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Review Archives (All Reviews)

You are currently looking through all reviews for DS games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Castlevania: Portrait of Ruin (DS)

Castlevania: Portrait of Ruin review (DS)

Reviewed on December 12, 2006

Castlevania: Portrait of Ruin is as rewarding an experience as the series is likely to ever provide. It’s huge, it’s fun and it’s devious in all the right amounts. I can think of only two flaws: nothing here feels overwhelmingly new compared to previous installments, and sometimes you have to wander around breaking apart too many candlesticks for gold because healing items and accessories are so expensive.
honestgamer's avatar
WarioWare: Touched! (DS)

WarioWare: Touched! review (DS)

Reviewed on December 08, 2006

The DS started Nintendo's incredibly irritating use of pathetic innuendos. While people are now ecstatic about playing with their Wii's and the Wii's of others in public, a year ago, they were obsessed with “touching”, “stroking” and “blowing” the DS. Did you find those last sentences funny? Of course you didn't. In fact, every time I hear a DS joke or an ever increasing Wii joke, it puts me off going near any of them, which is a shame because they both have the potential to redefine the way we ...
goldenvortex's avatar
Jump Ultimate Stars (DS)

Jump Ultimate Stars review (DS)

Reviewed on December 04, 2006

Shonen Jump is back. No, not the ever-so-popular Japanese magazine. I’m talking about the animated reality in which Shonen Jump characters exist. The place is inhabited heroes like Goku and Piccolo from Dragon Ball, Monkey D. Luffy and crew from One Piece, and the elite ninjas of Naruto fame. Any of those names sound familiar? If you’re a fan of current anime, a devout reader of its respective mangas, or just watch primetime Cartoon Network, these characters ou...
disco's avatar
Sonic Rush (DS)

Sonic Rush review (DS)

Reviewed on November 30, 2006

I don't play Sonic anymore.
hmd's avatar
Sprung: A Game Where Everyone Scores (DS)

Sprung: A Game Where Everyone Scores review (DS)

Reviewed on November 29, 2006

I wasn't around during the glory days of text adventures, but I would expect it to compare slightly to Sprung. This game isn't really a "game" itself, but a dating sim comprised of different choices you pick to beat levels. You don't actually play anything since you only pick choices throughout the game. It definitely won't improve your chances of picking up chicks in the future(good try, though), but the game does have its bright spots where it'll send you tearing up from laughter.
strawhat's avatar
Elite Beat Agents (DS)

Elite Beat Agents review (DS)

Reviewed on November 21, 2006

Every time I close my eyes, a mesmerizing array of contracting circles invades the void. This afterimage effect isn't unique; it's a universal mark of any all-consuming game, rhythm or otherwise. But this title delivers more than the intense challenge of tapping your stylus to the beat. The Elite Beat Agents appear only in the most dire situations, providing hope and courage with their grooves and sweet boogie moves. How you follow the choreography on the bottom screen affects a cr...

woodhouse's avatar
Contact (DS)

Contact review (DS)

Reviewed on November 19, 2006

The Professor is having a rough day. Just after getting his trans-dimensional communications machine to work and contacting you, his ship gets attacked by some roving band of intergalactic thugs. As his spaceship dodges a volley of laser beams, one of the ship’s fuel cells tumbles out at falls toward a nearby planet. The little bundle of energy happens to fall in front of Terry, an average teenager/silent protagonist extraordinaire. Before the young hero can comprehend what’s going on, the Profe...
disco's avatar
Elite Beat Agents (DS)

Elite Beat Agents review (DS)

Reviewed on November 14, 2006

You’re having a bad day. The electricity went off while you were asleep last night, effectively disabling your alarm clock. In an attempt to rush through breakfast, you accidentally let the toast burn. You ran out of toilet paper at the worst possible time. After working an hour and a half of overtime, your boss fires you at the end of the day. When you arrived back at the parking lot, you discovered that your car has been stolen and that your cell phone had run out of battery life. When you wal...
disco's avatar
My Frogger Toy Trials (DS)

My Frogger Toy Trials review (DS)

Reviewed on November 13, 2006

If you bump into creatures that populate the map often enough, your life meter will quickly drain and your game will be over. The same is true if you accidentally hop off a tile and into a bottomless pit or into water (since Frogger can’t swim). This might not sound so bad—and at first it isn’t—but eventually you’ll be working your way through really long stages and jumping into pits or bumping enemies is all but avoidable.
honestgamer's avatar
Phoenix Wright: Ace Attorney - Justice for All (DS)

Phoenix Wright: Ace Attorney - Justice for All review (DS)

Reviewed on November 12, 2006

As the witness’s voice echoes through the courtroom, only one thing remains clear: your future as the defendant is slowly slipping into oblivion. If there was any chance that the case could be won, it’s definitely not stacked in your favor. The opposition seems to have an unblemished case against you; there are the photos of the crime scene, the evidence recovered, and the witness giving his testimony. There’s just one problem: you know you’re innocent. That witness speaking in front of the cour...
disco's avatar
Touch Detective (DS)

Touch Detective review (DS)

Reviewed on November 11, 2006

Personality. That’s what the heroine and her fellow members of Touch Detective lack. Despite living in a quirky world embroiled in fanciful mysteries, these inhabitants dribble through lifeless dialogue and muddle toward anticlimactic case resolutions. Of course, such behavior could be expected when some of the residents appear dead. The game establishes a unique combination of dainty and grim, but it’s not the only DS sleuthing adventure. With natural comparisons to the charismatic <...
woodhouse's avatar
Bubble Bobble Revolution (DS)

Bubble Bobble Revolution review (DS)

Reviewed on November 09, 2006

I knew that I was getting into trouble the moment I saw the box art. What happened to Bub and Bob? The cuddly little dragons I had come to love over the years had been turned into repulsive, bucktoothed, sacks of lard.
pup's avatar
Kirby: Canvas Curse (DS)

Kirby: Canvas Curse review (DS)

Reviewed on November 09, 2006

Now, if you break down the key components of the DS, it's fair to say that Nintendo's gimmick-machine is either going to use its features either just for the hell of it or to use its tools do to what it was supposed to. Nintendo's current policy is to transform the standard way of playing games by introducing innovative tools and methods to games, which would've been extremely unnatural a few years ago. The release of this console and the forthcoming Revolution (I can't say Wii because I know I'...
goldenvortex's avatar
Ossu! Tatakae! Ouendan! (DS)

Ossu! Tatakae! Ouendan! review (DS)

Reviewed on November 07, 2006

I have a love/hate relationship with rhythm games.
m0zart's avatar
Harvest Moon DS (DS)

Harvest Moon DS review (DS)

Reviewed on October 28, 2006

For those who have toiled along the sun-parched fields of Harvest Moon over the years, one thing has been made evidently clear: repetition is fun.
destinati0n's avatar
Pokémon Mystery Dungeon: Blue Rescue Team (DS)

Pokémon Mystery Dungeon: Blue Rescue Team review (DS)

Reviewed on October 28, 2006

This game is like sour candy. It tastes really caustic and makes your lips pucker, but you enjoy it anyway. You don't really know why; it just tastes good.
strawhat's avatar
Magnetica (DS)

Magnetica review (DS)

Reviewed on October 23, 2006

As you advance through the levels, the track designs change and make things more taxing. Suddenly, two streams of marbles may be approaching the hole and you might have more than one bay from which to draw your own marbles. Or maybe there’s a switch that keeps turning the track so that you have multiple intersections to worry about. There are a few tricks like this throughout the game, and they really make things frantic and addictive.
honestgamer's avatar
Garfield: A Tail of Two Kitties (DS)

Garfield: A Tail of Two Kitties review (DS)

Reviewed on October 23, 2006

As it turns out, Garfield is something of a wuss. He doesn’t have any attack, unless you count the few moments when you must blow into the DS microphone to let out a loud meow. This is good for scaring off pigeons, waking bats or fooling around with empty suits of armor, but it won’t do much against his enemies.
honestgamer's avatar
Franklin the Turtle: Franklin's Great Adventures (DS)

Franklin the Turtle: Franklin's Great Adventures review (DS)

Reviewed on October 21, 2006

Pressing the ‘R’ button will allow you to switch between the two available characters, who have different skills you’ll need to utilize. If you come across a wide body of water, that means the beaver is your buddy at that particular moment. He can dive into the watery depths and, while avoiding contact with fish, work his way through to a switch of some sort or another that will present Franklin with the means to proceed.
honestgamer's avatar
Dragon Quest Heroes: Rocket Slime (DS)

Dragon Quest Heroes: Rocket Slime review (DS)

Reviewed on October 17, 2006

The town of Boinsburg is under attack! Giant metal balls are destroying the buildings and every slime except for Rocket has been captured in treasure chests. The Plob has taken over Slimenia and is trying to get rid of slimes all together. How can you save your slimey friends?
morridor's avatar

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