy style RPG. They had Ergheiz, the horrid FF-based attempt by Square to make a fighting game. They had Final Fantasy Tactics Advance, where 99% of the fun value was drawing bad MSPaint comics portraying Marche as a villain. And now, finally, Square releases a third abortion, based off Secret of Mana and it's sequel. Heroes of Mana is at best Starcraft with a thin Squaresoft shell over it. At worst... |
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Yo! Noid review (NES)Reviewed on December 21, 2007 |
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Shadow of the Colossus review (PS2)Reviewed on December 21, 2007Shadow of the Colossus (2005), informal sequel to Sony Computer Entertainment's previous masterpiece, Ico. AKA "Wander and the Colossus" in Japan. Wander is the name of the hero, yeah, pretty weird huh? Ha ha. |
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Age of Empires II: The Age of Conquerors review (PC)Reviewed on December 20, 2007Age of Empires is a real-time strategy game that introduces the glory of medieval combat and economy in a unique and fun way while staying generally accurate to history. As the expansion to the second installment of the series, The Conquerors only adds to the feeling of medieval wonderment, taking everything from the original Age of Empires II and adding a slew of new campaigns, technologies, units, maps, bonuses, and other little quirks that make this game a lot more intere... |
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Metal Slug 6 review (PS2)Reviewed on December 20, 2007Metal Slug has had a prominent position in the history of arcade gaming over the last ten years. From Metal Slug 1, which was one of the opening titles for the Neo-Geo arcade hardware, to Metal Slug 5, which was one of the final titles for the dying Geo, Metal Slug has always been associated with the classic arcade feel of having to spend two thirds of your pocket money attempting to finish it. Metal Slug has survived for over ten years and three different owners. First, there was SNK, which mad... |
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Ka-blooey review (SNES)Reviewed on December 20, 2007Kablooey is truly something special. Most bad games offer some sort of entertainment, deep down you know that you could be playing a more fun game, but at least you are slightly entertained by simplistic mechanics. In Kablooey, any semblance of entertainment in the game is constantly bogged down by some of the worst design decisions that could be conceived. Most of the aspects of Kablooey are pretty weak on their own, but they all come together in a way that makes Kablooey simultaneously one of ... |
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Naruto: Path of the Ninja review (DS)Reviewed on December 19, 2007If you are not a Naruto fan, allow me to explain some of the premise behind it: a young hyperactive ninja named Naruto Uzumaki wants to claim the title of Hokage, which would make him the greatest ninja in his village of Konohogakure. In doing so, he becomes part of a three-man rookie squad lead by a jonin, an elite ninja, who go on various missions to earn money for the village’s economy and increase their own skills. One of young Naruto’s first missions brings him face-to-face with a philosoph... |
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Tales of Destiny II review (PSX)Reviewed on December 19, 2007A three disc RPG known in the U.S. as Tales of Eternia. You bet I never heard of this game when it came out in 2001. Anyway, it was out in Japan in 200. That's a good year for an RPG to come out, don't you think? Team Wolf was probably thinking like, "Hey mother****ers, our RPG is comin' out in the friggin year 2000!" |
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Phoenix Wright: Ace Attorney - Trials and Tribulations review (DS)Reviewed on December 18, 2007Phoenix Wright just can't seem to catch a break. Not even a year after the second game in the fan-favorite lawyer series was released, Wright returns in what is his strongest game yet. The third installment, Phoenix Wright: Trials and Tribulations, is a fantastic conclusion to the trilogy that fans of the series will love. |
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Project Gotham Racing 4 review (X360)Reviewed on December 18, 2007After a debatably rushed PGR3 Bizarre Creations have pulled out all the stops to ensure that their final title under Microsoft is their greatest. The Project Gotham series has prided itself on being a self styled ‘kudos racer', where how you drive is what sets you apart from your opponents and indeed other racing titles. Promising new innovative features such as weather and motorbikes, it aims to be the true successor PGR2 deserved. |
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Picross DS review (DS)Reviewed on December 18, 2007Picross is a surprisingly veteran puzzle series, one that has spanned Nintendo consoles since the days of the Game Boy and SNES, and has now touched down on the DS under the guise of the Touch Generations series for the system. With the uncontrolled explosion of crossword and sudoku titles for the handheld, can Picross provide enough incentive for gamers to pick up, learn and adore yet another puzzle game? Do the DS features give it enough reason for existing fans to invest time and money into a... |
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Super Mario Galaxy review (WII)Reviewed on December 18, 2007A Nintendo console just isn't complete without a flagship Mario title. The Wii has had few stunning single player experiences to boast about, and who else to deliver than the king of platforming himself, Sir Mario of Mario? With little surprises in terms of plot, he returns once again in an adventure that is simply out of this world. |
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Aeon Flux review (PS2)Reviewed on December 17, 2007I have studied the histories, and the moral of the Aeon Flux videogame saga is apparently this: There's nothing like the advent of a spin-off film starring Charlize Theron for getting things done when it comes to turning a super-crazy sci-fi animation into a videogame. |
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Contra 4 review (DS)Reviewed on December 17, 2007Contra 4 is probably the hardest game I've ever wanted to review. On one hand, it's incredibly stupid to dock a game points for being too hard - case in point, the infamous case of an IGN staff member that gave God Hand a 3/10 because he set the difficulty too high and the game kicked his ass. Yet, in this case, it's the difficulty that keeps Contra 4 from being anywhere near as good as Contra 3 was. |
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Unreal Tournament 3 review (PC)Reviewed on December 17, 2007If there's a genre that 2007 has been kind to, it's the first person shooter. The market has been absolutely flooded with shooters and many of them have been very good, making it that much more difficult for a new game to stand out. Nevertheless, Unreal Tournament III is easily one of the strongest entries in the genre this year, especially for fans of multiplayer shooters. |
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Gears of War review (X360)Reviewed on December 16, 2007In a post-Halo gaming world that lives, breathes and runs on futuristic shooters, you can tell Gears of War has entirely different plans the moment you take first control of main character Marcus Fenix and realize that, in addition to the rare third-person perspective, the game has no aiming reticle. |
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Team Fortress 2 review (PC)Reviewed on December 14, 2007Until recently, Team Fortress 2 was classified as vaporware - software that is hyped up, then never released, ala Duke Nukem Forever. It appeared on every major vaporware list, and was considered a joke to players of Team Fortress: Classic. The rumors that Team Fortress 2 would never exist got to the point where a fan-made TFC clone for the Source engine was made. Then out of nowhere, Valve announced a miracle: Team Fortress 2 would become reality. |
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Harry Potter and the Sorcerer's Stone review (GBC)Reviewed on December 14, 2007When you first hear the tinny sounding main theme through the Gameboy Colour's speakers, you'll most likely by in no doubt that this is just another cash-in on a popular novel and film. However, once you actually begin your massively large adventure, you'll wonder if this ever was intended just as a tie-in. In fact, unlike most games based on novels and films, this game actually takes the mystical worlds of Diagon Alley and Hogwarts and brings them to life in a way neither the film nor any of th... |
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Spyro: Year of the Dragon review (PSX)Reviewed on December 13, 2007Alongside Crash Bandicoot, the Spyro the Dragon series sat as the hallmark of PlayStation platforming, this third outing being the last both on PSone and to be developed by Insomniac, before being handed over to other developers with mixed results. The first Spyro game was a solid platformer with a genuine adventure feel and the second outing a year later was a decent follow-up, re-using the basic formula but unfortunately traded off challenge for too many mini-games. The success h... |
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