Reviews by Benjamin Woodhouse
111 reviews · showing 21–40
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Staff Wii HG exclusive
Cursed Mountain review
When you hear the inconsolable sobbing of a woman – like her head is resting right on your shoulder – it begs for attention. There are also frequent wisps of ghosts seen just trailing off the screen or creeping around a corner, inviting…
Benjamin Woodhouse · October 12, 2009
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Staff DS HG exclusive
Shorts review
It's the jumps that make the game; they're spaced so you'll barely make it. The character will only just grab onto and dangle from the edge of the next platform.
Benjamin Woodhouse · September 7, 2009
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Staff Wii HG exclusive
Madden NFL 10 review
EA Sports may have dropped the All-Play subtitle from its Wii lineup, but it hasn't abandoned the All-Play attitude. In fact, Madden NFL 10 only further embraces the casual concept. Here's the clincher. Franchise Mode, the staple of the…
Benjamin Woodhouse · September 1, 2009
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Staff PlayStation 2 HG exclusive
Disaster Report review
Each subsequent step in Disaster Report can prompt an aftershock and a split-second decision. There are instances where Keith needs to ignore the shaking ground and just run like hell. The rush from knowing Death is following one step…
Benjamin Woodhouse · August 28, 2009
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Staff GameCube HG exclusive
Naruto: Clash of Ninja 2 review
Naruto: Clash of Ninja 2 pretends it doesn't have that little number at the end of its title. It uses the same cel-shaded graphics, features the same fighting engine, and even recycles combos for reappearing characters. The game goes so…
Benjamin Woodhouse · August 8, 2009
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Staff DS HG exclusive
Flower, Sun, and Rain review
Sumio immediately finds the entire island is stuck in a time loop, though he perceives it as a sort of dream. Every morning he rises with his singular goal in mind, but he always gets sidetracked by an unrelated request. Hell, it takes him…
Benjamin Woodhouse · July 29, 2009
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Staff GameCube HG exclusive
Naruto: Clash of Ninja review
There's a reason they say patience is a virtue. Naruto: Clash of Ninja has only 8 distinct characters. In the story mode, you control Naruto as he fights each of these opponents once. It takes about fifteen minutes. After that, what's left?
Benjamin Woodhouse · July 26, 2009
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Staff Wii HG exclusive
Let's Tap review
Let's Tap thinks outside the box. More specifically, right on top of it. The game offers up a hands-free control scheme where you place the Wii remote face-down on a box or flat surface. Tap nearby, and the vibrations travel to the remote…
Benjamin Woodhouse · July 13, 2009
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Staff Wii HG exclusive
We Cheer review
At the moment the mechanics finally clicked, We Cheer transformed into an invigorating challenge. I started hustling out a succession of complex, varied swirls. I had to exaggerate my direction, reaching all the way to the ceiling and down…
Benjamin Woodhouse · June 30, 2009
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Staff DS HG exclusive
Naruto Shippuden: Ninja Council 4 review
Ninja Council 4 is a lean, focused story dressed in a new wardrobe. Unfortunately, the game has become too thin. Wi-fi multiplayer, prominent in the original Japanese version, has been dropped from the North American release. Fans forced…
Benjamin Woodhouse · June 16, 2009
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Staff DS HG exclusive
I Love Beauty: Hollywood Makeover review
Beauty is really about style. I Love Beauty: Hollywood Makeover is about the drudgery of applying makeup.
Benjamin Woodhouse · June 16, 2009
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Reader Wii HG exclusive
Major Minor's Majestic March review
Major Minor's Majestic March has an impressive pedigree. Its developer NanaOn-Sha, or more specifically musician Masaya Matsuura and artist Rodney Alan Greenblat, helped shape the rhythm game genre with iconic 90's releases PaRappa the…
woodhouse · May 25, 2009
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Reader Wii Review of the Week HG exclusive
Naruto: Clash of Ninja Revolution review
Just looking at the screen, it's hard to discern the supposed Revolution the Clash of Ninja series has undergone. Naruto's still rocking his bright orange jumpsuit, and all the characters sport the same cel-shaded look that favorably…
woodhouse · May 24, 2009
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Reader DS HG exclusive
Touch Detective 2½ review
As a budding super sleuth, Mackenzie has successfully recovered many missing objects, but now she's finally found her inner voice. In her previous adventure, the titular Touch Detective stared out blankly from the top screen, with wide…
woodhouse · May 11, 2009
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Reader DS HG exclusive
Rhythm Heaven review
One note regarding Rhythm Heaven; it's not about music. At least, not in the way that Guitar Hero, Rock Band, or Elite Beat Agents are about music. Instead, this quirky game focuses on the click-clack of a factory assembly line. It draws…
woodhouse · April 26, 2009
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Reader Wii HG exclusive
Game Party review
Game Party is another minigame mashup for the Wii. It grafts simple motion control onto seven familiar activities, doing everything to ensure that anyone can pick it up and instantly understand the objective. Unfortunately, the remote…
woodhouse · April 19, 2009
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Staff DS HG exclusive
101-in-1 Explosive Megamix review
The Explosive Megamix offers up a variety of minigames – sheer volume compels it. Shooting hoops and throwing darts are normal. Reuniting star-crossed lovers by way of catapult is not. If you can find a dozen gems in this electic…
Benjamin Woodhouse · April 17, 2009
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Staff DS HG exclusive
SpongeBob vs. The Big One: Beach Party Cook-Off review
Each of SpongeBob's techniques is linked to a specific touch screen mini-game. They're all routine stylus activities, even if the ingredients are a little weird. Trace a line to slice up some kelp. Tap quickly to pound out a Krabby Patty…
Benjamin Woodhouse · March 30, 2009
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Reader DS HG exclusive
Ontamarama review
With a look reminiscent of a kid's anime, Ontamarama sets the cuteness factor to high. Just check out the protagonists. Beat is an energetic boy with spiky blue cowlicks who perpetually wears inline skates. Rest is a thoughtful girl with…
woodhouse · March 29, 2009
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Reader DS HG exclusive
Unsolved Crimes review
This night seemed to beg for a horrific murder. The power had been knocked offline for a couple of hours, and the storm was still raging. Rain had blown inside through the broken window – the killer's alleged escape route – and drenched…
woodhouse · March 18, 2009




















