Review Archives (All Reviews)
You are currently looking through all reviews for PC games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Sid Meier's Pirates! - Live the Life review (PC)Reviewed on September 19, 2007Sacking formerly prosperous colonies into fiery ruin alongside your crew of drunken buccaneers, forcing snooty enemy captains to walk the plank after making off with their fancy doo-dads, or showing a buxom doxy just how you got the name “Long John” – it’d bring a tear to me eye if that murderous winged devil hadn’t torn it right out of the socket. |
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American Civil War - The Blue and the Gray review (PC)Reviewed on September 18, 2007The Blue and the Gray is a turn-based strategy title spanning the length of the Civil War. As the player, you may freely chose to command the armies of either the Union in the north, or the Confederate States in the south, and indeed, one of the more interesting features to any student of history is the ability to play through the entire war and win as the Confederates...Unfortunately, what I found is, well...a little too much simulation and not enough video game. You might enjoy it - provided you're a huge civil war aficionado with immense patience. The thing is, I would normally check these boxes for myself and, as such, can’t recommend this one. |
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UFO: Aftermath review (PC)Reviewed on September 15, 2007Aftermath tries a more cinematic approach to TBSing that could have worked if it wasn’t lost in the background. |
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UFO: Aftershock review (PC)Reviewed on September 14, 2007The odds are stacked against you, yes. But when you can freeze the odds where they stand and think your way around them, it's not so overwhelming. Few games manage to portray the same sense of complexity that UFO Aftershock does. And even fewer do so with the same grace. |
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Gunz: The Duel review (PC)Reviewed on September 12, 2007An online third-person shooter with perhaps the goofiest name ever, Gunz: The Duel pits you against random opponents wearing the same shirt you are in epic battles to the death for no apparent reason. Not an entirely original premise, to be sure. However, the game offers a selling point others don’t; namely, the fact that its gameplay bears a shameless disregard for the laws of physics that borders on contempt. It just so happens that Gunz takes place in a fantasy setting, where even t... |
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Dreamfall: The Longest Journey review (PC)Reviewed on September 12, 2007Even though the title of the piece may conjure images having to do with the sleep cycle, Dreamfall itself has nothing to do with boring. Just from the opening trailer, which is backed by smooth, alternative sounds of a Norwegian, you can catch a brief glimpse of the incredible places you’ll go, and the people you can meet—some of them are going to be ordinary, some of them are strange, and some of them amazing. In any case, the longest journey of Dreamfall is one that rarely leav... |
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Pretty Soldier Wars A.D. 2048 review (PC)Reviewed on September 04, 2007Certainly, efficiency is a key attribute of an effective soldier. For any member of the A.S.S.P., a unit of specially engineered female biosoldiers, it's an inherent quality. After only a few battles, and even fewer conversations, she won't hesitate to ask her superior officer out on a date. After a little walk to the park or a quick dinner, she'll jump right into bed. And after about two seconds, she’ll be fully dressed and focused on the next mission. Efficient indeed. |
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Loki: Heroes of Mythology review (PC)Reviewed on September 01, 2007This isn't a particularly original title, but the level of craftsmanship in its components makes it something more than just another hack & slash RPG. Somewhere down the line, Loki cast away the clichés of its genre and became a work of art. |
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V.I.P. review (PC)Reviewed on August 29, 2007September, 1983. Millions of unsold copies of E.T., Atari's holy grail of bad taste, were allegedly buried in a landfill site somewhere rather sandy in New Mexico. |
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Sam & Max: Season One review (PC)Reviewed on August 29, 2007While their looks and sounds have been updated, both Sam and Max retain all the personality they boasted in 1993. Deadpan and noir-inspired Sam is the canine shamus with a love for Bogart-like wordplay and overloaded sentences, while Max, the psychotic shark-toothed rabbity-thing, revisits his role as the hyperkinetic, deranged sidekick. They thrive in a familiar setting, too; each of the six episodes has the expected smattering of insanity, mindless violence and laugh-out-loud moments housed within a simple and accessible point-and-click interface. |
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Falling Stars review (PC)Reviewed on August 24, 2007Initially you'd be forgiven for thinking that the mechanics of gameplay are rather intricate, but this really isn't the case. The story's a standard good versus evil affair, and the in-game dress-up option is nothing beyond an annoyance. |
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Beach Life review (PC)Reviewed on August 22, 2007Oh, the sound and smell of the sea. Beautiful! Walking across the beach, sand between your toes and down your pants, hair blowing in the gentle coastal breeze as you check out the local talent and make your way to the nearest generic beer outlet. You can't beat a beach holiday. Well, actually you can beat a beach holiday by doing just about anything ever if you're me, but some people like that sort of thing. There's certainly no denying that catering for those who DO like that sort of thing is a... |
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Concentration review (PC)Reviewed on August 21, 2007It's not that the artwork is bad—it's not—but it's obscure and could mean a few things. Half the time, you'll look at a picture and say to yourself “Hmm, that's either a stick, a log, a limb, a branch or a twig or something else I'm forgetting.” Solving the puzzles is tiresome instead of fun. |
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Kudos: Rock Legend review (PC)Reviewed on August 20, 2007If you can find satisfaction in high percentages, Rock Legend just might be your game, as It's basically clicking through menus until as many bars as possible say 100%, but with a theme. Because without the theme, it'd hardly even be a game. Almost nothing it impresses except ideas, but those are ruined. It isn't horrible execution that ruins them, however, but an utter lack of execution. |
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Sam & Max: Season One review (PC)Reviewed on August 18, 2007Everyone’s favourite dog and rabbity-thing – the noir-detective canine Sam and his psychopathic friend Max – are finally back on the videogame scene after nearly fifteen years. Developed by Telltale Games, a studio consisting of many experienced adventure game creators from the Lucasarts days in the 1990s, Sam and Max were placed into a television-styled format, wherein a series of six ‘episodes’ were released online each month. These six separate adventures form a more cohesive picture on the w... |
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Galactic Civilizations II: Dread Lords review (PC)Reviewed on August 15, 2007August 1, 2007- On this day, I created my people. I named them the Memians, after internet memes of old. I knew I would need to give them the right skills to survive in this harsh galaxy, so upon them, I blessed them with augmentations to their soldiering skills, their shipbuilding abilities, and their reproductive 'talents'. My bunny-like custom race--with their ability to fuck like rabbits and increase their population by over nine thousand times--set out to dominate thei... |
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Achtung! Spitfire review (PC)Reviewed on August 15, 2007Avalon Hill's Achtung! Spitfire is a rare game in more than one way. The world-reknowned board game publisher, having produced excellent offerings ranging from a simulation of the airline business to art thievery, came up with this realistic depiction of World War II dogfighting. Apt, then, that it's based on a board game that's older than most people reading this. The formula is perfect: each turn depicts roughly two seconds of intense aerial combat. Missions range from protecting a flee... |
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Solitaire review (PC)Reviewed on August 14, 2007Have you actually tried to play solitaire with your own deck of cards? Your answer is most likely no, but I have. And yes, it got messy. A vast number of problems arose when I attempted to do what is best left to computer: I was unsure if there were five rows or seven rows to begin the game, I dealt the cards way to close to the table, it is a pain moving more than five cards in one row to the other, and I had to actually shuffle and deal the cards. After about twenty minutes and two games I qui... |
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Slave Pageant review (PC)Reviewed on August 05, 2007One fateful night, I was working at my usual place of business when a disheveled gentleman hobbled into the spaghetti warehouse. This man was draped in a conspicuous trench coat, as if hiding something on his person. He was sweating bullets from his messy hairdo as if he had been engaged in strenuous activity and exercise for many nights. He hobbled over to me, hands clenching my shoulders as he shook my body and yelled, “You must take this from me!” He then handed me a black jewel case barren e... |
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Within A Deep Forest review (PC)Reviewed on August 01, 2007If you are just one person, and you want to make a game, what should you focus on? Maybe the first thing is to get the ball rolling with a hero. |
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