Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Fahrenheit review (SCD)Reviewed on March 23, 2009I’ve been gaming long enough to know what I enjoy. It’s not like there are certain games I’m not into just because I’m unaware of them – the genres I don’t play, I don’t play for a reason. |
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LEGO Star Wars: The Complete Saga review (X360)Reviewed on March 23, 2009LEGO Star Wars is not an easy game to describe with words. I can remember reading a few reviews for the LEGO games that have popped up in the last few years, and from them, all I understood was that the game was funny. I can even remember walking up to an in store demo of LEGO Star Wars, and not having the faintest clue what to do. I bought this game at bargain bin price, not knowing what to expect, except for a few laughs. |
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Zombies Ate My Neighbors review (GEN)Reviewed on March 21, 2009I found this game randomly while searching for something interesting to play. Its sheer strangeness attracted my inquisitive mind. I didn’t realize just how odd it would be, though. If the subtle allusions to other horror icons don’t draw interest, the utter weirdness will. After all, how many games have you fighting a giant baby that squirts you with its milk bottle and squishes you flat when it stomps on you? |
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No More Heroes review (WII)Reviewed on March 21, 2009In reviewing No More Heroes, it’s a natural instinct to compare the game to its spiritual predecessor, Killer7, but that won’t get you anywhere. The two games share a similar cel-shaded visual style and are both products of Suda 51, but that’s the extent of their similarities, save for the identical reactions they inspired from me: I don’t know what it is, but I like it. |
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Watchmen: The End Is Nigh review (PC)Reviewed on March 21, 2009I’ve decided that it’s pointless to judge Watchmen: The End Is Nigh as a genuine narrative addition to the Watchmen saga, because of course it fails. The graphic novel is considered the height of the medium by nearly anyone who reads it, and was penned by Alan Moore, one of the greatest writers of the last century; the game was made for no reason other than to cash in on the mainstream success that the license only just obtained a couple of weeks ago with the movie. You’ve seen thi... |
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Kingdom of Loathing review (PC)Reviewed on March 20, 2009Picture the scene. You face off against a scourge of this valley in mortal combat. The Council has request you aid the baron of this place, and you are eager to please. |
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Unsolved Crimes review (DS)Reviewed on March 18, 2009This night seemed to beg for a horrific murder. The power had been knocked offline for a couple of hours, and the storm was still raging. Rain had blown inside through the broken window – the killer's alleged escape route – and drenched the victim's dress and shoes. They were the only solid remnants of the young woman left in the dingy motel room. Her naked corpse had already been taken away, or at least, the mutilated pieces of it. Scattered chalk markings showed where each of her limbs ha... |
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Ultima: Quest of the Avatar review (NES)Reviewed on March 17, 2009RPGs have always been about trying to combine disparate genres into a seemingly endless cycle of nerdier and nerdier products. It started when a bunch of guys sat down, threw some board games and copies of Tolkien on a table, and ended up with Dungeons & Dragons, which resulted in some other guys sitting down, throwing D&D rules in with computer programming manuals and creating Wizardry. RPGs have been combined with every conceivable genre, from first-person shooters (The Elder Scrol... |
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Jake Hunter: Detective Chronicles review (DS)Reviewed on March 16, 2009Because of humorous mystery games like Phoenix Wright, you may have forgotten that murder is a serious business. Jake Hunter is here to remind you of the harsh reality. Under the name Jinguji Saburo, the private detective has been solving crimes in Japan for over twenty years. Rebranded for North America, Jake Hunter: Detective Chronicles revisits three of his earliest cases. Unfortunately, you'll be following his footsteps rather than stepping into his shoes. A lack of real i... |
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MadWorld review (WII)Reviewed on March 16, 2009There’s a man dying in front of you. Blood is pouring out of his torso like a fountain, and the gash across his gut is deep enough to suck. He’s staring at you with wide, agony-stricken eyes, screaming at you for help. There’s not a lot of time, so you have to act quickly. There are several ways to approach this, though. You could just let him die. But that’s not what your sponsor wants, what the fans expect, or the what the rules imply. Besides, it’s just… boring. So what will it be? A s... |
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Wii Fit review (WII)Reviewed on March 15, 2009It would seem that Nintendo's master plan has finally come full circle. After fattening up their user base over the last 20 years, they've finally released their own antidote: Wii Fit. I was given Wii Fit for Christmas in a not-so-subtle hint that I need to lose some weight. Thankfully, demand for Wii Fit is still high, so I was able to sell it recently and buy a real game instead. |
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Resident Evil 5 review (PS3)Reviewed on March 14, 2009Innovation doesn’t have to be good, right? That was what I first thought when I played Resident Evil 4. I was one of those few people who didn’t like the way that the game took the Resident Evil (Or Biohazard, if you prefer) series. Despite this attitude, I must admit that I enjoyed Resident Evil 4, perhaps not as a Resident Evil game, but as a shooter. When Resident Evil 5 was announced, I was one of those people who prayed, unrealistically, that it would return the series back to the old schoo... |
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Gears of War 2 review (X360)Reviewed on March 14, 2009It took me around a week to finish the original Gears of War, while I managed to complete the sequel in less than twenty-four hours. It’s not that I was in any rush to beat Gears of War 2 (I wasn’t) or that the sequel is at all shorter than its predecessor (if anything, it’s a little longer). The game is so intense, so utterly captivating from title screen to end credits, that I had no choice but to keep playing. Its hold on me was that strong. |
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Spot Goes to Hollywood review (SAT)Reviewed on March 10, 2009Cool Spot was a game I never played that much, especially back when it was released for the Sega Genesis. However, despite that, it still managed to leave a lasting impression on me. Whenever I think of the game, one of the first things I automatically remember is the opening, where Spot, a red dot with shades, the 7 UP mascot, jumps in and out of the SEGA logo, which is shortly followed by Spot pushing the giant Virgin Interactive logo on screen, all by himself. Then, finally, the title screen ... |
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Castlevania: Dracula X review (SNES)Reviewed on March 09, 2009I don’t make any pretensions to be a hardcore gamer, but I really love the Castlevania series. It doesn’t hold any nostalgic value for me as I was a relative latecomer to the series. I dabbled in the NES entries for a bit, but I didn’t fall in love until playing Symphony of the Night. It was from here that I started to seek out other games in the series, which led to my playing Castlevania: Dracula X for the Super Nintendo. It remains one of the most enjoyable 2D action games I have ever played... |
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Liquid War review (PC)Reviewed on March 07, 2009Let me take you back to my first year of college at the University of Puget Sound, Tacoma, Washington (I know you’d probably rather not be taken to Tacoma, but bear with me). The year was 2002. Life was simpler back then. You didn’t have to own three home consoles and two hand-held systems to round out your gaming experience. Xbox users didn’t have to worry about their machines spontaneously combusting. Roommates didn’t have to keep glass valuables out of Wii-range. Half Life 2 hadn’t even... |
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Rise of the Argonauts review (PS3)Reviewed on March 06, 2009Review: Rise of the Argonauts |
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Clive Barker's Undying review (MAC)Reviewed on March 05, 2009Patrick Galloway traverses the silent corridors of an ancient manor. His long hair sticks to his face with sweat, and he absently brushes it away with the barrel of his magnum revolver. His other hand clutches a stone that glows softly with un-revealed power, dimly lighting the otherwise dark hallway. Somewhere in the distance, eerie laughter can just be heard over the heavy sound of rainfall. Patrick shakes his head as if to clear it. He’s here to help his friend, Jeremiah Covenant, explai... |
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Metal Gear Solid 3: Subsistence review (PS2)Reviewed on March 04, 2009It has been nearly five years since the release of Metal Gear Solid 3, and in that time I can think of no game I’ve enjoyed more. The gameplay and narrative of MGS3 is far above those of the previous games, though I don’t mean them disrespect in anyway. MGS3 was simply the culmination of the strongest elements of the previous two games, while adding its own powerful flavor to the mix. MGS3 contains so much variety, so much depth, and so many possibilities that even well after 20 playthroughs I h... |
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Retro Game Challenge review (DS)Reviewed on March 03, 2009Nostalgia is a powerful thing. It strikes when you least suspect it, in that one, awe-inspiring moment in which you realize what you’ve forgotten. What you’ve left behind. Sure, you might be immersed in some hundred-hour RPG, or slaughtering random baddies with your huge arsenal of high-tech weapons. You enjoy what the current generation of games can offer you. There’s nothing wrong with that; gaming has come a long way in the last twenty years. If you’re old enough, you can appreciate such adva... |
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