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Review Archives (All Reviews)

You are currently looking through all reviews for PlayStation 2 games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
The King of Fighters Collection: The Orochi Saga (PlayStation 2)

The King of Fighters Collection: The Orochi Saga review (PS2)

Reviewed on November 15, 2008

In short, The King of Fighters '98: The Slugfest really does feel like a complete game that could have stood alone—precisely as you see it here—and even fetched a similar price. It's the reason that you might feel good about reaching for your wallet. Unless you're a history buff, unless you care to learn more about each character featured in the series and his or her evolution over the years... you won't spend much time with any but this final selection.
honestgamer's avatar
Silent Hill 4: The Room (PlayStation 2)

Silent Hill 4: The Room review (PS2)

Reviewed on November 12, 2008

The Silent Hill series moved from episode two to episode three on the back of new imaginative content alone. The technicalities of gameplay barely changed. Silent Hill 4: The Room (SH4) comes on not unlike the prison guard who, caught nodding off, wakes suddenly and starts cracking his whip at everything in sight. This is an arduous game, and I came out of it feeling more unhappy than not about the experience, even angry with the game's conclusion and my inability to alter it without resorting t...
bloomer's avatar
7 Sins (PlayStation 2)

7 Sins review (PS2)

Reviewed on November 06, 2008

7 Sins too many.
EmP's avatar
SNK Arcade Classics: Vol. 1 (PlayStation 2)

SNK Arcade Classics: Vol. 1 review (PS2)

Reviewed on November 01, 2008

SNK Arcade Classics Vol. 1 does a commendable job of bringing you more hits than misses in its library of sixteen titles, and carries along with it a few surprise packages in game you would have never played but far from regret spending time with.
EmP's avatar
Fatal Fury: Battle Archives Vol. 1 (PlayStation 2)

Fatal Fury: Battle Archives Vol. 1 review (PS2)

Reviewed on October 29, 2008

For a collection of titles that are approaching 17 years old, Fatal Fury: Battle Archives Volume 1 provides an experience that both newcomers and veterans to the series will enjoy. The franchise has inspired an anime and a full-length feature film, and its easy to see why: Loveable characters, believable settings and gameplay elements that changed the genre forever make this tidy, budget bundle a must-buy.
Melaisis's avatar
World Heroes Anthology (PlayStation 2)

World Heroes Anthology review (PS2)

Reviewed on October 20, 2008

World Heroes Anthology makes no excuses for itself: its a simple, brutal fighting game optimised for the multiplayer experience. Comparisons between it and the Street Fighter series are inevitable, especially since the latter has released compilation packs of its past titles before. World Heroes Anthology follows the same schema of thinking, featuring all four World Heroes games bundled together onto the same disc for the PS2. Its really good value if you and your friends have gotten bored of button-mashing in other games of the genre, but don't expect WHA to come equipped with the same flair that's found in more polished games.
Melaisis's avatar
Final Fantasy XII (PlayStation 2)

Final Fantasy XII review (PS2)

Reviewed on October 15, 2008

After beating the game's final boss, I remembered a fight with one of those trophy enemies — a zombie mage named Disma. That dude was rough, able to take off obscene amounts of hit points with both his physical and magic attacks while getting far tougher as you close in on killing him. It was a fight only a masochist could love and winning it gave me more of a sense of accomplishment than I received from the final boss or any other storyline encounter. And that's considering my "Disma-killing" tactics would likely be looked at as cowardly and cheap even by the hardcore fans who've dedicated an ungodly amount of time to figuring out the most efficient tactics for virtually every battle in the game.
overdrive's avatar
Kingdom Hearts (PlayStation 2)

Kingdom Hearts review (PS2)

Reviewed on October 11, 2008

If you’re willing to bypass the game’s numerous flaws and instead look at its marvelous accomplishments, you’ll enjoy your time immensely. It’s plot really is touching, and sometimes even shocking, amidst the predictability; the realms of Disney are so well thought and acted out that they feel almost real; and combat is refreshing, if clumsy at times.
wolfqueen001's avatar
Resident Evil: Outbreak File #2 (PlayStation 2)

Resident Evil: Outbreak File #2 review (PS2)

Reviewed on October 08, 2008

The Resident Evil series' supposedly exclusive move from the Playstation to the GameCube kicked off in 2002 with the arrival of the cripplingly good Resident Evil Remake and Resident Evil Zero. Resident Evil 4 was still three years away, but in a 'so much for that Nintendo exclusivity clause' series of events, the gap was filled by the appearance of the two Resident Evil Outbreak games back on the PS2. By way of explanation, Capcom muttered something about the Outbreaks not ...
bloomer's avatar
Zone of the Enders: The 2nd Runner (PlayStation 2)

Zone of the Enders: The 2nd Runner review (PS2)

Reviewed on October 04, 2008

Giant robot games bore me. While a handful are good, especially the tough-as-nails sidescroller Assault Suit Leynos 2 and the well streamlined MechAssault, the vast majority of them bog themselves down in too many mechanics to be of any amusement. The Armored Core series, for instance, allows you to customize everything from your mech's engine style to the color of its vomit, but the feature goes to waste in light of the titles' lumbering, prosaic combat. Most of these...
Cornwell's avatar
Shin Megami Tensei: Persona 3 FES (PlayStation 2)

Shin Megami Tensei: Persona 3 FES review (PS2)

Reviewed on September 16, 2008

Like the average fan of RPGs, I typically do not look back on my years in high school with fondness. So when Atlus began showing trailers of Persona 3, the most recent spin-off in the ever edgy Shin Megami Tensei series, I was obviously skeptical of the unusual format in which the player equally divides his or her time between school work and dungeon-crawling. I mean, this is the same series that had tried to revive Hitler; how did we go from that to sleeping through Engli...
dagoss's avatar
Monster Hunter (PlayStation 2)

Monster Hunter review (PS2)

Reviewed on September 14, 2008

Monster Hunter, for me, used to be an obsession. Though that obsession raised me to the upper echelons in the Monster Hunter society. Yes, I was a big shot on a video game, lol@me. I mostly add this to give my credibility some water. This is not some half-baked review you might find at other sites that consist of less than a full day's worth of play and a very ignorant view of what the game is, what it accomplishes, and how the developers designed it for those goals.
BLAH_Or_blah's avatar
Silent Hill 3 (PlayStation 2)

Silent Hill 3 review (PS2)

Reviewed on September 02, 2008

The astonishing quality of the original Silent Hill was of a nature so weird that it seemed unlikely to be replicable in sequel form. Silent Hill's logic was that of an abstract nightmare, its methods of sensory, emotional and intellectual disorientation most damaging when you had no clue that they were coming. This kind of lightning tends not to strike twice in the same place, but Konami have resolutely continued to fling bolts towards the same patch of ground – with surprising results. It's a ...
bloomer's avatar
Okami (PlayStation 2)

Okami review (PS2)

Reviewed on August 14, 2008

Some dungeons also do memorable jobs of balancing on the line between epic and comedic, with the vast cavernous fortress Orochi calls home being perhaps the best example. The battle with the great serpent is an awesome clash that's topped off with cowardly warrior Susano finally accepting his heritage as the descendant of Nagi and realizing his heroic potential. Leading into this.....you're running around with a mask covering your head and fetching ingredients for an imp chef so it can concoct the perfect side course to Orochi's virtuous maiden supper.
overdrive's avatar
Contra: Shattered Soldier (PlayStation 2)

Contra: Shattered Soldier review (PS2)

Reviewed on August 06, 2008

After the disaster that was C: The Contra Adventure (fun fact: it was my first PlayStation game), the Contra series was pretty much dead at that point in time. I didn't believe that, if a new game did come out after, it would be like the originals. But, four years after C: The Contra Adventure came out, Contra: Shattered Soldier was released for the PS2, and, well... I didn't get a chance to play it.
dementedhut's avatar
Women’s Volleyball Championship (PlayStation 2)

Women’s Volleyball Championship review (PS2)

Reviewed on August 04, 2008

It's so frustratingly unpredictable that you begin to feel like you're not even playing. Why do the players respond so poorly to your commands? Why do you have so little control over where the ball goes? How is it that your teammates are more likely to excel if you just press the button once or twice per round and then leave them to their own devices the rest of the time? I just don't know, and nothing in the tutorials answered such queries.
honestgamer's avatar
Fatal Frame (PlayStation 2)

Fatal Frame review (PS2)

Reviewed on July 30, 2008

The Project Zero series (Fatal Frame to Americans) takes survival horror into Ju-on / Ringu territory, pitting the player against vengeful Japanese ghosts and dark familial curses from the past. The films which inspired the series depict a world in which ghosts are all around us, if only we'd make the effort to look for them. To attempt to help a ghost find peace involves engagement with it, but this is also the way of greatest danger. The scene in which a character finally locks e...
bloomer's avatar
Metal Gear Solid 2: Sons of Liberty (PlayStation 2)

Metal Gear Solid 2: Sons of Liberty review (PS2)

Reviewed on July 27, 2008

The agonizing ride on the blue-ball express known as Metal Gear Solid is but a mere leg of the epic, despair-inducing journey of Metal Gear Solid 2. To be fair, MGS at least had an intelligible storyline and characters who did not randomly disappear and reappear under idiotic assumed names. Its sequel abandons any pretense of predictability once the prologue is over and then consumes itself whole Ouroboros-style. What we have left is an interactive artistic meltdown that is ...
johnny_cairo's avatar
.hack//G.U. Vol. 1: Rebirth (PlayStation 2)

.hack//G.U. Vol. 1: Rebirth review (PS2)

Reviewed on July 24, 2008

Combat has been streamlined. You no longer have to wade through menus just to implement a single skill. Skill triggers enable you to simply press a few buttons in order to perform an ability. While it’s not perfect – you can’t utilize them to cast spells or use items – it’s definitely a lot more convenient. And it should silence anyone who knocked the first series for its unwieldy battle system.
wolfqueen001's avatar
Namco X Capcom (PlayStation 2)

Namco X Capcom review (PS2)

Reviewed on July 23, 2008

The majority of strategy RPGs have one major factor in common: they all tell touching stories of war-torn lands. Be it the powerful, albeit poorly-translated tale of Final Fantasy Tactics; the personable adventures in the Fire Emblem series that allow you to fall in love with each and every character; or even the hallowed Shining Force games, fallen from grace as they are today like all of SEGA's once-greats, the stories keep you motivated, and keep you playing.
espiga's avatar

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