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Review Archives (All Reviews)

You are currently looking through all reviews for NeoGeo games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
ZuPaPa! (NeoGeo)

ZuPaPa! review (NEO)

Reviewed on April 02, 2022

Killing cute things with other cute things has never been so cute.
JoeTheDestroyer's avatar
The King of Fighters '97 (NeoGeo)

The King of Fighters '97 review (NEO)

Reviewed on June 08, 2020

One of my most favorite entry in the series.
CptRetroBlue's avatar
Burning Fight (NeoGeo)

Burning Fight review (NEO)

Reviewed on April 14, 2019

Whoever said imitation is the sincerest form of flattery has never played this game
CptRetroBlue's avatar
Magician Lord (NeoGeo)

Magician Lord review (NEO)

Reviewed on June 18, 2017

Can masters of devilry withstand the lord of magic?
JedwardRandy's avatar
Ninja Commando (NeoGeo)

Ninja Commando review (NEO)

Reviewed on July 20, 2013

You guuyyyyssss, don't ruin my scheme! Get lost!
dementedhut's avatar
Burning Fight (NeoGeo)

Burning Fight review (NEO)

Reviewed on September 24, 2008

I've long enjoyed the art of combat. I get my kicks by travelling through thug-infested streets with naught but my own body to defend me, or a trusty iron pipe to bash in the skulls of bikers, hippies, lawyers and various other sorts of human refuse.
darketernal's avatar
Mutation Nation (NeoGeo)

Mutation Nation review (NEO)

Reviewed on August 11, 2008

Against all other arguments, I typically feel that porting an arcade title to a home system, disenchants a game's entire theme. What could amuse me more than spending hard earned (used loosely) quarters to fill up a machine so that I can improve my in-particular gaming prowess in order to impress, infuriate and downright discourage random challengers or assistants? It's definitely not playing a marathon of Tekken with your best friend on the couch, to find the fictional fighting that started out...
VASID07's avatar
The King of Fighters '94 (NeoGeo)

The King of Fighters '94 review (NEO)

Reviewed on January 20, 2008

It’s just another boring day at the office. As a mass murderer and leader of the international black market, Rugal doesn’t really have the time or patience for conventional fun. When he’s not busy slaughtering innocent people or conducting illegal operations, his life is pretty dull. His only real hobby is collecting trophies. Of course, they’re not the kind of brass cups and miniature figurines that you might think of. His trophies are the cast-ironed carcasses of all the fighters he’s killed i...
disco's avatar
Ganryu (NeoGeo)

Ganryu review (NEO)

Reviewed on May 05, 2007

The infuriatingly generic Ganryu manages to disappoint on every level. At its very core, one can only assume it is meant to be a nostalgic throwback to the 2D side scrolling ninja slice-a-thons of yore. Despite being made in 1999, it plays even worse than Shinobi did over a decade earlier, not to mention there are no bizarre 14-dimensional alien bosses or hi-tech tomfoolery, no relentless waves of enemies to fend off. Every aspect is stripped down to a uniform plain of vani...
johnny_cairo's avatar
Sengoku 2 (NeoGeo)

Sengoku 2 review (NEO)

Reviewed on April 08, 2007

By the leather of my bootstraps, they've gone out and done it. SNK has made the first game totally according to surrealist principles, and if it were done today, John Romero would more or less be involved. It's never too late to drop the old dependable Daikatana joke, I say. Now, I'm not totally against throwing together a bunch of set-pieces and not even bothering to link them with a storyline. Today's subject, the conglomeration of virtual ejacu-late known as Sengoku 2 (which tr...
johnny_cairo's avatar
Zed Blade (NeoGeo)

Zed Blade review (NEO)

Reviewed on July 22, 2005

When I think of the Neo-Geo’s small library of horizontal shooters, the first thing that comes to mind is R-Type. No, Irem never put any of their flagship franchise’s games on this system, but you don’t exactly have to be a genius to see that influence in games such as Pulstar, Last Resort and (to a lesser degree) Blazing Star. So, why would I expect anything drastically different from the obscure Zed Blade?
overdrive's avatar
King of the Monsters (NeoGeo)

King of the Monsters review (NEO)

Reviewed on May 06, 2005

Giant monsters are cool. Giant monsters who beat you to a pulp and take your lunch money are not.
sho's avatar
Metal Slug (NeoGeo)

Metal Slug review (NEO)

Reviewed on October 18, 2004

Monotony never manages to get a foothold, though, as the ragtag enemy army manages to pack more depth than most RPGs. This quickly becomes evident when Marco is suddenly ambushed by a trio of enemy schooners while crossing a massive bridge shining in the moonlight. The sunbathing goons on the upper decks quickly decide to hold their noses and hop overboard, while another crony slams on an accordion-like pump as his dinghy begins to take on water. Yet another begins to scream like a little girl when he realizes that his worst nightmare is right above him, brandishing a shotgun.
bluberry's avatar
Robo Army (NeoGeo)

Robo Army review (NEO)

Reviewed on October 13, 2004

The future seems to be quite a bleak place in SNK’s Robo Army, a 1991 arcade/Neo-Geo beat-em-up in the vein of Final Fight, Streets of Rage and virtually every other side-scrolling two-dimensional game of the sort. As you may expect in a futuristic game, some sort of evil dictator has taken over and created a robotic army to do his bidding — which seems to completely revolve around preventing you from stopping him from fulfilling a plan that may involve taking human brains to make his army bigge...
overdrive's avatar
Andro Dunos (NeoGeo)

Andro Dunos review (NEO)

Reviewed on May 13, 2004

If I must open this review with a positive comment about SNK’s side-scrolling Neo-Geo shooter, Andro Dunos, then let me simply say that the programmers were very good at picking the right games to lift elements from.
overdrive's avatar
Alpha Mission II (NeoGeo)

Alpha Mission II review (NEO)

Reviewed on May 01, 2004

Plagued by atrocious graphics, sluggish gameplay, a poorly-construed power-up system, unimaginative enemies and bosses and countless other flaws, the original Alpha Mission (at least the NES port) set a standard for poor play in a shooter that may never be beat. That dog of a game did for the shooting genre what Hydlide did for the adventure genre.
overdrive's avatar
Viewpoint (NeoGeo)

Viewpoint review (NEO)

Reviewed on February 17, 2004

The VIEWPOINT makes things look decidedly 3D.
Masters's avatar
NAM-1975 (NeoGeo)

NAM-1975 review (NEO)

Reviewed on February 06, 2004

The Deer Hunter
bloomer's avatar
Magician Lord (NeoGeo)

Magician Lord review (NEO)

Reviewed on February 06, 2004

''What imprudence, you human being! Face your trial by god!''
bloomer's avatar
Magician Lord (NeoGeo)

Magician Lord review (NEO)

Reviewed on December 14, 2003

Begin as blue-clad Elta in the Dale of Evil Gods, and descend the very rungs of the ladder of hell to recover the Eight Books of Wisdom from the God of Destruction, Az Atorse. Magician Lord is dead serious, and if you don't believe me, simply witness the names of places and enemies. Travel the Corridor Leading to Hell and wreak havoc on the parapets of the Castle of Devils, taking on guardians like Beautiful Assassin, and bosses like Hell's Creation (the guardians guard the bosses lairs) on the fiery eight-stage path to the final showdown.
Masters's avatar

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