Review Archives (All Reviews)
You are currently looking through all reviews for PC games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Little Inferno review (PC)Reviewed on November 19, 2012Baby, it's cold outside. |
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The Wonderful End of the World review (PC)Reviewed on November 18, 2012At best, copying so much of a game could be argued as an homage. At worst, it's lazy, insincere and cheap, calling to mind generic brand food found in most supermarket |
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Painkiller: Hell & Damnation review (PC)Reviewed on November 06, 2012Painkiller: Hell and Damnation is about as barebones FPS as you can get. There are no frills, just design choices that reward skill and dedication. It's a splash of cold water to the sweaty face that has become the muddled world of the modern shooter, and pleasingly pedestrian in a way that brings out a sense of carnal rage while demanding one thing from the player: the desire to annihilate. |
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Putt-Putt Goes to the Moon review (PC)Reviewed on October 25, 2012I remembered how much fun I had as a kid joining the purple car and his dog Pep on their adventures, and so I brought the PC home along with my old computer games and dusted them off. Putt-Putt Goes to the Moon booted, reintroducing me to the nostalgic music of MS-DOS quality. It took nearly thirty minutes of playtime for me to guide Putt-Putt and Pep from Earth to the moon and back, and at the end of it all I just felt good. Putt-Putt Goes to the Moon is a fantastic game. |
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Zombie Shooter 2 review (PC)Reviewed on October 09, 2012Even as a cheap thrill, Zombie Shooter 2 fails to impress, as its unwarranted frustration factor will leave you looking for a more intense and less irksome experience. |
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Slender: The Eight Pages review (PC)Reviewed on October 08, 2012When I think about my favorite fear moments in video games, the ones that come immediately to mind are those in which I’ve had no ability to fight. Escaping from the Nemesis in Raccoon City; pounding my way through rooms in the Himuro mansion while being pursued by the unstoppable Kirie; desperately fleeing horrifying visions in Amnesia; these define what I look for in a true horror experience. Those moments are all Slender is. |
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Transformers: Fall of Cybertron review (PC)Reviewed on September 20, 2012At first glance, most modern gamers will think that this title is a pure copy of the Gears of War games, due to the similar interface and gameplay. You control your robots through the familiar over-the-shoulder look, and guide them through the world of Cybertron, using walls for cover and destroying various enemies with a large arsenal of weapons. |
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Tales From Space: Mutant Blobs Attack review (PC)Reviewed on August 24, 2012Tales of Gluttony |
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Quantum Conundrum review (PC)Reviewed on June 30, 2012We play games primarily for enjoyment; we play games ideally for the full package, in which interactive and non-interactive elements are married seamlessly, and Quantum Conundrum suffers from a clear divide in quality that prevents it from ever truly resonating. That certainly doesn't stop it from being worth the money, but it's been a while since such a unique game felt so formulaic. |
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Dear Esther review (PC)Reviewed on June 29, 2012Bold as it sounds, the game design here is quite fundamental. Move, and trigger. |
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Blades of Time review (PC)Reviewed on June 26, 2012You wield sadistic dual blades, sling spells without much care, and solve innumerable puzzles. It's just that the variety is lacking. Yes, it's totally fun to tear up swarms of zombies with sharpened swords, or blast winged warriors out of the air with a high-powered rifle. It's thrilling to ignite a sea of humanity on fire or freeze pesky critters in place. But the catharsis isn't quite the same. |
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Containment: The Zombie Puzzler review (PC)Reviewed on June 24, 2012Zombies are commonly associated with shooters. Most of us would not expect a puzzle game to successfully incorporate the undead without the result feeling like a real stretch. Containment: The Zombie Puzzler manages to do just that, though, all while holding your attention with a light storyline full of surprisingly effective character clichés, not to mention new gameplay elements that are introduced with each successive chapter. |
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Gas Guzzlers Combat Carnage review (PC)Reviewed on June 23, 2012Gas Guzzlers: Combat Carnage is a really, really good game, and you're missing out on it. |
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Titan Quest review (PC)Reviewed on June 20, 2012Titan Quest is an exciting bash across ancient lands. Very little about this game is innovative. Rather than experimenting with new concepts, Iron Lore took familiar ones and refined them. They knew what kind of game they were making. They didn't overload it with pretentious storytelling or bits of narrative that demean the action. |
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Diablo III review (PC)Reviewed on June 16, 2012But it only solidifies the feeling that prior to Inferno was a game that continuously promised nothing to its players. And while the final challenge takes shape of a true game, it’s hardly a perfect dungeon crawler itself. |
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Oil Rush review (PC)Reviewed on June 04, 2012What makes this game so compelling isn't the plot (which is fairly stereotypical) or even the environment (which is quite beautiful despite the post-apocalyptic setting). It's the careful balance between a remarkably simple interface and complex strategy. Unlike other examples of this genre, you don't need to consider eight million factors when planning a move, or gather fifty kinds of resources, or examine ninety different stats. Instead, your concerns lie with your units and, of course, oil. |
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Deus Ex review (PC)Reviewed on June 02, 2012The tech-noir feel can be cheesy at times, and the visuals are dated, but the game is still great. Here's a game that's versatile enough to allow you to play how you want. Here's a title filled with cleverly designed levels, special skills and a variety of gadgets that help meld the game to your playing style. Maybe it's not as relevant today as it was in 2000, and maybe it's an eyesore, but it's definitely still an exciting title. |
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Diablo III review (PC)Reviewed on May 26, 2012With so many of Diablo III's core functions being handled on Blizzard's end, the game's performance is directly tied to how well their servers are running. When you buy Diablo III, half of the game is still in another part of the country, and millions of people are trying to access it all at once. |
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The Mist review (PC)Reviewed on May 25, 2012You'll be screwing around, attempting to input any damn command the computer might actually recognize, outside the hardware store when suddenly you'll get a "The bug just appeared" message. Now, one of two things will happen. First, if you're lucky enough to have found a bug-killing item AND are lucky enough to figure out the specific way to phrase your command so that you actually use it, you can dispatch the mutated creature. Or, more likely, you'll be dead in a turn or two. |
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Revenge of the Titans review (PC)Reviewed on May 11, 2012Compounding that particular issue is the fact that it’s difficult to see very far. The perspective is close enough to the ground that you can easily see detail around each building and your base, but to see the whole level you’ll need to use the keyboard keys or the mouse to scroll. This adds nothing useful to the experience and seems to exist mostly as a cheap means of adding difficulty. |
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