Review Archives (Reader Reviews)
You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Castlevania II: Simon's Quest review (NES)Reviewed on July 08, 2010Simon Belmont is dying. The once great champion of the Belmont family- the man who killed Dracula and saved the world - is coming to a cruel and painful demise. He can barely hold his legendary whip anymore. Not just because he’s grown weak, but because his body can’t handle the movements. His old wounds are still aching. His muscles are slowly rotting off his bones. His skin has become pale, lifeless. It’s not old age; it’s only been seven years since the first game. It’s something far worse: D... |
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Castlevania review (NES)Reviewed on July 08, 2010Dracula is alive. Well, as much as a vampire can be. He’s spent at least a century rotting inside of a coffin, but that doesn’t stop him from getting back into the swing of things. Now that he’s been resurrected, he can continue with his favorite pastimes. Ruling over his vast, magical estate of Castlevania. Restoring the decrepit ruins of his home. Tending to his menagerie of mythical, demonic creatures. Getting in touch with old friends, regardless if they’re still living. Spreading his evil ... |
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Sin & Punishment: Star Successor review (WII)Reviewed on July 08, 2010They never should have sent Isa Jo. He was just a rookie. A child, compared to the other soldiers. But that wasn’t the problem; he could’ve handled the mission. The objective was simple: destroy the enemy recon unit from the other dimension. That’s all. Isa had both the weapons and combat skills to get the job done. As the son of the protagonists of the original Sin and Punishment, he was also far stronger than a regular human. He could have killed his target on sight…but he didn’t. He wa... |
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Deus Ex: The Conspiracy review (PS2)Reviewed on July 07, 2010In my opinion, the whole history of the human race has been one long succession of conspiracies. To deceive ourselves , we call the successful conspiracies “governments.” |
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Twisted Metal: Head On - Extra Twisted Edition review (PS2)Reviewed on July 07, 2010I'm going to start off this review by saying that Twisted Metal: Head On is not a bad game. The reason I believe it belongs in the bargain bin is because it simply does not have enough substance to be worth the price of a full console game. Maybe this is because it has been ported over from a PSP game, and while there have been some additions; it still falls short of what should be a full release. Fans of Twisted Metal have wanted another console release, and this port of a PSP game is what they... |
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Super Mario Galaxy 2 review (WII)Reviewed on July 07, 2010I’ll be honest: I don’t like Mario. Never have. I believed the thought of a chubby super-powered plumber who jumped on the heads of his enemies was silly. And my distaste was marred even further by the fact that—barring a few exceptions—the structure never changed. Bowser was always the antagonist, Peach was always in peril and it was up to Mario to save her. |
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Myst review (PSP)Reviewed on July 06, 2010This is a bad port. It’s not broken, like Syberia DS, or a drastic departure from the original, like Deus Ex: The Conspiracy. It is pointless, though. Helplessly pointless. I can’t figure out the rationale behind releasing it. Midway Games has taken an ancient game, rereleased it in the wrong aspect ratio on a tinier screen, and shoved in a level from the last full remake of the game... a remake which f... |
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Heavy Rain review (PS3)Reviewed on July 06, 2010It was destined for debate the moment it hit shelves—or perhaps even prior. A game that isn’t a game at all, described by its own designers as “an interactive drama” where the player takes complete control, even over the most menial of tasks like drinking orange juice or shaving. Some may see it as brilliant, others may call it foolish but I don’t think any can argue that Heavy Rain was one of a kind. |
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Puzzle Quest 2 review (X360)Reviewed on July 04, 2010Puzzle Quest brought together two genres – puzzle and RPG – and made them work so well that we all asked “why hasn’t this been done before?” Three years and a poorly received spin-off (Puzzle Quest: Galactrix) later and the big question is whether or not the formula holds up. It does, but rather than refine what the original offered and streamline the experience, Puzzle Quest 2’s real improvement is in its presentation (which ironically creates some new problems). |
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Dante's Inferno review (PS3)Reviewed on July 03, 2010So here’s what happened. Someone at EA noticed that the God of War games are incredibly successful, both commercially and critically. They noticed that those games are rife with excessive gore and nudity, that they unfold in busy set pieces accompanied by shrieking choirs and wailing strings on the soundtrack, and that they’re chock full of very angry men making very loud exclamations. Let’s do that, they said. People seem to like that. |
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Jets'n'Guns review (PC)Reviewed on July 02, 2010"(...)a direct link to a TV channel that will buy and broadcast the most entertaining massacres that happen around you. On a signpost on the way to the space-sector you can read: "No nuclear weapon tests between 08.00 and 16.00". It is probably too much to ask for". |
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Super Mario 64 review (N64)Reviewed on July 02, 2010A long time ago, in a far away kingdom filled with mushroom hill tops, green pipes, and coins as far as the eye can see, there was a man named Mario. This plumber, sporting a killer mustache, overalls, and a red hat, time and time again saved the Mushroom Kingdom from the diabolical Bowser, a towering turtle that has a huge obsession with kidnapping a princess. Mario had plenty of help during these adventures, but that didn't seem to matter to him, since he was so intent on hogging all the glory... |
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Panzer Dragoon Saga review (SAT)Reviewed on July 01, 2010I don’t know the name of this world, but it’s a bleak, somber wasteland hoping to get by on scraps left behind by a dead people. An advanced civilization known as The Ancients originally spanned the globe until it was destroyed by an unknown cataclysm years ago. Sparse nomadic tribes of humans band together in order to fend off vicious mutants that roam the lifeless hillsides and dead seas. An emerging civilization – The Empire – grows stronger by salvaging The Ancients’ God-like technology. |
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Final Fantasy XIII review (PS3)Reviewed on July 01, 2010Square-Enix would love to create masterpieces of storytelling, if only the player and the whole gameplay aspect would stop getting in the way, which is why they are taking such drastic steps to phase them out. Final Fantasy XIII isn’t a roleplaying game, and perhaps calling it a game is stretching the definition too far. |
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Split/Second review (PS3)Reviewed on July 01, 2010Split/Second is what I would call a beautiful tragedy. It starts out memorable, and initially blew me away—as I imagine it did with so many others. With its tight controls, a wide array of vehicles and expansive, twisting tracks, it has a lot of things hard-core racing fans seek. It didn’t make the mistake most do of simply mirroring aspects from popular franchises without adding anything new that will entice loyal followers to jump ship. |
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Beyond Good & Evil review (PS2)Reviewed on June 30, 2010With her trusty camera, Jade must unravel the truth behind the invasion. Her evidence, much of it horrifying, easily reaches the masses, and their protesting increases with each new article she publishes. Her investigations into tightly guarded military compounds reveal the reality behind the propaganda war between the mysterious Alpha Sections and the so-called IRIS rebels. |
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The House of the Dead: Overkill review (WII)Reviewed on June 27, 2010Headstrong Games definitely receives points for giving players a different presentation with The House of the Dead: Overkill, instead of playing it safe by following in the footsteps of its predecessors. That's not to say the previous titles had a bad style, but change is sometimes a good thing. You'll immediately pick up on it when the disc plays, starting up as if an old movie is beginning. This is complete with film scratch effects (that stay for the game's entirety), "Feature Presenta... |
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Star Wars: Knights of the Old Republic II - The Sith Lords review (PC)Reviewed on June 17, 2010I knew a game-master once who - apart from being incredibly good at convincing completely uninterested players to try role playing games - was well known for being good at telling stories. |
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Metal Slug XX review (X360)Reviewed on June 17, 2010After completion of Metal Slug XX for the first time, I made a passing comment, in an extremely popular and thought-provoking blog, that it was at least better than Metal Slug 6. I must have been on something that day, because MS6 is mostly a competent game with some flaws; it features backdrops in several locations, like the African countryside, a city under siege by invaders, and a battered bridge, as well as a variety of new foes, both human and alien, to go up against. Also, each of t... |
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Dragon Age: Origins review (PS3)Reviewed on June 14, 2010Part of me will genuinely smile when people talk about video-game "auteurs" - as individual studios, if not just specific game-designers, put their characteristic mark on a particular genre or type of game. But then again, it could very well be that the "auteurship" is just a sign of how the game-developer has now achieved full serial production. In Bioware's case, that would be spinning their "personality generator" to decide what possible motivation any of the many characters that litter the g... |
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