Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Pac-Man: Championship Edition review (X360)Reviewed on August 05, 2008Pac-Man is an icon of video game history. He is in fact not only a video game icon; he has also touched the pop culture world. In his 25 years of existence, he has had many games and spin-offs. Though most of them have been clones of the original game or adventure games that have taken Pac-Man of his original setting, puzzle games. |
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Rez HD review (X360)Reviewed on August 05, 2008Let's imagine for a bit here, you're a hacker and you know of the existence of a computer that may hold the answer to all that is life, the universe and everything. That computer is heavily secured and packed with the most sophisticated anti-hacker software ever created. Would you try to hack that computer? |
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Space Invaders Extreme review (DS)Reviewed on August 05, 2008The old series are getting a comeback, Pac-Man, Mario, Galaga, etc. They are also getting remade for the current generation of consoles and handhelds. Taito is celebrating Space Invaders 30th anniversary with a BANG with the release of Space Invaders Extreme, same old game with a new twist. |
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Kirby 64: The Crystal Shards review (N64)Reviewed on August 05, 2008I must confess a predisposition to certain things that we in the west generally consider sickeningly adorable. The very idea of a pink, balloon-like creature with stubby little arms and those cute little eyes just makes me want to run out and hug something. Some may say that the appropriate audience for such a game is clearly pre-adolescent, and that to hug other Kirby 64 players would make a pedophile, to which I would retort that anyone under the age of 15 probably has no idea what an... |
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Goldeneye 007 review (N64)Reviewed on August 02, 2008Goldeneye was the best game I ever played in 1997. In 1997, the idea of firing explosive rockets in my brother's face without the threat of parental beatings was an experience I had never had (in 1997, of course). In 1997, I – as no doubt everyone else who played Goldeneye in 1997 – was flabbergasted by the shear scope of this thing. The expansive levels, the recoil of exotic machine guns, the hordes of intelligent Russians assaulting our hero from all sides, and the complicated missio... |
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Final Fantasy IV review (DS)Reviewed on August 01, 2008There are approximately three Final Fantasy games I can stand – those being Final Fantasy 4, Final Fantasy 5, and Final Fantasy 6. So naturally, when I heard about a remake of FFIV coming out for the DS with new graphics, I was almost ready to go out and buy it. Then I remembered all of Square-Enix’s recent failures (including the sub-par remake of FFIV on the GBA) and loaded it on my flashcart instead, and learned that Square-Enix had nothing to do with the remake, instead contracting it to a c... |
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Q*bert review (NES)Reviewed on August 01, 2008There’s no back-story behind Q*bert. No noble quest to save the world from disaster, no real motive behind your presence, your actions. You lack any explanation for your objective. In fact, it seems your purpose is completely random, misplaced. But even so, despite lacking any enlightening information, your mission is clear. |
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Lucid Awakening review (PC)Reviewed on July 31, 2008Game: Lucid Awakening |
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Master of the Wind, Arc IV review (PC)Reviewed on July 31, 2008Game: Master of the Wind, arc IV |
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Master of the Wind, Arc III review (PC)Reviewed on July 31, 2008Game: Master of the Wind, arc III |
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Master of the Wind, Arc II review (PC)Reviewed on July 31, 2008Game: Master of the Wind, Arc II Super-Pack |
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AeroFighters Assault review (N64)Reviewed on July 30, 2008Given that its developer is Paradigm, the company responsible for Pilotwings 64, it would be reasonable to expect Aero Fighters: Assault to do things like be competent and not suck. We're just trading a hang glider for an F14; how different can these games possibly be? It's still a flight sim, and Paradigm has proven that they have the skill for such a thing, so what could possibly go wrong? |
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Fatal Frame review (PS2)Reviewed on July 30, 2008The Project Zero series (Fatal Frame to Americans) takes survival horror into Ju-on / Ringu territory, pitting the player against vengeful Japanese ghosts and dark familial curses from the past. The films which inspired the series depict a world in which ghosts are all around us, if only we'd make the effort to look for them. To attempt to help a ghost find peace involves engagement with it, but this is also the way of greatest danger. The scene in which a character finally locks e... |
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Mystical Ninja starring Goemon review (N64)Reviewed on July 30, 2008Fight on… Fight on… |
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Guardian of Darkness review (PSX)Reviewed on July 28, 2008I don’t think Boo was lying when he told me there were review scores below 5/10. After years of only reviewing games I actually liked, delving into rubbish games territory wasn't the smoothest of transitions. I greatly credit reviewers who are prepared to spend the time just to finish these monstrosities of titles; as I just discovered there was a bloody good reason why I never reviewed bad games in the first place. Labouring through only part of this was a severe test of endurance, will and mot... |
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Zaxxon's Motherbase 2000 review (32X)Reviewed on July 28, 2008To this day, I have no idea why I'm a 32x fan. I mean, I know the entire concept of the 32x was stupid and that the majority of the 32x game library (if you can call it a library. I think bookshelf would be a more appropriate description) was mediocre. Yet, I still have some hideous attachment to the add-on, despite not owning it in my youth or even pining for one during its initial release. |
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S.T.A.L.K.E.R.: Shadow of Chernobyl review (PC)Reviewed on July 27, 2008For a game that was in development for nearly seven years, S.T.A.L.K.E.R: Shadow of Chernobyl is a surprisingly mediocre first person shooter. It is tough to get excited about the several variations of a pistol, assault rifle, shotgun, etc that you will encounter when other games offer gravity guns, laser cannons, and other cool weapons. However there are a few nice touches of realism in the combat, from guns jamming to barely being able to sprint to carefully having to aim your shots. ... |
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Metal Gear Solid 2: Sons of Liberty review (PS2)Reviewed on July 27, 2008The agonizing ride on the blue-ball express known as Metal Gear Solid is but a mere leg of the epic, despair-inducing journey of Metal Gear Solid 2. To be fair, MGS at least had an intelligible storyline and characters who did not randomly disappear and reappear under idiotic assumed names. Its sequel abandons any pretense of predictability once the prologue is over and then consumes itself whole Ouroboros-style. What we have left is an interactive artistic meltdown that is ... |
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Baldur's Gate II: Shadows of Amn review (PC)Reviewed on July 27, 2008”The Lord of Murder shall perish, but in his death he shall spawn a score of mortal progeny. Chaos will be sewn in their footsteps.” - So sayeth the wise Alaundo |
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Trauma Center: Under the Knife 2 review (DS)Reviewed on July 26, 2008“House”, “Grey’s Anatomy”, and “Scrubs” – name any popular show that has to do with the medical field (ignoring Dr. Phil), and chances are it is made up of two-thirds drama and one-third actual medicalspeak . As such, with Atlus’ 2005 release of Trauma Center: Under the Knife for the Nintendo DS, it wasn’t surprising that the character interactions and story was every bit as important as the gameplay. Because of this, however, people complained as the storyline quickly absurd: Dr. ... |
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