Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Top Gun: Combat Zones review (GCN)Reviewed on February 08, 2009Top Gun: Combat Zones is the only flight sim I know of for the Gamecube, and maybe the only one, but I'm not sure. What I am sure of is my review of this game, and that it will help you decide whether or not you'd like to buy, rent, or just play the game. Read on. |
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SSX On Tour review (GCN)Reviewed on February 08, 2009This last last gen installment of EA’s popular snowboarding franchise, SSX, is without a doubt the least appreciated, and most underrated game in the series. It’s definitely not without its flaws, but it seems too choked out by its predecessors, and nobody seemed to pick up on its bold new style of snowboarding. |
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Freestyle Metal X review (PS2)Reviewed on February 07, 2009Freestyle Metal X or (FMX) as I will be referring to it as later, was quite a pleasant surprise purchase for me. After picking it up in the local bargain bin, and not expecting much out of it, I can definitely say that FMX is a hidden gem of a dirtbiking game. Operating much like the Tony Hawk’s Pro Skater series in a dirt bike fashion, FMX brings the solid dirt bike gameplay of racing, jumping, tricking, and listening to rock soundtracks to all of last generation’s systems. |
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Ultimate Board Game Collection review (PS2)Reviewed on February 07, 2009Looking for a great collection of classic board games? Want a quick way to play your favorite classics, but don’t wanna spend money buying all the real sets? Want to play board games but without all the real mess? Well if you said yes to any of those questions, you’ll definitely want to check out this game, and continue reading my review. |
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Twisted Metal: Head On - Extra Twisted Edition review (PS2)Reviewed on February 07, 2009It sure is great to see a return to the Twisted Metal franchise on the PS2. Twisted Metal Black was the only other Twisted Metal game for the system, and as it did so well it was quite odd that we hadn’t seen another game sooner. But better late than never, and Twisted Metal Head On: Extra Twisted Edition goes that extra mile to make fans happy, and make that wait more than worthwhile. |
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Smuggler's Run review (PS2)Reviewed on February 07, 2009Wow, in writing this review, I feel a load coming off my chest. I’ve finally released the loathe and love I have built up for this game over the past few days by spreading the word on how I feel about it. In your time playing (hopefully this review convinces you otherwise though) Smuggler’s Run you will like the game, love it, loathe it, and want to throw the controller right through your TV screen. Yup, all of those emotions in just a few short hours. Let’s break the game apart shall we? |
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Shadow Madness review (PSX)Reviewed on February 02, 2009Read this game now! |
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Super Fantasy Zone review (GEN)Reviewed on February 01, 2009Despite being average at its core, Super Fantasy Zone certainly possesses a unique charm and pleasant aesthetics. Taking a similar structure as its predecessor, Super Fantasy Zone combines the cartoonish buoyancy of any 16-bit platform game and the fast-paced action of any other 16-bit shooter to create a creative blend of style and substance. |
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Relentless: Twinsen's Adventure review (PC)Reviewed on February 01, 2009The planet of Twinsun. |
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Sonic Unleashed review (X360)Reviewed on January 31, 2009It's not really going to surprise anyone when I make the claim that Sonic Unleashed is a bipolar title. The entire gimmick the game is built around is that half of the levels feature Sonic being the fastest thing alive. The games have always been about breaking the sound-barrier as you scream through cities designed by engineers who think that metal rails should go everywhere, and loop-the-loops are perfectly safe highway features. Nothing has changed in that respect, and it's good. |
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Operation Darkness review (X360)Reviewed on January 30, 2009I’ve always wondered the historical accuracy of the many assassination attempts on Adolf Hitler’s life and his uncanny ability to dodge them. I mean, honestly, how could he survive so many virtually unscathed? How could he survive a point-blank rocket to the face from a werewolf? |
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LittleBigPlanet review (PS3)Reviewed on January 29, 2009Very rarely am I ever “blown away” by a game. I play a fair amount of the “good, even the great. Games that are overwrought with airships or zombies; battles with a Colossus or battles with one's inner demons. Games that all claim to be Epic, yet harbor some resemblance to something I’ve already played. |
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Mass Effect review (X360)Reviewed on January 28, 2009Mass Effect wants to make you feel like a genuine space hero in vast, complicated and interesting galaxy. |
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God of War review (PS2)Reviewed on January 27, 2009Creating a blood geyser by shoving a blade down a Minotaur’s throat not only looks awesome, it also gives you health. Likewise, ripping the head off a gorgon slightly replenishes mana. Savagely gouging the eye of a Cyclops gives experience, but most importantly, these deviations from normal combat end a fight much more quickly, possibly saving your life. |
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American McGee's Alice review (MAC)Reviewed on January 27, 2009Forget Walt Disney's sanitised version of Alice in Wonderland, and return to the roots of the Alice mythos by entering the bizarre, insane and violent fantasy world, created by Lewis Carroll's febrile imagination, and recreated here, in American McGee's Alice. This is a third person platforming adventure at its very best, and for adults only. |
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Frogger review (X360)Reviewed on January 25, 2009It’s irking to see a series with plenty of untapped potential fail to claim what’s rightfully made possible through the immediate gratification of a platform such as the Xbox 360‘s Live Arcade. Although perhaps we should be thankful that the developer’s didn’t over-exert themselves over another broken platformer nightmare, such as so many Xbox titles. Sticking to your guns sometimes is the most appropriate move you can make, although the achieved end result might not be spectacular. While I don... |
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Mortal Kombat: Deception review (PS2)Reviewed on January 25, 2009Despite my prudish nature and enrolment in something called “Library and Information Studies,” there is a part of me that wants to get piss ass drunk, rip off my clothes, and throw myself onto a pile of naked women. I'd never admit to it in my every day life, and you could never tell from looking at me, but there is a deeply disturbed creature in the back of my head that wants to be called a “bad boy,” to feel finger nails and teeth digging into the skin on my back, to have intimate contact wit... |
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Time Slip review (SNES)Reviewed on January 25, 2009When a game's music is its best feature by a wide margin, you're probably in for a rough ride. Don't get me wrong, there are some excellent soundtracks out there -- Chaos Legion's frenetic rock and the Ys series' magnificent scores come to mind -- it's just that I generally don't feel too good about things when a handful of tunes I could "legally buy" for free are the most rewarding part of a $50 product. |
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College Hoops 2K8 review (PS3)Reviewed on January 24, 2009In College Hoops 2K7, the computer AI melted against the press, throwing careless, telegraphed passes. In the half-court set, it was possible to stalk the passing lanes at the top of the key without paying much of a price defensively. The massive amount of turnovers delivered easy walkovers on even the most difficult settings. Now that 2K8 has rolled around, the CPU finally learned how to protect the ball. It'll confidently dribble across the timeline, and any man left open can... |
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I-Fluid review (PC)Reviewed on January 24, 2009 |
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