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Review Archives (All Reviews)

You are currently looking through all reviews for PlayStation 2 games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Blood Will Tell: Tezuka Osamu's Dororo (PlayStation 2)

Blood Will Tell: Tezuka Osamu's Dororo review (PS2)

Reviewed on January 27, 2007

Meet Hyakkimaru. He’s the epitome of the generic video game samurai hero. He has the stoic attitude befitting of an ancient Japanese warrior, a stylish robe that flows along with his smooth moves, and a single katana that can cut through just about anything. He quietly traverses the countryside, fighting injustice in its various forms, saving innocent people from the morally corrupt and certain death, and trying to figure out his place in the world. His skills with a sword are unparalleled; allo...
disco's avatar
Samurai Western (PlayStation 2)

Samurai Western review (PS2)

Reviewed on January 21, 2007

As the sun blazes high in the noonday sky, Gojiro Kiryuu prepares for battle. A few hundred paces away, a group of cowboys have their guns pointed at him. All of the residents have either fled the town or been shot to Hell in a hail of bullets. Such terror and murder is bittersweet; at least Gojiro won’t have to worry about any innocent bystanders getting hurt in the upcoming showdown. Aside from this lone hero, the only things left alive in this godforsaken town are the gunmen arming their weap...
disco's avatar
Justice League Heroes (PlayStation 2)

Justice League Heroes review (PS2)

Reviewed on January 16, 2007

And that brings up the main reason I love Justice League Heroes: It's not just an excellent superhero game, it's a excellent game. Period.
lasthero's avatar
Fatal Frame III: The Tormented (PlayStation 2)

Fatal Frame III: The Tormented review (PS2)

Reviewed on January 16, 2007

This game and its series will take you places not many games can. You follow Rei Kurosawa, a 23 year old photographer. After a terrible car accident, Rei escapes from a roadside ditch on a rainy night. Only to crawl away finding her fiancé lying dead in the wreckage. After the accident, while on a freelance assignment; taking pictures of a haunted mansion, with a befriended assistant Miku Hinasaki. The image of Rei’s deceased fiancé appears in a photograph. As she lowers her camera, she is s...
reticent's avatar
Xenosaga Episode III: Also sprach Zarathustra (PlayStation 2)

Xenosaga Episode III: Also sprach Zarathustra review (PS2)

Reviewed on January 16, 2007

We’ve come to expect three things from the Xenosaga RPGs: a deep, epic plot, an insane number of amazingly well-done cutscenes, and terrible gameplay. Xenosaga Episode III: Also sprach Zarathustra (Thus Spoke Zarathustra, for those unfamiliar with Nietzsche) is the long-awaited finale to the series, bringing the series-spanning storyline to a conclusion, and it meets about half of these expectations. This is both good and bad.
viridian_moon's avatar
Robotech: Invasion (PlayStation 2)

Robotech: Invasion review (PS2)

Reviewed on January 16, 2007

As in Macross, the good guys fly transforming planes, but that's not what this game is about. Planes aside, Scott and his guerilla team wear armour that allows them to pull off an integration with the armoured motorcycles they ride -- the bike's wheels and boosters end up on their backs. It's remarkably badass, and an exciting premise for a 3D shooter. And yet Invasion manages to bollicks it up.
Masters's avatar
God Hand (PlayStation 2)

God Hand review (PS2)

Reviewed on January 15, 2007

I knew God Hand was special shortly into the game. After smacking around hordes of goons armed with sledgehammers, two by fours and spiked clubs, I found myself in the most unusual of situations. My character had entered a colorful hidden carnival in the middle of a dusty spaghetti western town. A stage could be seen in the distance showcasing dancing brawlers. A voice was then heard.
Genj's avatar
Tales of the Abyss (PlayStation 2)

Tales of the Abyss review (PS2)

Reviewed on January 09, 2007

Meet Luke fon Fabre. He’s the typical byproduct of the nobility social class, a teenager who is spoiled rotten and assumes that the world revolves around him. He lounges around the estate grounds all day, stuffing his face full of free meals, and getting combat training from his mentor, Van. Luke is lazy, whiny, and utterly self-righteous. However, this arrogant little bastard does have a few issues that need resolving. He frequently hears a voice in his mind calling out to him, causing him to k...
disco's avatar
Shadow Hearts: Covenant (PlayStation 2)

Shadow Hearts: Covenant review (PS2)

Reviewed on December 29, 2006

Forget what you learned in history class: Princess Anastasia was a feisty princess that traveled the world defeating monsters, and Rasputin sold his soul to a demon in exchange for magical powers and a sweet fortress. Also, the catastrophic casualties of World War I can be blamed on a secret society that unleashed “malice” upon the world from a building at the Vatican.
djskittles's avatar
Victorious Boxers 2: Fighting Spirit (PlayStation 2)

Victorious Boxers 2: Fighting Spirit review (PS2)

Reviewed on December 19, 2006

Meet Ippo Makunouchi. He was once a shy and quiet high school student, the kind of kid that bullies love to pick on. One day, a gang of such bullies cornered Ippo and beat the hell out of him. But just when things were about to get really serious, a professional boxer named Takamura showed up, sent the punks squealing for their mommies, and took the Ippo back to his gym. Seeing how emotionally distraught Ippo was, Takamura allowed the kid to beat on a punching bag to vent his frustrations. But a...
disco's avatar
Cartoon Network Racing (PlayStation 2)

Cartoon Network Racing review (PS2)

Reviewed on December 05, 2006

There are a few problems with Cartoon Network Racing, all somewhat typical of hastily-designed games within the genre. The first of these is a tendency to rely on items rather than good courses to provide the bulk of your experience. That translates to a lot of frantic rocket firing and oil slicks. At first, it’s kind of fun. It quickly grows tiresome, however, when you spend half your time spinning cookies after rebounding from an attack you couldn’t avoid.
honestgamer's avatar
Capcom Classics Collection Vol. 2 (PlayStation 2)

Capcom Classics Collection Vol. 2 review (PS2)

Reviewed on December 05, 2006

Basically, the games here are the lion’s share of memorable titles you might have missed from the first collection. There’s no Ghouls ‘n Ghosts here, because that was already done. There’s no Trojan or Final Fight for the same reason. What you get instead are a collection of brawlers and shooters, along with Strider and Super Street Fighter II Turbo to round things out.
honestgamer's avatar
Naruto: Uzumaki Chronicles (PlayStation 2)

Naruto: Uzumaki Chronicles review (PS2)

Reviewed on December 04, 2006

After Uzumaki Chronicles has done its best to drive all but the most diehard Naruto fans away, it actually gets interesting. Strong recurring villains appear, a dire plot involving genetic manipulation is unveiled, and Naruto's friends are consistently thrust into dire peril.
zigfried's avatar
Shin Megami Tensei: Devil Summoner - Raidou Kuzunoha vs. the Soulless Army (PlayStation 2)

Shin Megami Tensei: Devil Summoner - Raidou Kuzunoha vs. the Soulless Army review (PS2)

Reviewed on November 24, 2006

While the plot does have the standard SMT flair for the dramatic, with various factions vying for control of Japan by whatever means they feel to be necessary, Devil Summoner doesn’t take place in a world that’s already been purged of virtually all forms of civilized life.
overdrive's avatar
Final Fantasy XII (PlayStation 2)

Final Fantasy XII review (PS2)

Reviewed on November 23, 2006

Final Fantasy XII was an unusual experience. At first, I hated it. After trudging through several hours of playtime, I learned to tolerate it. Eventually, I came to enjoy it. This wasn't a fast process — were it entirely up to me, I'd have stopped playing early on.
zigfried's avatar
Trapt (PlayStation 2)

Trapt review (PS2)

Reviewed on November 21, 2006

Allura has the ability to instantly create traps, and the only way to get enemies to fall in said traps is by leading them; wait for them to pass the right spot at the right time, press a button and watch the carnage. Slower paced than your average action game, but there’s creative merit to it…
lasthero's avatar
Okami (PlayStation 2)

Okami review (PS2)

Reviewed on November 19, 2006

In a gaming field brimming with adrenaline-pumping realism and in-your-face action, Okami is not only proof of the strength of imagination and mysticism, but also a courageous breath of fresh air.
draqq_zyxx's avatar
Guitar Hero II (PlayStation 2)

Guitar Hero II review (PS2)

Reviewed on November 14, 2006

Guitar Hero’s combination of fist-pumping music, vibrant characters, massive replay value, and immersive gameplay, had never come together so perfectly in a music game.
pup's avatar
Mortal Kombat: Armageddon (PlayStation 2)

Mortal Kombat: Armageddon review (PS2)

Reviewed on November 10, 2006

“The fury of Mortal Kombat has brought the realms to the brink of total destruction. Every warrior has been summoned to this last epic battle, where survival depends on their ability to…FIGHT!!” This is the main tagline for Midway’s latest inception into the Mortal Kombat universe of fighting games. As the current generation console systems begin to make way for the dawn of a new generation of gaming, Mortal Kombat offers gamers one final monstrosity of its brutal legacy.
redpyramid's avatar
God Hand (PlayStation 2)

God Hand review (PS2)

Reviewed on November 09, 2006

When God Hand’s not funny, it’s thrilling. When it’s not thrilling, it’s funny. And sometimes it manages both at once.
lasthero's avatar

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