Review Archives (All Reviews)
You are currently looking through all reviews for PlayStation 2 games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Silent Scope 3 review (PS2)Reviewed on October 12, 2005Transitions can be a wonderful thing in the gaming world. Making the jump from Arcade to home systems can mean not having to drive all the way to the mall in the snow because you need a Mortal Kombat fix; it means no longer pumping quarter after quarter into Tekken because some punk kid manages to barely scrape a win past you every time. Domesticating decent arcades can pay off, but sometimes transitions can completely ruin a good thing. |
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Viewtiful Joe review (PS2)Reviewed on October 07, 2005Capcom certainly seems to have a thing for producing cel-shaded games lately; Auto Modellista, Killer 7, and Viewtiful Joe. Being a loyal Capcom fan, I bought them all. The first two are best compared to a cheap thrill ride at a church sponsored carnival. Viewtiful Joe on the other hand, is one of the best action-based platformers I have played in quite some time. Now, before you pro-Joes and anti-Joes start throwing praises or bricks, read that last sentence a little more closely. There are two... |
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DDR Extreme review (PS2)Reviewed on October 06, 2005Remember the time you were so desperate that you threw whatever leftovers you had into the frying pan and hoped something edible came out? Well, Konami has cooked up DDR Extreme in much the same way, and while starved fanatics will most certainly devour anything DDR, it goes down with a distinctly bitter aftertaste. More than any of its predecessors, DDR Extreme is a half-hashed recipe teeming with more unharmonious flavors than a milk and orange juice burrito with a vinaigrette truffle sauce. T... |
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Zone of the Enders: The 2nd Runner review (PS2)Reviewed on October 06, 2005You’ve just been shot...repeatedly...by the man you hate most in the universe, a bastard named Nohman. Blood’s everywhere. You can’t move, you can’t breathe, you can barely even think, and every thought you have is devoted to wishing Nohman burns in the deepest, darkest, demon-dominated corner of Hell. Right next to where you’ll soon be. |
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Fullmetal Alchemist and the Broken Angel review (PS2)Reviewed on October 05, 2005"Humankind cannot gain anything, without first giving up something in return. To obtain something, something of equal value must be lost. That is alchemy's first law of Equivalent Exchange. In those days, we really believed that to be the world's one and only truth." All Fullmetal Alchemist fans have heard that quote before -- Most can probably even hear Alphonse's voice as they read it. It basically sums up how Alchemy works in the Fullmetal Alchemist manga and anime works. People who have stud... |
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Ultimate Spider-Man review (PS2)Reviewed on October 04, 2005"How come Spidey hasn’t hit puberty yet?" |
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Tekken Tag Tournament review (PS2)Reviewed on October 04, 2005Before committing themselves to a Tekken 4, Namco has released a tag-team variation of its prominent fighting series befittingly entitled Tekken Tag Tournament (triple T, if you will). The concept is quite simple: roundup every Tekken character, render them in 3D-pixelated heaven, and then pit them against each other in teams of two. For all intentional purposes, this semi-sequel compilation is a “Tekken All-Stars” that follows the crossover trend of Capcom’s prolific and seemingly never-ending ... |
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Rumble Roses review (PS2)Reviewed on October 04, 2005Are you kidding? This is the same company that came up with classics like Contra and Life force? The same “Konami” that is responsible for modern-day goliaths like Metal Gear and Lament of Innocence? What were they thinking? Oh, that’s right. The joke Robin Williams made about only having enough blood for one thing at a time. No, I’m not going to repeat it; True Baby has more class then that. |
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Urban Reign review (PS2)Reviewed on October 03, 2005At first, its depth seems marginal. You can only punch, kick, grapple, dodge or run for most of the game’s first half. However, the finer points of each of these moves combine for some real mayhem. Later in the game, you can even pick up or throw weapons. Things really get intense. Finally, the ability to target specific body parts adds yet another dimension. That might not sound so good, but when you experience it, everything changes. |
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Capcom Classics Collection review (PS2)Reviewed on October 02, 2005Remember storming fortresses in Bionic Commando, then advancing toward enemy ranks in that cool overhead perspective? Remember swooping into a bay in 1943: The Battle of Midway to customize your plane? Those were some of the great moments of 8-bit gaming, and after that there were the 16-bit ports with their stunning visuals and digitized voices. I expected to relive all of that now, except I knew the games would look even better. The thing is, the games do look better… but they’re not as much fun. |
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RPG Maker II review (PS2)Reviewed on September 30, 2005I won’t lie. I haven’t made a single RPG with RPG Maker 2. |
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Def Jam Vendetta review (PS2)Reviewed on September 28, 2005Once upon a time, I was a gangsta. |
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Castlevania: Lament of Innocence review (PS2)Reviewed on September 27, 2005Legacies are hard to come by in the gaming world. Few franchises can claim that they have stood the test of time by lasting over a decade or have kept up with the constantly changing hardware by producing profitable sequels on more then one next-generation system. Castlevania—much like its Nintendo counter parts Metroid and Zelda—is one series that can boast such things. Eighteen years later and its mark left on more then four systems, Castlevania is still a legend in its own right. However, the... |
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Grandia II review (PS2)Reviewed on September 23, 2005Two women. |
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Outlaw Golf 2 review (PS2)Reviewed on September 22, 2005I don’t know the ins and outs of golf by any means. Smacking the balls with absolutely no form intended is the length of my skill. So I choose rather to hit the fabricated lynx, where I don’t have to know anything about the game to enjoy it. I don’t need talent there because all I need is a decent controller and tolerable mechanics. So why on earth did someone create Outlaw Golf 2 and completely ruin my stride? |
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Mobile Suit Gundam: Encounters in Space review (PS2)Reviewed on September 15, 2005“There’s no sign of the Gundam, sir!” |
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Amplitude review (PS2)Reviewed on September 13, 2005Saying that the rhythm genre has been barren is an understatement. It is already fall 2005 and nothing has grown from that musical tree. Just like leaves, the industry has left the genre to wither, gently plummet to the ground, dry in the heat of the sun, and deteriorate into indistinguishable grains of mulch. I pine for the days of genuine button-mashing dexterity and wind-in-my-eye concentration as I remember a game still golden after two long, agonizing years… Amplitude. |
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Haunting Ground review (PS2)Reviewed on September 13, 2005Your vision slowly creeps in on itself, black murk seeping in and covering your gaze. A vision that rattles every few seconds from your heart pounding behind your eyes. Everything is blurry. Your palms are drenched, and each sound that echoes in your eardrums resemble footsteps coming towards you. Your focus flicks back and forth, because every time you look one place, you swear you see something in another. You’re in a state of panic, defined by the dictionary as: A sudden, overpowering terror,... |
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God of War review (PS2)Reviewed on September 13, 2005Now if you watch TV, read magazines, or visit any game related site, you must have heard of God of War; A game that came out of no where, and gained prestige, like a snowball rolling down a hill. It was advertised to deliver an insanely violent, and overtly sexual experience, with deep and fluid gameplay. God of War, is a rare game that not only lives up to the hype it receives, but completely shatters all expectations for it by delivering one of the best experiences in gaming, in the last three... |
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Nanobreaker review (PS2)Reviewed on September 12, 2005If you could take a sci-fi story line, a cyborg he-man character, and throw in some Castlevania 3-D fighting style in it, what would the baby come out like?.....pretty ugly. I think that is the only description that you could give Konami's Nano Breaker. Anybody who enjoyed Lament of Innocence would expect to be in for a treat, but ladies and gentlemen Igarashi left you at the end of a cliff ready to fall off. I think you would be better off falling off the cliff, then having to play this game fo... |
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