Review Archives (All Reviews)
You are currently looking through all reviews for PlayStation 3 games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Demon's Souls review (PS3)Reviewed on October 05, 2009Some other challenging RPGs are enjoyable, sure, but they're a different sort of affair. They're tough because you haven't prepared yourself sufficiently or because there's an unavoidable attack that will always drain away most of your life. In stark contrast, Demon's Souls is tough because everything is completely fair, because every disaster is technically avoidable and because every enemy can kick your ass if you let your mind wander. |
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Katamari Forever review (PS3)Reviewed on October 03, 2009The King of All Cosmos has amnesia. Despite all his power, getting hit by a passing meteor was enough to take him down. Now that he’s out of the picture, there’s no one left to manage the Cosmos. You’d think the Prince and the rest of the royal family would be able to step up, but it’s kind of hard to replace one of the most flamboyant and over-the-top characters in recent memory. Instead, they create the RoboKing, a giant mecha capable of doing everything the King could do…without the style, of... |
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Trine review (PS3)Reviewed on September 25, 2009... |
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The Beatles: Rock Band review (PS3)Reviewed on September 22, 2009Harmonix has produced a finely-tuned release that falls in line with the best of its work to date. There are several elements that help this newest effort to stand apart from the Guitar Hero franchise. |
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Guitar Hero 5 review (PS3)Reviewed on September 20, 2009Unless you're the sort that isn't happy with anything but indie music, Guitar Hero 5 probably has more than a few selections that will appeal to your inner rock star. Some of the bands appearing here are new arrivals and some aren't, yet the songs included feel so perfect that I could scarcely believe they hadn't already been claimed by previous installments in the series. |
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Wolfenstein review (PS3)Reviewed on September 18, 2009The missions, at least, are fun. Many are punctuated by well-scripted action sequences involving explosions, otherworldly encounters, and Nazi secret experiments. The levels and enemies are extremely varied and the sheer number of things in the environment that can go flying or be smashed during a gunfight is quite satisfying. Still, I never really got over my disappointment that the game didn’t live up to the established atmosphere. At the start it had me feeling like an actual undercover agent with enemies all around me. Despite early promises, it turned out to be “just another shooter,” albeit a very polished one. |
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WipeOut HD review (PS3)Reviewed on September 16, 2009... |
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Guitar Hero: Aerosmith review (PS3)Reviewed on August 29, 2009Basically, you choose from a few possible rockers—none of them from the actual band—and then you are taken through a scattered recollection of their rise to fame. Between every five or so songs, there's a mess of interview footage that seems to have been edited by a chimpanzee with trouble concentrating on any one subject for more than three or four seconds. After a few sentence's worth of interesting trivia, you're taken to the song selection list and you get to choose from two songs that will be performed by musical acts who have connections to Aerosmith, such as Run DMC or Lenny Kravitz or The Black Crowes. Clear these and you'll be able to finish up with three Aerosmith songs. |
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inFAMOUS review (PS3)Reviewed on August 18, 2009There is a darkness in every man. He can ignore it, he can embrace it. He can struggle all his life against it but the darkness is always there…waiting. |
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Fat Princess review (PS3)Reviewed on August 16, 2009Units look like little toy Vikings and they scream defiance and taunts with the squeakiness of cartoon chipmunks. Watching them jump off pirate ships or run through treacherous lava fields brings to mind a nostalgic sense of playing with action figures as a child. Baroquian jigs set the mood as these guys hack and maim each other, often resulting in explosive sprays of blood and gore as they are decapitated, squashed, blown up, and eviscerated. Meanwhile, the princesses yell orders in increasingly baritone voices: “Save me, my hero! Feed me more cake!” |
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Fat Princess review (PS3)Reviewed on August 16, 2009"Behold: the blue team's Castle. The walls are paper thin, as well as jumpable by means of catapult or trampoline. The entrance has revolving doors, and there are hidden shortcuts that reach all the way across the map in every direction. Only thing left now is to storm in and Rescue the Princess. We cannot lose! Charge!" |
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G.I. Joe: The Rise of Cobra review (PS3)Reviewed on August 15, 2009Instead of copying something like Halo or even a third-person shooter along the lines of Gears of War, two options that surely must have been appealing and may have led to something interesting, the developers went a different route. The result is a shooter viewed primarily from far overhead. Its not-quite-isometric viewpoint allows for expansive environments, large battles and lots of run 'n gun action, a bit like classic Contra if it were turned 90 degrees. |
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Ghostbusters: The Video Game review (PS3)Reviewed on August 08, 2009The plot begins by ambitiously introducing two new central characters—a strange young woman and a rookie member of the ghostbusters team—but after that it almost immediately turns into a retread of familiar adventures. Many of the same faces and places make new appearances, to the point that although the story is technically all-new (and penned by Dan Aykroyd and Harold Ramis, who drafted the original), it often feels like a rerun. This time, though, someone stripped out most of the good parts. There's nowhere near enough of the memorable dialog that made the film so good and even the most interesting bits wear out their welcome because you're playing the thing, not watching it. |
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Red Faction: Guerrilla review (PS3)Reviewed on August 04, 2009Every now and then, simplicity strikes a chord with me. Sometimes I want to throw myself into chaos, worry more about my own survival rather than the bigger picture. I want to destroy. I want to continue to destroy without being burdened by an intricate plot, emotional fifteen-minute cut-scenes or the grating, over-rated act of thinking. |
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The King of Fighters XII review (PS3)Reviewed on August 03, 2009Rebirth. That’s what The King of Fighters XII is all about. Getting back to the basics, reliving the glory days of the fighting genre. Remembering what made the series kick ass. A large ensemble cast divided into teams of three, all competing in one of the most epic crossover tournaments ever conceived. All kinds of flashy special attacks and technical aspects to master. The thrill of barely surviving each match, testing your skills and tactical prowess with every passing bout. The feelin... |
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LittleBigPlanet review (PS3)Reviewed on August 03, 2009“Play. Create. Share.” That’s the way LittleBigPlanet works, and it’s one of the taglines used for the game. I’ll start with Play, as that’s mainly what you’ll be doing. You take control of an adorable little being called Sackboy (or Sackgirl), and his main role in life is to navigate his way through levels using what starts off as simple platforming, but eventually gets quite complicated. LittleBigPlanet is essentially a platform game, but it’s a game based entirely on a brilliant physics engin... |
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Heavenly Sword review (PS3)Reviewed on July 29, 2009Heavenly Sword is a curious game. It's made from scriptwriting in the tradition of throwing the viewer into the story, and then avoiding the temptation to update you regularly about the events as they happen. So as opposed to having the writers gloat endlessly over being in a position to bore you to tears with their brilliance - you can listen to the short and few character interactions instead, if you wish to decide the story should interest you. |
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The King of Fighters XII review (PS3)Reviewed on July 28, 2009The first and most obvious stumble is the limited character roster, which perhaps wouldn't be a problem except that some of the very most important fighters are missing in action. In particular, there's little presence from the female side of the crowd. Mai, best known for her heaving bosom but also for her acrobatic and lethal attack style, is nowhere to be seen. Somehow The King of Fighters feels wrong without her, like a Street Fighter game with no Chun-Li or a Dead or Alive game with no Kasumi. Mary didn't make the cut, either, nor did plenty of beefcakes. |
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Dead Space review (PS3)Reviewed on July 28, 2009Isaac Clarke waits motionless, the heavy sound of his breathing mixing with the low hum of the USG Ishimura, the freighter he’s been commissioned to put back together after the ship suffered critical power and engine failure. The engineer feels a bead of sweat run slowly down his back, its progress hampered by the tightness of his space suit. He shifts his shoulders and looks closer at the strange apparatus in front of him. It’s a series of tubes, filled with some kind of clear solution and..... |
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Viking: Battle for Asgard review (PS3)Reviewed on July 22, 2009I had intentions when I chose Viking: Battle for Asgard. I was in a very clear, very violent mindset when I brought it home. Blind Guardian’s “Battlefield” was my hymn, I resisted the urge to let out a primal, growl of a war cry when I put it in my system, and I prepared myself for what I believed would be an all-out, soul-shattering war from beginning to end. |
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