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Review Archives (All Reviews)

You are currently looking through all reviews for PlayStation 2 games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Seven Samurai 20XX (PlayStation 2)

Seven Samurai 20XX review (PS2)

Reviewed on September 12, 2005

I have this tendency to get a little obsessive over theatre; I don’t just watch a movie, I watch a movie. I note the little details, the subtle nuances of each character, try to guess what gets their motor motivated. I picture the setting and imagine what it would be like to live there, factor in things the movie barely even implies. I’ll view a fight scene in slow motion, homing in on every movement, looking for authenticity, marking impacts, counting the blows dealt. I like to look at t...
lasthero's avatar
Tekken 5 (PlayStation 2)

Tekken 5 review (PS2)

Reviewed on September 11, 2005

Namco finally gets its act together in Tekken 5. Taking a back-to-basics approach, Namco has returned to the combat fundamentals of Tekken 3 in response to the mixed reactions towards Tekken 4. Experimenting with position changes, a narrative dialogue, and walled environments, Tekken 4 felt out of character. To offer some leniency, its failures were a necessary sidestep toward the development of Tekken 5, which rightfully removes the position changes, incorporates narrative dialogue, and deempha...
draqq_zyxx's avatar
SSX 3 (PlayStation 2)

SSX 3 review (PS2)

Reviewed on September 11, 2005

SSX 3 continues EA Sport's success with numerous improvements, increased customization, and an extensive and unified environment. Instead of a World Circuit where events are held at separate venues, SSX 3 takes place on a single mountain with three peaks of varying difficulty. Combine this with the funky fresh style distinctive of the SSX series and you have this third installment's underlying concept. Nevertheless, many of its new features are questionable and the quality and quantity of the up...
draqq_zyxx's avatar
Suikoden IV (PlayStation 2)

Suikoden IV review (PS2)

Reviewed on September 10, 2005

Following an unfortunate trend, Konami's fourth installment concentrates on improving its graphics and incorporating vocal dialogue in order to compete with the current trends in the RPG genre while not giving enough attention to gameplay. Somehow, something went horribly awry during the transition between Suikoden III and Suikoden IV. No one can explain why most of the game's problems could have been easily fixed simply by glancing at Suikoden III. Though maintaining Suikoden's standard for cre...
draqq_zyxx's avatar
Ace Combat 5: The Unsung War (PlayStation 2)

Ace Combat 5: The Unsung War review (PS2)

Reviewed on September 09, 2005

Fifteen years ago, there was a war. Left with no other alternative, the Belkans detonated seven nuclear weapons on their own soil to halt the advances of the enemy. A world horrified by this turn of events sheathed its weapons, and uneasy peace settled over the land. However, as of late the neighboring country of Yuktobania has been taking an unusually hostile interest in your country of Osea, and the fires of war are beginning to flame up once again.
dragoon_of_infinity's avatar
InuYasha: Feudal Combat (PlayStation 2)

InuYasha: Feudal Combat review (PS2)

Reviewed on September 08, 2005

Characters also benefit from the same visual strength. They move with surprising fluidity, just as they would in the hand-drawn cartoon. Sesshomaru leaping into the air, ethereal sword-whip winding about him before lashing forward in a graceful arc is truly a thing of beauty. Each character moves as he or she should, from the peppy movements of the fox demon Shippo to the methodical strikes Naraku manages (usually from a safe distance). The graphics aren’t there just to look pretty, though.
honestgamer's avatar
Medal of Honor: Rising Sun (PlayStation 2)

Medal of Honor: Rising Sun review (PS2)

Reviewed on September 07, 2005

My best friend once told me the appeal of the Medal of Honor games was founded in their near-flawless ability to make the player feel they were part of a greater generation of humanity — people whose heroism and valor shaped the world we live in today.
overdrive's avatar
Beat Down: Fists of Vengeance (PlayStation 2)

Beat Down: Fists of Vengeance review (PS2)

Reviewed on September 07, 2005

Start with a free-roaming world like Grand Theft Auto 3. Add in all the greatness of the Streets of Rage and the Golden Axes and the Maximum Carnages. Mix the blazing gameplay that Capcom’s known for, the kind of intensity that’s introduced countless gamers to carpal-tunnel syndrome.
lasthero's avatar
Virtua Fighter 4 (PlayStation 2)

Virtua Fighter 4 review (PS2)

Reviewed on August 22, 2005

An odd thing happened to me today. As I was sitting at my computer, working on this and working on that and wishing I had something better to do on a Friday night, I saw a funny thing lying in my game rack. Sitting right at the bottom, neatly wedged between my copy of Grandia that doesn’t work because I got Vaseline on it and the copy of Wuthering Heights which will never be returned to my 12th grade English teacher because I don’t give enough of a damn, sat Virtua Fighter 4.
lasthero's avatar
Twinkle Star Sprites: La Petite Princesse (PlayStation 2)

Twinkle Star Sprites: La Petite Princesse review (PS2)

Reviewed on August 21, 2005

It's a strange old world we live in when someone can look down on you for playing a game like Twinkle Star Sprites: La Petite Princesse. Explaining that it's the latest in Playmore's line-up of rejuvenated, Neo Geo classics does nothing for your cause, such mega street cred soon lost on a dozen incredulous looks and a patronizing pat on the back.
midwinter's avatar
Chessmaster (PlayStation 2)

Chessmaster review (PS2)

Reviewed on August 19, 2005

As a reviewer, I think the highest praise I can get is to hear someone tell me that, because they read my review, they feel compelled to go out and buy the game. There’s just something about having that sort of influence, that ability to impact someone else’s perspective…priceless. Makes me feel like I’m doing something right.
lasthero's avatar
Makai Kingdom: Chronicles of the Sacred Tome (PlayStation 2)

Makai Kingdom: Chronicles of the Sacred Tome review (PS2)

Reviewed on August 18, 2005

Any character can learn the skills associated with any of the numerous classes available in the game. This means that you can start a character out as a witch, learn a few powerful spells, then switch her over to the archer class to boost her strength and speed. Any reincarnated party member retains the stat-boosting skills he or she may have gained in the previous life. The minute you grasp this concept, its enormity hits you like a Mac truck.
honestgamer's avatar
Gitaroo-Man (PlayStation 2)

Gitaroo-Man review (PS2)

Reviewed on August 18, 2005

I have always hated references to "those crazy Japanese." It's a stereotypical comment that pigeon-holes an incredibly diverse culture. So what if they have heated toilet seats and talking toasters? We have hot dogs and Marilyn Manson. Every time I think I'm making headway with this argument, I get a game like Gitaroo-Man to throw all logic out the window. Honestly, how do you convince anyone that battling an Elvis impersonator in a bee costume is normal? Music games like Parappa the Rapper, Bus...
pup's avatar
We Love Katamari (PlayStation 2)

We Love Katamari review (PS2)

Reviewed on August 08, 2005

Initially, some may see Namco's decision to dub their release, "We Love Katamari", as an obvious attempt to fool thoughtless, Walmart shoppers. Part egocentric admission of self-confessed love, part marketing ploy from hell, the title's underhanded strategy is suspicious at best. It's lucky for us however, the revised moniker is anything but nefarious, and its carefully chosen wording has given players a glimpse of what is to come.
midwinter's avatar
Drakengard (PlayStation 2)

Drakengard review (PS2)

Reviewed on August 06, 2005

Caim and his fire-breathing friend will travel down a long road that brings them nothing but pain and misery, with death comprising the only means through which to achieve peace of mind. Ultimately, all that they can do is make sure they deal an equitable amount of grief to their adversaries in turn.
darkfact's avatar
Atelier Iris: Eternal Mana (PlayStation 2)

Atelier Iris: Eternal Mana review (PS2)

Reviewed on August 04, 2005

Between fighting slimes that look like little Puyo-Puyo's and enlisting the aid of the fairy yakuza Pilke, Atelier Iris is a fun adventure with enticingly colorful graphics and vibrantly peppy music. Sure, it lacks the touching drama of a masterpiece like Emerald Dragon, but far better to be fun than generic.
zigfried's avatar
Syphon Filter: The Omega Strain (PlayStation 2)

Syphon Filter: The Omega Strain review (PS2)

Reviewed on July 31, 2005

Bio-terrorism is an ugly scar on the face of humanity. Secret wars are waged all over the world to contain and defuse any situation before it leaks out into the public. It’s your job to keep the innocent civilians safe—those civilians who will probably never thank you, appreciate you or even know who you are. For the longest time, it was up to Gabe Logan to stem the countless outbreaks that threatened the very fabric of society. Gabe, however, is no longer just a one-man anti-terrorism unit. Fol...
True's avatar
Tom Clancy's Splinter Cell (PlayStation 2)

Tom Clancy's Splinter Cell review (PS2)

Reviewed on July 30, 2005

Contrary to certain (mis)conceptions, Tom Clancy’s Splinter Cell isn’t a very innovative game. While contrasting considerably from the universally acclaimed Metal Gear Solid 2, its core gameplay elements fall heavily in line with the stealth blueprint laid out by Looking Glass Studios’ Thief, one of the originators of the genre. Splinter Cell’s success lies in the supplementing of its stealth mechanics with unbelievably believable environments and audio, as well as a generous helping of well-wri...
radicaldreamer's avatar
Xenosaga Episode II: Jenseits von Gut und Bose (PlayStation 2)

Xenosaga Episode II: Jenseits von Gut und Bose review (PS2)

Reviewed on July 29, 2005

Dig, if you will, this picture. You’re walking through a desert. Typical desert; full of sand, scorpions, snakes. Sun’s beating down, burning away the few brain cells that the videogames haven’t. You’re hot, you’re sweaty, you’re thirsty, and you’re starting to gag on your own BO. Pleasant experience.
lasthero's avatar
Devil May Cry 2 (PlayStation 2)

Devil May Cry 2 review (PS2)

Reviewed on July 23, 2005

If you were unaware that Devil May Cry 2 was crafted by a different development team than that of its predecessor, you could only conclude that Capcom was trying to flush its newly conceived Devil May Cry series down the proverbial toilet. Only one thing about Devil May Cry 2 is impressive: how it has been so successfully stripped of the original’s personality, depth, and challenge – these being virtually everything that made Devil May Cry the unique, stellar title that it was. Actually, that’s ...
radicaldreamer's avatar

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