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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
.hack//G.U. Vol. 1: Rebirth (PlayStation 2)

.hack//G.U. Vol. 1: Rebirth review (PS2)

Reviewed on July 24, 2008

Combat has been streamlined. You no longer have to wade through menus just to implement a single skill. Skill triggers enable you to simply press a few buttons in order to perform an ability. While it’s not perfect – you can’t utilize them to cast spells or use items – it’s definitely a lot more convenient. And it should silence anyone who knocked the first series for its unwieldy battle system.
wolfqueen001's avatar
Cannon Fodder (Amiga)

Cannon Fodder review (AMIGA)

Reviewed on July 24, 2008

Sensible Software took soccer and made it slick, speedy and easy to pick up and play, resulting in the cult classic Sensible Soccer. Using the same mechanics they turned their attention to warfare. Strip away a soccer pitch and replace it with a maze of trees; replace match day kits with uniforms and swap the away team for a gun totting army, and you have Cannon Fodder. While the genre and aims are nothing alike, it is just as attractive and addictive as their accomplished take on ...
Crazyreyn's avatar
Final Fantasy Tactics A2: Grimoire of the Rift (DS)

Final Fantasy Tactics A2: Grimoire of the Rift review (DS)

Reviewed on July 23, 2008

Luso Clemens has a problem. Several, actually. Thanks to his inability to sit still, he’s earned the ire of every parent and teacher who’s ever had to deal with him. He’s been tardy and disruptive so many times that he’s gotten himself a detention on the last day of class. Given his insatiable curiosity and short attention span, it’s surprising that he can even make it to the library to serve his punishment. It’s not like he spends his detention sitting around in quiet remorse over his blunders,...
disco's avatar
Namco X Capcom (PlayStation 2)

Namco X Capcom review (PS2)

Reviewed on July 23, 2008

The majority of strategy RPGs have one major factor in common: they all tell touching stories of war-torn lands. Be it the powerful, albeit poorly-translated tale of Final Fantasy Tactics; the personable adventures in the Fire Emblem series that allow you to fall in love with each and every character; or even the hallowed Shining Force games, fallen from grace as they are today like all of SEGA's once-greats, the stories keep you motivated, and keep you playing.
espiga's avatar
Divine Sealing (Genesis)

Divine Sealing review (GEN)

Reviewed on July 23, 2008

Sometimes, when I get a boner, I thrust my hands down into my pants to make it go away.
dementedhut's avatar
Alien Syndrome (Wii)

Alien Syndrome review (WII)

Reviewed on July 23, 2008

My Arcade Action Extra magazine from 1988 features an Alien Syndrome spread packed with gameplay tips and outrageously exciting screenshots for what was the then new coin-op from Sega. Two decades later I find myself playing a makeover of this outer space answer to Gauntlet on a motion-sensing console made by Nintendo. How times change.
bloomer's avatar
Shadowrun (Genesis)

Shadowrun review (GEN)

Reviewed on July 21, 2008

Let us speak of Shadowrun.
darketernal's avatar
Assassin's Creed (PlayStation 3)

Assassin's Creed review (PS3)

Reviewed on July 17, 2008

You know when someone asks you how your day was, and you want to tell them how great it was, but actually it's been a pretty miserable day? You're stuck trying to come up with something to tell them that's good, something other than "I've got a wicked case of Jock Rot" or "my pet rock died." You need a stand in. For me, the stand in of the last week has been Assassin's Creed.
zippdementia's avatar
Final Fantasy: Crystal Chronicles - Ring of Fates (DS)

Final Fantasy: Crystal Chronicles - Ring of Fates review (DS)

Reviewed on July 15, 2008

One time, I had a girlfriend.
espiga's avatar
Advanced Busterhawk Gley Lancer (Genesis)

Advanced Busterhawk Gley Lancer review (GEN)

Reviewed on July 15, 2008

With a spelling error in the title, a domicile on a sometimes technically inept console, and membership in a genre that prides itself on redundancy, expectations are not particularly high for Gley Lancer. “A shoot-em-up,” said I, “on the Mega Drive no less! I look forward to the suicidal alien pilots, ear-bleeding music, grainy graphics, and a selection of generic weapons ranging from lasers to different color lasers to bullets that fire so fast that they are actually just a different k...
dagoss's avatar
The Getaway (PlayStation 2)

The Getaway review (PS2)

Reviewed on July 14, 2008

Multiple accidents and numerous carjackings later, you’ll find the gang’s hideaway. There you have to kill everybody while seeking the child’s location. Accomplish this and you’ll be rewarded with another lengthy cut scene where you learn that Mark is in way over his head. Blackmailed by Bethnal Green boss, Charlie Jolson, and his henchmen, Hammond is forced to obey the man’s every whim or else lose his boy forever.
wolfqueen001's avatar
LostWinds (Wii)

LostWinds review (WII)

Reviewed on July 13, 2008

It’s so easy to take for granted. The wind, I mean. Science explains it as the reaction to pressure between two adjacent air masses. Nothing more, nothing less. But for the folks that have a bit more imagination within their grasp, the wind can be mysterious and otherworldly. You can’t see it, but its presence is all too clear. It could be that slight breeze tickling the back of your neck in the early morning. Or maybe it’s that sudden burst of air that sends you a face-full of raindrops during ...
disco's avatar
X-Men: Mutant Academy (Game Boy Color)

X-Men: Mutant Academy review (GBC)

Reviewed on July 12, 2008

Button mashing will see you through every battle, even at the highest difficulty. There’s no real system of commands that demand mastering. Just back your enemy to the end of the screen and wail away. They’ll be caught in a trap of constant abuse in which they can scarcely land a hit, one in which escape is impossible save for jumping. But they’re often too stupid for that.
wolfqueen001's avatar
Devil May Cry 4 (PC)

Devil May Cry 4 review (PC)

Reviewed on July 11, 2008

The Devil May Cry series hasn't exactly been consistent. While the original game was a unique and ultra-stylish masterpiece, the second outing was a universally reviled mess. The third game had the gameplay back on track, but was deemed too tricky by all but the most hardcore of action fans. It turns out that the fourth time's the charm, because Devil May Cry 4 is as good as the self-proclaimed "hard stylish action" franchise has ever been.
Daisuke02's avatar
Guitar Hero: On Tour (DS)

Guitar Hero: On Tour review (DS)

Reviewed on July 11, 2008

Just when you thought Activision couldn’t milk the Guitar Hero franchise anymore, they go on and make a handheld version of the plastic guitar rhythm-based game. Aside from Harmonix’s Phase for the iPod, one would wonder how a handheld Guitar Hero would work. Well, you’d include a mini fret board, utilize some of the DS’s features, slap on a $50 price point and voila, Guitar Hero: On Tour is born.
Ness's avatar
INXS: Make My Video (Sega CD)

INXS: Make My Video review (SCD)

Reviewed on July 10, 2008

Now, I’ve only played a handful of games that I’d describe as truly awful. These games were either unplayable due to horrible controls, an awful grasp of the subject matter or they were just plain boring. However, despite my exposure to these horrible titles, nothing in the world could prepare me for the sheer atrocity that is INXS: Make my Video. One of the three video-editing (and I use that term lightly) games (that one too) released on the Sega Mega CD, this title follows the fad of...
goldenvortex's avatar
XIII (PlayStation 2)

XIII review (PS2)

Reviewed on July 09, 2008

XIII is a game based off the famous Belgian comic book of the same name. It is an adaptation of the first five volumes of the comic series (a series with 18 volumes and a lot of plot). In line with this, the game combines cell shaded graphics and comic style effects in order to make the player feel that they are inside a comic book. While this isn't the first time such a media cross has been attempted, XIII is notable for being one of the few to attempt it in a first person shooter genre. Unfort...
zippdementia's avatar
Wii Sports (Wii)

Wii Sports review (WII)

Reviewed on July 08, 2008

First of all... it's free. If you're still not convinced, keep reading.
zippdementia's avatar
Red Steel (Wii)

Red Steel review (WII)

Reviewed on July 08, 2008

It's funny. Here I am considering getting rid of my Wii because I hardly play it, and yet one of the few games I keep returning to is this launch title that was lambasted by the critics.
zippdementia's avatar
Dirge of Cerberus: Final Fantasy VII (PlayStation 2)

Dirge of Cerberus: Final Fantasy VII review (PS2)

Reviewed on July 08, 2008

Square Enix had this long standing policy about sequels and remakes... they didn't make them. This has obviously become more of a guideline these days, with several remakes having come out, and some sequels, one of which is Dirge of Cerberus.
zippdementia's avatar

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