Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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The 7th Guest review (MAC)Reviewed on January 15, 2009It was one of the first CD-ROM games ever released, one of the first games to use live action video placed over pre-rendered graphics, and one of the first games to have an adult theme (not counting Atari’s vast library of lewd titles). That’s a lot of impressive firsts, but it also places The 7th Guest as a pioneer trying a lot of new technology in the early 90’s. |
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Devil May Cry 4 review (PS3)Reviewed on January 14, 2009There reaches a point in any franchise’s history when it peaks, and the creators of the franchise are faced with a dilemma. Do they try and top that success with another game, or do they take their money and run while their reputation is still intact? Inevitably greed makes their decision the former, and inevitably developers seem to think the best way to top a great game is to make one exactly like it. |
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Moon review (DS)Reviewed on January 14, 2009It was all a lie. Everything. The history of the world, the origins of religion, the development of modern civilization, our very existence. The conspiracy theorists were right; aliens not only exist, but they’ve been in contact with us all along. Watching, subtly manipulating humanity into what it is today. It’s kind of funny, in a way. They’ve been hiding in plain sight the entire time, but we could never reach them…until a few decades ago. The Apollo 11 mission to the moon was one of the grea... |
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The Office review (PC)Reviewed on January 14, 2009You wanna know why I purchased The Office? I was blown away that a developer went out of their way to create a video game based on a comedy taking place in an office building. I just had to get it. So, coming into the game, I didn't have any high expectations, I just simply wanted to know how the hell it played. |
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Rhapsody: A Musical Adventure review (DS)Reviewed on January 13, 2009Sugar and spice and all things nice. That's what little girls are made of, and this game might seem as if it has been designed for girls only. The heroine, Cornet, is a horn-playing 16 year old lass who falls in love with a Prince; her constant companion is a pretty doll that speaks, called Kururu; and when she has to fight monsters her main attack spells are made of cake or pancakes! In fact, even the the kingdom of Marl is ruled by a queen, and the story revolves around a witch called Marjoly,... |
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B-Boy review (PSP)Reviewed on January 12, 2009Usually, a title in the music genre churns out a set routine, and you dutifully follow along as best you can. But breakdancing is about creativity and expression, so it's no surprise that a game featuring this art steps out of the typical music mold. B-Boy lets you dictate the performance, delivering an opportunity to develop your own style. And it does it all with a sharp appearance and streetwise attitude. |
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Theresia review (DS)Reviewed on January 12, 2009There are no zombies after your brains, no monsters trying to chop you up, no aliens intent on mass reproduction, and no battles. Yet Theresia is a fascinating (point and click) horror adventure, that kept me playing for hours at a time, until I had uncovered all its secrets and reached the very satisfying ending of two complex stories. |
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Animal Crossing: City Folk review (WII)Reviewed on January 10, 2009Australian's buying this game should beware - the much advertised transfer of your Animal Crossing Wild World character to this new game will not work. Why? Because our version of the DS game was a re-labled US version. While the DS games have region codes, it usually doesn't matter because it isn't region locked. Nintendo of Australia took a shortcut a few years ago, and this means that PAL copies of Animal Crossing "Let's Go To The City" will not recognise our copies of Wild World. |
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Yggdra Union: We'll Never Fight Alone review (PSP)Reviewed on January 09, 2009The game's subtitle has always been “We'll Never Fight Alone.” In this PSP port of Yggdra Union, you're just a little less forsaken. A few new characters expand your party and the ways to navigate through the adventure. Larger armies subtly change the dynamics of battle. Additional methods of restoring life make it a hair more forgiving than the GBA original. However, Yggdra Union is still a methodical, exacting strategy game that unmercifully punishes any mistake. It walks a... |
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Rhapsody: A Musical Adventure review (DS)Reviewed on January 08, 2009Every once in a while, something will come along and completely blow me away and surprise me by its quality. Video games tend to do this every so often, and recently I was witness to this very phenomenon occurring. There was a game released for the Sony Playstation a while back named Rhapsody, a cute strategy RPG game that got by on its musical charm and unique storyline. |
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Braid review (X360)Reviewed on January 07, 2009it’s like Wardner meets Prince of Persia, with time travel shenanigans. |
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Resident Evil 4: Wii Edition review (WII)Reviewed on January 03, 2009Most people have played an earlier version of this game and enjoyed it. Some couldn't get enough and others were content with one play through. This game was so popular that the game was released three times. The original GameCube release had great character models, you could see the wrinkles and dirt on their face; however, it was lacking in bonus content. The PlayStation 2 release had an abundant amount of bonus content including Separate Ways, Assignment Ada, and Mercenaries modes. Though the... |
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Chrono Trigger review (DS)Reviewed on January 02, 2009It’s always difficult to cast an objective eye over a game more than a decade old, especially one as celebrated as Chrono Trigger. Nostalgia often has the effect of wearing rose-tinted glasses, but I think this revival on the DS (a full fourteen years later) really does prove Chrono Trigger to be an all-time classic. Ironically, it’s the additional new bonus dungeons and arena mode that leave the most to be desired. |
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Shadow Hearts: Covenant review (PS2)Reviewed on December 31, 2008I didn't know what to think of this game. A lot of people are conflicted on whether it's truly an upgrade over the original Shadow Hearts. As someone who was blown away by the quality of that game, I was curious to see if the sequel could live up to it. And boy, did it. Not only does it surpass Shadow Hearts in my eyes, it has become one of, if not the best, video games I have ever played in my entire life. From amazing graphics to a varied and rich soundtrack, I was completely blown away by eve... |
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The Longest Journey review (PC)Reviewed on December 30, 2008About a week ago, I got introduced to The Longest (-winded) Journey, which people told me was the best point-and-click adventure game ever made, and that I would instantly love it the second I began playing it. So I downloaded it, installed it, and played about halfway through. What I found is that The Longest Journey definitely lives up to its name, but that it definitely is NOT the god-adventure I was told it would be, and is DEFINITELY not the best adventure game of all time. |
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Fallout 3 review (X360)Reviewed on December 30, 2008War. War never changes. |
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FIFA Soccer 09 review (DS)Reviewed on December 30, 2008Developing football games on the DS used to be like playing both Gerrard and Lampard on the same pitch, never quite worked, and the amount of titles made shows. Gameloft's acclaimed Real Football series stands as its only competitor; the shambolic Pro Evolution Soccer went out with a wimper. FIFA’s typical multi-platform ubiquity can easily be dismissed as another EA style money-spinner, as brand-recognition is a sure sign of sales. But FIFA isn’t the complacent footb... |
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Half-Life review (PC)Reviewed on December 25, 2008The RPG genre has generally been understood to be exclusive to games that are, in some form, driven up front by visible statistics. If there is a screen that displays HP, STR, MAG, or any other common abbreviations, the game in question is likely an RPG in the sense in which the term is most commonly applied. Half-life is obviously not an RPG in the numerical sense. It is instead, a great example (perhaps the best example) of the original sense of an RPG, a game in which narrative is v... |
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Shining in the Darkness review (GEN)Reviewed on December 24, 2008The Labyrinth is no joke. It may not change a lot graphically, but its endless traps, constant confusions, and expansive size more than make up for it. A maze of winding corridors and twisting passages, you’ll get lost quickly if you’re not paying careful attention. You have no map – that would’ve been too easy! – so you must rely on memory alone. |
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Twinkle Tale review (GEN)Reviewed on December 24, 2008Sadistic level design will try its best to prevent your strength-conserving efforts. In its attempt to maim and weaken you, you’ll find yourself weaving through a sea of rolling boulders while blasting oozing slime creatures in a castle, negotiating a monster-infested ravine where one misstep will send you sailing over the edge at the expense of health, or trekking through a dark cave where enemies appear infinite and nearly invisible ghouls sap your magical power at the slightest touch. |
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