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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Wii Sports (Wii)

Wii Sports review (WII)

Reviewed on July 08, 2008

First of all... it's free. If you're still not convinced, keep reading.
zippdementia's avatar
Red Steel (Wii)

Red Steel review (WII)

Reviewed on July 08, 2008

It's funny. Here I am considering getting rid of my Wii because I hardly play it, and yet one of the few games I keep returning to is this launch title that was lambasted by the critics.
zippdementia's avatar
Dirge of Cerberus: Final Fantasy VII (PlayStation 2)

Dirge of Cerberus: Final Fantasy VII review (PS2)

Reviewed on July 08, 2008

Square Enix had this long standing policy about sequels and remakes... they didn't make them. This has obviously become more of a guideline these days, with several remakes having come out, and some sequels, one of which is Dirge of Cerberus.
zippdementia's avatar
Kingdom Hearts II (PlayStation 2)

Kingdom Hearts II review (PS2)

Reviewed on July 08, 2008

Kingdom Hearts 2 is the third game in what is currently a trilogy (the second game being Chain of Memories for the GBA). It is perhaps one of the most bizarre concepts to hit the RPG market: Disney characters mixed with Final Fantasy characters in an action RPG. Back in 2002 the first Kingdom Hearts was released with an air of trepidation. Donald Duck mixed with Cloud Strife? Such a mix had not been attempted since the creation of brunch. It proved to be a success (the game, not brunch). Now Kin...
zippdementia's avatar
Metal Gear Solid 4: Guns of the Patriots (PlayStation 3)

Metal Gear Solid 4: Guns of the Patriots review (PS3)

Reviewed on July 08, 2008

When I was first writing this review and looking for the proper score to this game, Gamefaqs was really helpful. Right there, under 5, it said "playable, nothing special about it." And that's exactly the feeling I was left with after playing MGS4. Now, first of all, you should know where I'm coming from as a reviewer and gamer. I love the MGS series. Or rather, I love the oddly numbered games in the series. I personally think that MGS1 and MGS3 stand among the few perfect games out there. An exc...
zippdementia's avatar
Double Dungeons (TurboGrafx-16)

Double Dungeons review (TG16)

Reviewed on July 08, 2008

Early RPGs are based on very simple principals. Throw a few goblins in some square rooms that have been neatly arranged in a grid-shape, add some weapons, maybe toss in a tavern, slap any combination of “swords,” “dungeons,” “dragons,” or “darkness” onto the title, and stick some awkward looking guy wearing blatantly homoerotic armor on the cover, then sell it to the hopeless misanthropes that buy that sort of thing. This was a trend that continued until the late 80’s, at which point developer...
dagoss's avatar
Umihara Kawase (SNES)

Umihara Kawase review (SNES)

Reviewed on July 05, 2008

Every puzzle game I have ever played on the SNES has sucked. First there’s the standard billion and one mahjong clones the Japanese consume like so much Pocky. Then there’s your fifty different Tetris games, and digitized versions of the old standbys – picross, crosswords, things like that. You can look through almost every one of the 6,766 roms in the last released SNES romset, and you will not find one single puzzle game that does not totally blow. Then someone introduced me to Umihara Kawase,...
timrod's avatar
Metal Gear Solid: The Essential Collection (PlayStation 2)

Metal Gear Solid: The Essential Collection review (PS2)

Reviewed on July 04, 2008

Three games in one box for a mere $29.99 (plus tax) would seem like a situation that is full of win, likely epic win, especially when those games belong to such an auspicious series as Metal Gear Solid. Having only experienced the series enough to know that there is some guy named Snake and that everyone he meets is excessively chatty, part of me has always wanted to understand why so many fans are so loyal to this one-man army. I initially thought that the spastic amounts of plot devel...
dagoss's avatar
Trauma Center: Under the Knife 2 (DS)

Trauma Center: Under the Knife 2 review (DS)

Reviewed on July 04, 2008

As long as there are people, there will be an endless line of medical patients in need of surgery. That's good news for Trauma Center hero, Derek Stiles, as this means plenty of new hospital adventures to be had. Even better, his latest batch of patients in Trauma Center: Under the Knife 2 make for some of the most exciting surgical operations to date.
Daisuke02's avatar
Final Fantasy Tactics A2: Grimoire of the Rift (DS)

Final Fantasy Tactics A2: Grimoire of the Rift review (DS)

Reviewed on July 02, 2008

It’s no secret to most of the world that Square-Enix is a dying company. Their stock price has fallen 20% in the past year and their CEO has issued a memo telling the developers that they will be fired if they attempt to release anything other than rehashes or new expansion packs for Final Fantasy XI. The ironic part is that up until the release of The World Ends With You earlier this year, Squaresoft had not made an original non-Final-Fantasy game since the release of Chrono Cross in 1999, and ...
timrod's avatar
Mega Man V (Game Boy)

Mega Man V review (GB)

Reviewed on July 02, 2008

It would not be improper by this point to simply ignore a review for any game with the words “Mega Man” in the title. Despite being a series with over 100 entries, the elite group of Mega Man games which have been awarded the coveted title of “this doesn’t suck” from the gaming community is quite small, loosely consisting of Mega Man 2 and 3 for the NES and Mega Man X for the SNES. Most people would argue that the rest can be safely ignored.
dagoss's avatar
Project Gotham Racing 2 (Xbox)

Project Gotham Racing 2 review (XBX)

Reviewed on July 02, 2008

This may come as a surprise to all of you, but my heart is that of a street racer. Yes, like all street racers, most of my waking moments are spent thinking up ways to quickly navigate tight corners with minimal braking, while my dreams at night are of having four wheels and a full tank of gas. Now, there are those out there who may question how this is appropriate or even really possible for someone with “no car” and “a license that’s been expired for years.” But it’s a simple explanation th...
disco1960's avatar
Endless Ocean (Wii)

Endless Ocean review (WII)

Reviewed on July 01, 2008

Endless Ocean is indeed potentially endless as an experience, though the oceans contained within the game are only endless if we say that they don't 'end' relative to some starting point. In literal terms, they end everywhere they touch a sparkling beach, which happens to be in a lot of places. All I'm saying is that nobody should bring a Lionel Hutz style lawsuit against this game based on its title, because the title is a lovely and evocative one.
bloomer's avatar
Skull Fang (Saturn)

Skull Fang review (SAT)

Reviewed on July 01, 2008

Skull Fang (Vapor Trail Gaiden) is one of those games that's really hard to recommend because it has an equal balance of good and bad game design and presentation value. It's got everything a shooter needs and everything a shooter doesn't need, but the overall experience is difficult to describe.
newalone4's avatar
Metal Gear Solid 4: Guns of the Patriots (PlayStation 3)

Metal Gear Solid 4: Guns of the Patriots review (PS3)

Reviewed on July 01, 2008

So, the long-awaited final game in Hideo Kojima's incredible Metal Gear Solid series, and the final venture of the legendary Solid Snake, is at last upon us. Its release is one of those things that doesn't come along too often, like the last Harry Potter book, or the concluding episode of Star Wars. It's a time when fans realise that their emotional investment over the years has reached its climax, and it’s the last chance to sample the brilliance of something very dear. There was naturally an e...
welsh_tom's avatar
Steam-Heart's (Saturn)

Steam-Heart's review (SAT)

Reviewed on June 30, 2008

I'll admit I have pretty low taste in games sometimes especially shooters, but that's mostly due to the fact that the shoot em' up genre is sort of like Black Metal music: it always delivers whatever you're seeking and when a shooter introduces new and interesting concepts or aesthetics, then there's no denying you're getting more bang for your buck.
newalone4's avatar
Acrobat Mission (SNES)

Acrobat Mission review (SNES)

Reviewed on June 30, 2008

Of all the shoot em’ ups on home consoles that have never seen a US release I was surprised to find out that the Super Nintendo had ported 95% of all the Shmups made for the system; the only games that never made their way to the states included three cute em’ ups including Cotton, Parodious Da and Cho Ainki and only two of the serious kinds of space shooters (with Dezeamon falling somewhere in between) consisting of Rendering Ranger and Acrobat Mission, the latter of which possessing such a won...
newalone4's avatar
Michael Jackson's Moonwalker (Genesis)

Michael Jackson's Moonwalker review (GEN)

Reviewed on June 30, 2008

If I had to say who my three biggest heroes were I’d say Jesus, Optimus Prime, and Michael Jackson. This list would be absolute if there were video games made about them. Well, the former two appear in games in some shape or form, but I’d never expect MJ to have his own game. While I have heard of Michael Jackson’s Moonwalker for the Sega Genesis from sources such as G4, it wasn’t until earlier this year that I went to a buddy’s place and rummaged through his old NES and Genesis collections t...
Ness's avatar
BlaZeon: The Bio-Cyborg Challenge (SNES)

BlaZeon: The Bio-Cyborg Challenge review (SNES)

Reviewed on June 30, 2008

BlaZeon is one of the many SNES shooter titles that went unnoticed by the majority of the general public and after spending a lot of time with old school shmups I have to say that I agree with most that the experience of bog standard shooters like blah-zeon rival Melatonin in being making gamers drowsy, I have to say it's got a few charms scattered in its evidently flawed game design.
newalone4's avatar
Sinistron (TurboGrafx-16)

Sinistron review (TG16)

Reviewed on June 30, 2008

R-Type clones were really prevalent back in the late eighties and early nineties; it seemed that every company save for Taito wanted to make their own horizontal scrolling space shoot em' up inundated with unique strategic fighting, aliens the size of Chicago and anal-itch inducing checkpoints, so it's safe to say that every home console system made after the Sega Master System had its fair share of R-Type clones.
newalone4's avatar

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