Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Jet Moto 3 review (PSX)Reviewed on March 02, 2008Jet Moto 3 has gone into a transition of developers just as the Twisted Metal series did. The first two games of each series were developed by “Single Trac,” and the last games by “989 Studios.” Some fans may think this is for the worst, but Jet Moto 3 ultimately benefits from this transition. |
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Blue Moon review (C64)Reviewed on March 02, 2008Retro gamers, me included, sometimes make it seem like every game made these days is worthless and that every game from our youth was ambrosia; the familiar '10kb was a game, and we were happy!' effect. It's far from the truth, though. They still make good games these days, occasionally. Can't think of any right now, but they do. And, believe it or not, even the Commodore 64 has its share of black sheep, and I'm the first to admit it. The black sheep I feel like elaborating on today isn't a shee... |
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Ace review (C64)Reviewed on March 02, 2008A.C.E., short for Air Combat Emulator, is an early combat flight simulator on the Commodore 64. Compared to the kind of flight simulators out now, and also to some later titles on the Commodore itself, it is rather primitive. Nevertheless, it is a surprisingly solid game with a fairly smooth flight engine, lots of action, and a high degree of challenge. It also comes with some very memorable options, including the ability to play together (a pilot and a gunner), to refuel in mid-air (which is ev... |
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Dragon Quest Heroes: Rocket Slime review (DS)Reviewed on March 01, 2008Slimes, you know them, you love them, and you can't live without them. However, these blue little blobs have a dark, dank secret. They're actually communists. They distract us with their cute little antics which results in easy experience points. Meanwhile, Castro and Lenin use this opportunity to convert all RPG players to communism. Of course these allegations can't be proven, but that may change after playing a game where they're the star of the show in Dragon Quest Heroes: Rocket Slime for t... |
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BioShock review (X360)Reviewed on February 29, 2008I'm not normally one for videogame stories, but BioShock's impressed me. Ken Levine and his team at Irrational, if you've managed to miss the sweeping praise, wisely sidestepped the usual Philosophy 101 nonsense while still grasping at a bigger meaning than “aliens are bad”. It's an interactive Xbox 360 condemnation of unfettered capitalism and greed that goes far beyond Metal Gear's soliloquies on cardboard boxes and the meaning of life. Every now-ironic banner lining the city of Rapture procla... |
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Mass Effect review (X360)Reviewed on February 29, 2008I hate to say that I regret buying Mass Effect. I don't feel like I should hate this game, it's ambitious and has a great story, epic scope, a great and innovative dialogue system, and an awesome musical score. The truth is though, this game just feels undercooked. It strives for greatness and falls just short, and it affects every aspect of the game to the point where it makes it hard for me to continue playing. There will be many people who will easily overlook Mass Effect's flaws and call... |
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Fallout review (PC)Reviewed on February 28, 2008CRPGs are all alike. You make a character then you fight some monsters. This makes your character tougher, although nothing actually changes since the monsters you now fight have increased in toughness as well. Eventually, your character becomes so tough, that there is only one monster left that can challenge you. You defeat this monster. You win the game. |
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Star Ocean review (SNES)Reviewed on February 28, 2008Ratix Farrence and Milly Kiliet had only known these spacefarers for a matter of hours, yet already Ronixis Kenni and Iria Silvestoli were risking their lives for a pair of complete strangers. They were breaking Rezonian protocol and pulling their ship out of the station where they were currently under hold. Their destination: Planet Stream, gateway to unlimited passage through time and space. It was a dangerous operation, but the fate of an entire civilization was at stake. |
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Disgaea 2: Cursed Memories review (PS2)Reviewed on February 28, 2008What comes to mind when mechanical penguin monsters say “dood,” a bipolar talking frog with a French accent addresses you as “Monsieur Napoleon Bonerhard,” or when the Rainbow Prism Rangers are willing to come to your aid with a simple cell phone call? Well, you’re either on some illegal substance, or you’re playing Disgaea. A few years ago, Nippon Ichi brought us the first game Disgaea: Hour of Darkness, which proved that tactical strategy RPGs are still cool, and it also had a wacky storyline.... |
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Shadow Hearts From the New World review (PS2)Reviewed on February 28, 2008Remember the year 1929, all kinds of horrible things happened back then. We just got out of World War I, prohibition of alcohol became a law, and worst of all, women’s suffrage was realized a few years ago. Not to mention in a couple of years the stock market will crash and the nation’s economy will be screwed until FDR comes to save the day. In the midst of this, strange monsters are appearing through dimensional rifts and in general, hell is breaking loose. While most RPG’s are useful for Engl... |
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MechWarrior 4: Vengeance review (PC)Reviewed on February 28, 2008BattleMech (n): An armored combat vehicle about thirty to forty feet tall of vaguely humanoid shape, typically massing from twenty to one hundred tons. Powered by fusion reactors, 'Mechs are best suited for ground combat, although they are also capable of underwater operation as well as operation in vacuum and/or zero-g environments. A 'Mech's only true equal is another 'Mech - artillery, aircraft, and tanks are disadvantaged against them without BattleMech support or a strong advantage in nu... |
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Guitar Hero III: Legends of Rock review (X360)Reviewed on February 28, 2008"It's the soundtrack, stupid" is the only mantra that matters when you're developing a rhythm game. Before you even think of introducing new play modes, updating the graphics and presentation, or adding online play, you have to pick the right songs. Guitar Hero III: Legends of Rock does this better than any rhythm game ever has. |
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Silver Eagle review (NES)Reviewed on February 26, 2008Silver Eagle is an odd game to describe. Perhaps the best retro comparison that can be made is with Quintet’s Actraiser. Silver Eagle is not a 2D-Platformer combined with town-building simulator, but it is similar in the sense that it basically has two entirely different games from two entirely different genres combined seamlessly into one. In short, one half of Silver Eagle is a 2D-esque overhead action game reminiscent of Metal Gear with less stealth and more... |
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Big Brain Academy review (DS)Reviewed on February 26, 2008Big Brain Academy is a sequel to the smash-hit game Brain Age. It follows the same basic principals as it's predecessor by giving you an examination of your brain after completing various mini-games. The game only contains 15 different mini-games for you to test your brain on, although fun they do start to get repetitive after a while and this is the game's main fault. |
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Crimson Room review (DS)Reviewed on February 26, 2008A majority of frequent internet users (gamers in particular) has played, or at least heard of the Crimson Room series of flash “escape-the-room” games by Toshimitsu Takagi. Hosted on approximately four trillion flash gaming websites, you play a character who awakens within a room and has to use household items littered about or deceptively hidden as a means to escape. Such a simple premise has a catch, and that is the difficulty – or simply the absurdity of the solutions and item placements. Pan... |
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Geometry Wars: Galaxies review (DS)Reviewed on February 26, 2008I'm not a fan of Geometry Wars. It was a fun premise that did not grip me - neither on the Marketplace or in PGR – a game that seemed to lack any real structure beyond ‘blow stuff up to get a high score'. But for some bizarre reason I've given this game a seven. Why the hell would I do that? |
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Cold Fear review (PS2)Reviewed on February 26, 2008The phrase 'Resident Evil on a boat' has cropped up more than once over time to describe particular survival horror games. Whether you find the phrase cute, pithy or dispassionately accurate when applied, the trouble is that the handful of games attracting this description have yet to bring enough new stuff to the table (apart from the boat) or to do the old stuff as well as the bedrock titles did it, to be able to escape from their shadow. Cold Fear is excellent in its boatiness, perhaps the ze... |
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Futari wa Precure Max Heart: Danzen! DS de Precure Chikara o Awasete Dai Battle review (DS)Reviewed on February 24, 2008They’re cute, aren’t they? The characters in Pretty Cure, I mean. Actually, they’re too cute; they cross that line that separates being adorable and downright irritating. One of them acts as a tomboy (whose costume, ironically enough, sports a ridiculous amount of frills and hearts), another is a brilliant and clumsy second fiddle, and the third is some pink-laden child with disturbingly long hair. They are a group of high school girls that can use their cell phones to transform in... |
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Super Mario Galaxy review (WII)Reviewed on February 24, 2008As I was playing through Mario Galaxy, I found I was having fun. But not the conventional type of fun. Let’s call it “half-fun”. It’s the kind of fun where you enjoy what you’re playing but at the same time you’re bored out of your mind. It’s like after you drink a big Slurpee; you feel very quenched but simultaneously very thirsty. It became increasingly clear over the course of Galaxy that the game would be a lot better if it wasn’t a Mario game. Forget being played out to death; Mario’s been ... |
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Civilization III review (PC)Reviewed on February 24, 2008Civilization 3 Complete was released in 2005. It brings together all three games of the series into one complete package. With Civ 3 complete you get the original Civilization 3, a map editor, Play the World Expansion Pack, and Conquests expansion pack. For the money there is a huge amount of strategy, and one can expect to play countless hours of addicting turn based games. Let me tell you, there is no other strategy game out there that will get you hooked and keep you playing. It's really almo... |
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