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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
B-Boy (PSP)

B-Boy review (PSP)

Reviewed on January 12, 2009

Usually, a title in the music genre churns out a set routine, and you dutifully follow along as best you can. But breakdancing is about creativity and expression, so it's no surprise that a game featuring this art steps out of the typical music mold. B-Boy lets you dictate the performance, delivering an opportunity to develop your own style. And it does it all with a sharp appearance and streetwise attitude.
woodhouse's avatar
Theresia (DS)

Theresia review (DS)

Reviewed on January 12, 2009

There are no zombies after your brains, no monsters trying to chop you up, no aliens intent on mass reproduction, and no battles. Yet Theresia is a fascinating (point and click) horror adventure, that kept me playing for hours at a time, until I had uncovered all its secrets and reached the very satisfying ending of two complex stories.
threetimes's avatar
Animal Crossing: City Folk (Wii)

Animal Crossing: City Folk review (WII)

Reviewed on January 10, 2009

Australian's buying this game should beware - the much advertised transfer of your Animal Crossing Wild World character to this new game will not work. Why? Because our version of the DS game was a re-labled US version. While the DS games have region codes, it usually doesn't matter because it isn't region locked. Nintendo of Australia took a shortcut a few years ago, and this means that PAL copies of Animal Crossing "Let's Go To The City" will not recognise our copies of Wild World.
jerec's avatar
Yggdra Union: We'll Never Fight Alone (PSP)

Yggdra Union: We'll Never Fight Alone review (PSP)

Reviewed on January 09, 2009

The game's subtitle has always been “We'll Never Fight Alone.” In this PSP port of Yggdra Union, you're just a little less forsaken. A few new characters expand your party and the ways to navigate through the adventure. Larger armies subtly change the dynamics of battle. Additional methods of restoring life make it a hair more forgiving than the GBA original. However, Yggdra Union is still a methodical, exacting strategy game that unmercifully punishes any mistake. It walks a...
woodhouse's avatar
Rhapsody: A Musical Adventure (DS)

Rhapsody: A Musical Adventure review (DS)

Reviewed on January 08, 2009

Every once in a while, something will come along and completely blow me away and surprise me by its quality. Video games tend to do this every so often, and recently I was witness to this very phenomenon occurring. There was a game released for the Sony Playstation a while back named Rhapsody, a cute strategy RPG game that got by on its musical charm and unique storyline.
psychopenguin's avatar
Braid (Xbox 360)

Braid review (X360)

Reviewed on January 07, 2009

it’s like Wardner meets Prince of Persia, with time travel shenanigans.
JANUS2's avatar
Resident Evil 4: Wii Edition (Wii)

Resident Evil 4: Wii Edition review (WII)

Reviewed on January 03, 2009

Most people have played an earlier version of this game and enjoyed it. Some couldn't get enough and others were content with one play through. This game was so popular that the game was released three times. The original GameCube release had great character models, you could see the wrinkles and dirt on their face; however, it was lacking in bonus content. The PlayStation 2 release had an abundant amount of bonus content including Separate Ways, Assignment Ada, and Mercenaries modes. Though the...
TomatoMan's avatar
Chrono Trigger (DS)

Chrono Trigger review (DS)

Reviewed on January 02, 2009

It’s always difficult to cast an objective eye over a game more than a decade old, especially one as celebrated as Chrono Trigger. Nostalgia often has the effect of wearing rose-tinted glasses, but I think this revival on the DS (a full fourteen years later) really does prove Chrono Trigger to be an all-time classic. Ironically, it’s the additional new bonus dungeons and arena mode that leave the most to be desired.
PAJ89's avatar
Shadow Hearts: Covenant (PlayStation 2)

Shadow Hearts: Covenant review (PS2)

Reviewed on December 31, 2008

I didn't know what to think of this game. A lot of people are conflicted on whether it's truly an upgrade over the original Shadow Hearts. As someone who was blown away by the quality of that game, I was curious to see if the sequel could live up to it. And boy, did it. Not only does it surpass Shadow Hearts in my eyes, it has become one of, if not the best, video games I have ever played in my entire life. From amazing graphics to a varied and rich soundtrack, I was completely blown away by eve...
psychopenguin's avatar
The Longest Journey (PC)

The Longest Journey review (PC)

Reviewed on December 30, 2008

About a week ago, I got introduced to The Longest (-winded) Journey, which people told me was the best point-and-click adventure game ever made, and that I would instantly love it the second I began playing it. So I downloaded it, installed it, and played about halfway through. What I found is that The Longest Journey definitely lives up to its name, but that it definitely is NOT the god-adventure I was told it would be, and is DEFINITELY not the best adventure game of all time.
timrod's avatar
Fallout 3 (Xbox 360)

Fallout 3 review (X360)

Reviewed on December 30, 2008

War. War never changes.
johnny_cairo's avatar
FIFA Soccer 09 (DS)

FIFA Soccer 09 review (DS)

Reviewed on December 30, 2008

Developing football games on the DS used to be like playing both Gerrard and Lampard on the same pitch, never quite worked, and the amount of titles made shows. Gameloft's acclaimed Real Football series stands as its only competitor; the shambolic Pro Evolution Soccer went out with a wimper. FIFA’s typical multi-platform ubiquity can easily be dismissed as another EA style money-spinner, as brand-recognition is a sure sign of sales. But FIFA isn’t the complacent footb...
bigcj34's avatar
Half-Life (PC)

Half-Life review (PC)

Reviewed on December 25, 2008

The RPG genre has generally been understood to be exclusive to games that are, in some form, driven up front by visible statistics. If there is a screen that displays HP, STR, MAG, or any other common abbreviations, the game in question is likely an RPG in the sense in which the term is most commonly applied. Half-life is obviously not an RPG in the numerical sense. It is instead, a great example (perhaps the best example) of the original sense of an RPG, a game in which narrative is v...
dagoss's avatar
Shining in the Darkness (Genesis)

Shining in the Darkness review (GEN)

Reviewed on December 24, 2008

The Labyrinth is no joke. It may not change a lot graphically, but its endless traps, constant confusions, and expansive size more than make up for it. A maze of winding corridors and twisting passages, you’ll get lost quickly if you’re not paying careful attention. You have no map – that would’ve been too easy! – so you must rely on memory alone.
wolfqueen001's avatar
Twinkle Tale (Genesis)

Twinkle Tale review (GEN)

Reviewed on December 24, 2008

Sadistic level design will try its best to prevent your strength-conserving efforts. In its attempt to maim and weaken you, you’ll find yourself weaving through a sea of rolling boulders while blasting oozing slime creatures in a castle, negotiating a monster-infested ravine where one misstep will send you sailing over the edge at the expense of health, or trekking through a dark cave where enemies appear infinite and nearly invisible ghouls sap your magical power at the slightest touch.
wolfqueen001's avatar
Golden Axe (Genesis)

Golden Axe review (GEN)

Reviewed on December 24, 2008

Golden Axe for the Sega Genesis will always be one of those memorable moments from my childhood. It was such a simple title, but that's why I liked it; when I wasn't in the mood to play one of my other favorite, yet lengthy games, like Sonic 3 & Knuckles, Dynamite Headdy, or Dune: The Battle for Arrakis, I'd pop my "modified", Japanese cartridge of GA into the Genesis. And even though it was short, I would keep coming back to it again and again to hack and slash my way through Deat...
dementedhut's avatar
Guitar Hero: On Tour - Decades (DS)

Guitar Hero: On Tour - Decades review (DS)

Reviewed on December 21, 2008

Organization stands out as the major selling point of Guitar Hero: On Tour - Decades. Traditionally, games from this successful rhythm franchise grouped songs only by difficultly. Weezer would sit right next to Blondie; the Foo Fighters back to back with Boston. Here music is arranged by time period, so you'll find one steaming pile of Fall Out Boy, The All-American Rejects and Paramore rather than stumbling upon them throughout the ga...
woodhouse's avatar
From the Abyss (DS)

From the Abyss review (DS)

Reviewed on December 20, 2008

It’s a worthless way to live. Everyone will tell you otherwise, of course. They’ll say that you’re valiantly defending your homeland. That you’re saving countless innocents for your daily sacrifices. They promise to pay you handsomely for your efforts. But it’s all a sham, a pathetic ploy that appeals to only those foolish enough to believe they’re actually heroes. These warriors put their lives on the line, all in the name of the country of Rubenhaut. But in the end, none of their brave efforts...
disco's avatar
Shadow Hearts (PlayStation 2)

Shadow Hearts review (PS2)

Reviewed on December 18, 2008

There's a lot of complaints about role playing games nowadays. People say they are nothing more than glorified books, with stale battle systems (I got to push X again? Sigh.), boring storylines (save the damsel in distress or save the world from an evil madman in some ancient fantasy land!), and redundant fetch quests. And they'd be right. As big of a RPG fan as I am, I can admit to the flaws of the genre, and I wished a game would come along and break all the stereotypes and blow me away.
psychopenguin's avatar
Bleach: Shattered Blade (Wii)

Bleach: Shattered Blade review (WII)

Reviewed on December 15, 2008

Almost every character in Bleach carries a sword, which opens up Shattered Blade to a swashbuckling Wii control scheme. Of course, this one-on-one fighting game doesn't tell you what those swords, those zanpakuto, mean; they're the manifestation of spiritual power. It doesn't explain how Ichigo Kurosaki, a roughnecked teen, came to carry one, or how he suddenly found himself traveling between the human and spirit worlds as a substitute Soul Reaper, defending his friends a...
woodhouse's avatar

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