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Review Archives (Reader Reviews)

You are currently looking through reader reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Dead or Alive Paradise (PSP)

Dead or Alive Paradise review (PSP)

Reviewed on August 03, 2010

There are a lot of things I could say about the originality, style and luster of Dead Or Alive: Paradise. That—as far as casual games go—this one stands out. It’s over-all factor is reminiscent of the original Xtreme Beach Volleyball , where you buy gifts for the lovely ladies of D.O.A., try to persuade them into teaming up, and battle—however briefly—on the courts against two other players.
True's avatar
Cyber Speedway (Saturn)

Cyber Speedway review (SAT)

Reviewed on July 31, 2010

"This might be a decent game."
dementedhut's avatar
Too Human (Xbox 360)

Too Human review (X360)

Reviewed on July 30, 2010

When I first read about Too Human, I was intrigued by the concept of a cyberpunk RPG about humans becoming more machine than man. But at the time I was 13 years old and it was going to be an 8 disc Playstation game. It took nearly a decade with many delays, but Too Human eventually was released as an Xbox 360 hack & slash dungeon crawler. Except now it’s about Norse mythology in the distant future. And it’s not very good. It’s astounding that a vision held on to for so long could c...
Genj's avatar
Elite (NES)

Elite review (NES)

Reviewed on July 30, 2010

Many years ago, before Star Fox made space wedges look badass, before developers realised that console games don't control like PC games, and before huge environments were the norm, there was Elite. Imagineer's spacefaring trade/combat quasi-sim is possessed of a uniqueness that prompts ambivalence.
SamildanachEmrys's avatar
Jurassic: The Hunted (Xbox 360)

Jurassic: The Hunted review (X360)

Reviewed on July 28, 2010

Dinosaurs might have gone extinct millions of years ago, but the last couple of decades have been very good to them. Spielberg’s “Jurassic Park” ignited the imaginations of the millions who watched, spawning an entire industry of dinosaur-related museum exhibits, documentaries and television shows. And of course, video games. Some of these games have been very enjoyable, most notably the early Turok games. Sadly, some have been Jurassic: The Hunted, miserable games that weren’t...
asherdeus's avatar
Brothers in Arms: Road to Hill 30 (PC)

Brothers in Arms: Road to Hill 30 review (PC)

Reviewed on July 26, 2010

I am a big fan of the genre of World War II FPS since Wolfenstein 3D, so I expected a great fun ride from this game, especially considering enthusiastic reviews. Instead this was a survival horror of intensively irritating dumbness and it all looked so bright in the beginning.
stardeaf's avatar
Shatter (PlayStation 3)

Shatter review (PS3)

Reviewed on July 25, 2010

Release ball! Crush block! Catch ball on return!
fleinn's avatar
Illusion of Gaia (SNES)

Illusion of Gaia review (SNES)

Reviewed on July 25, 2010

There are darker skinned people in Freejia, but they exist only to populate the Diamond Mines or be sold to even worse fates in the dark corners of the world. After a trip to these human markets, the cherry blossoms and the content demeanor of most of the town’s residents seem a sick joke. The heaviest feeling of despair comes not from seeing those who suffer but from witnessing the ignorance of those who don’t.
zippdementia's avatar
Final Fantasy XII (PlayStation 2)

Final Fantasy XII review (PS2)

Reviewed on July 24, 2010

World-building is a very important aspect of the fantasy genre, but many works fall into the trap of making world-building the most important aspect. This typically happens when a constructed world is so deep, so immense, and so full of history and culture, that the writer hasn’t spared enough attention to address the other important areas of the story, such as the characters that inhabit this world and their personal growth. In the case of Final Fantasy XII, the characters and the plot only exi...
jerec's avatar
Onechanbara: Bikini Samurai Squad (Xbox 360)

Onechanbara: Bikini Samurai Squad review (X360)

Reviewed on July 23, 2010

I’m not exactly sure what did it, but I had huge doubts about Onechanbara right from the start. Maybe it was the opening cinema where our buxom hero Aya showers, lavishing the player with her glistening lower back tattoo while dripping with steamy water, or perhaps it was the fact I was playing a game subtitled Bikini Samurai Squad. Nevertheless, I didn’t expect a brawler about scantily clad women chopping up zombies to be as fun as it turned out to be.
Genj's avatar
NIER (PlayStation 3)

NIER review (PS3)

Reviewed on July 22, 2010

Following a mammoth release like Final Fantasy XIII, it’s easy for other games—even under the same developer—to fall victim to overshadowing. The buzz isn’t as loud, the advertising not as aggressive and the company’s overall efforts committed to one and not the other. Nier was a perfect example. Rightly so, perhaps, given that it’s a new endeavor for Square but it’s still somewhat disappointing. Nier was a game I’d never seen a commercial for, never given the opportunity to...
True's avatar
Split/Second (PlayStation 3)

Split/Second review (PS3)

Reviewed on July 21, 2010

In a week crowded with releases like Rockstar’s Red Dead Redemption and Remedy’s Alan Wake, it’s easy to forgive gamers who didn’t pick up Split/Second on day one. But now that the game has been out for a while, any fan of arcade-style racing games that doesn’t pick this one up is going to miss out on one of the most enjoyable racing experiences of this generation. Combining high-speed racing with excellent presentation and game design that rewards constant retries, Black Rock Studios h...
asherdeus's avatar
Fantasy Wars (PC)

Fantasy Wars review (PC)

Reviewed on July 21, 2010

When it comes to difficulty in videogames, my feelings often appear contradictory. I frequently grow impatient or bored with oppressively difficult action titles like Contra, but when I play games that actually require me to think, I revel in the challenge. I suppose it’s a matter of interest and ability. I enjoy strategy because I know I’m smart and so seek to prove that against anyone daring enough to try me. That’s why I’m so addicted to Fantasy Wars. It leaves very little room ...
wolfqueen001's avatar
Young Thor (PSP)

Young Thor review (PSP)

Reviewed on July 20, 2010

Hel, the female ruler of the Norse underworld, has kidnapped the Norns and corrupted the tree of life in an attempt to usher in Ragnarok. All that stands in her way is one pimply, red-haired youth with a hammer. Thor, though still in his infancy, vows to defeat his nefarious cousin, return order to Midgard and to do it all quickly enough that the player can be home in time for supper. At least one of those things will occur. Clocking in at roughly four hours, Young Thor is a really short ...
zippdementia's avatar
Crackdown 2 (Xbox 360)

Crackdown 2 review (X360)

Reviewed on July 18, 2010

The Xbox 360 has been home to many new and interesting IPs, most of which I've enjoyed, like Condemned, Gears of War, and BioShock. These titles incorporated play mechanics that made them fun experiences, and, for two of the games, showed potential in what could have been great, long-running series. Then the sequels came out, and they were the exact opposite of what I hoped for. In Condemned 2's case, it was because it strayed away from the first's spooky atmosphere and real sense of surviving h...
dementedhut's avatar
Red Dead Redemption (Xbox 360)

Red Dead Redemption review (X360)

Reviewed on July 16, 2010

The decaying carcass of Red Dead Revolver casts a foul odor. Gutted of its linearity and naïve handling of the American Old West, Rockstar San Diego have skinned the aforementioned less-than-stellar elements of the otherwise promising homage to the West, creating an exemplary sequel in the process. Not only have the developers redeemed themselves for the last outing and fledging also-ran titles which followed, but they’ve also set an impressive new standard for open worlds and sequels to try and...
Calvin's avatar
Loaded (Saturn)

Loaded review (SAT)

Reviewed on July 16, 2010

The problem with Loaded is that, in its attempt to be an overhead dungeon crawler and shooting hybrid, it doesn't try hard to be either. When you first travel through the grim corridors that dominate the game, it feels like you could easily get lost, even with the aide of the map. However, you quickly realize it's just an illusion; walk a few feet in any direction at the start of a stage, and you'll be greeted by colored, locked doors. You'll continually bump into them until you find a co...
dementedhut's avatar
Alpha Protocol (PlayStation 3)

Alpha Protocol review (PS3)

Reviewed on July 16, 2010

In most attempts at creating role-playing video-games, the approach will be to let the story continue from one end to the other, while allowing the player to decide the motivations and intentions of the protagonist. Sometimes the story will branch in controlled segments, or have chapters where you can choose at least your intention on how to complete them. But the ambiguity in the story-telling will be wrapped up in the way that no matter how you complete the chapters, they will always have the ...
fleinn's avatar
Asteroids (Arcade)

Asteroids review (ARC)

Reviewed on July 15, 2010

Pong is lionized. Space Invaders is romanticized. Asteroids is marginalized.
Leroux's avatar
Pocket Racers (PSP)

Pocket Racers review (PSP)

Reviewed on July 15, 2010

I don’t like playing games that act like they hate me. Well, not me specifically but gamers in general.
True's avatar

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